Classified relic placement bug

No photos, sorry, but when doing the relics for the first time, none dropped despite doing it right, except for one that was glitched up in the roof!

and then, because i'd brought 6 guardian relics with me just-in-case, when i tried it with a thargoid sensor instead of a link, (was that possibly why?)

4 dropped, or i should say, this time around, after the first heat-explosion, 4 were on the ground, in addition to the one still suck in the roof...

err... why. i had done a VERY careful and slow check of the room after the first one, and there was only the 1 glitched in the roof.

it suggests to me that there is something (sometimes) going wrong with the relics when they're being placed, to replace the guardian,
or, they are sometimes still getting glitched INTO the walls / roof, when the heat-explosions happen.

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if going to have a go at it and jilt them over a little, or move closer into the middle of the room, invisible walls / lines that will rebounce them back down towards the floor, or off the walls back into the middle of the room (like squash, sort of) ... then please ERR OF THE SIDE OF CAUTION - there are MANY objects that stick out of walls, in terms of fiddly angles and tiny gaps, i guess it's possible i got especially unlucky my first time, but the fact that 4 came down onto the floor the second time around, when there were NONE anywhere on the floor the first time, and the one in the roof WAS STILL THERE even after all the heat-explosions in the 2nd one, tells me that 2 of the first 3 were glitched into the walls/roof, and that it's so full of gaps that one CAME BACK IN (inside the room ... not just the one stuck in the roof - as i said, it was still there, even after i'd collected all 4). That's quite bad. err on the side of caution ... OVERLAP lines, reduce the amount of explosive outward force on them but i dunno... increase the sound, or shock on the player, or light, or something else?
 
you goto all that effort, and get something like that, ruining your day.

i was lucky i'd brought 6 instead of 3 ... i can easily imagine someone having only brought 3, already bored / tired of the grind ...
and then just aaaaabsolutely losing it when none are placed anywhere they can collect them!

after all the time / prep it takes to get them, you don't want to be letting even ONE player down, by a bug / level-design flaw that can be easily fixed! :(
 
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