Clean Drives vs Dirty Drives

I have dirty drives lvl 5 in all my ships and i dont have any problem with heat, but my builds are all very simple and i dont do PVP or any whacky stuff. Maybe there's some builds out there, where the extra heat might be a problem, and if so i would go for clean drives. Otherwise go for dirty, they are awesome!
 
DD5 FTW.

I tried CD5, thought the difference between the two was striking, and the heat difference was actually kind of negligible.
 
Shhh... do you want to get Dirty Drives nerfed?
Don't know by now, if we say that a particular upgrade is superior they'll nerf it by now?

That said, I always pick my upgrades entirely at random, so I don't even know what I'm going to get until it's done.
 
Clean drives run cooler but have a smaller multiplier and use more energy. You'd want to use them in ships prone to overheating or uber-stealth builds.
 
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I haven't tried any DD's, but I have heard, anecdotally, that they increase drift significantly, and that clean drives help with more precision maneuvering.

Any combat pilots who have tried both in the same ship care to weigh in?
 
I've put clean on my Pirate Python to help with the manoeuvring required. I wasn't sure if Dirties would be better for catching up with stuff but i don't seem to have an issue at the minute and I'm happy with the speed I have out of it. obviously for operational reasons I will keep that to myself! (Also I can't remember, but I know its fast.) My Asp is also clean drives and engineered for cool running. Combining the clean drives with efficiency in PP and distributors I am really happy with how low the temperature goes out in the black. With shields off on a long run away from a star it drops to an operating temp of 18 maybe 16. I can definitely scoop happily below 50% and hit FSd at the same time with no worries of going above 80% heat.
I recently noticed that my new A grade DBx runs quite cold unengineered so I was thinking of doing the same to see just how cold it can go.
 
I haven't tried any DD's, but I have heard, anecdotally, that they increase drift significantly, and that clean drives help with more precision maneuvering.

Any combat pilots who have tried both in the same ship care to weigh in?

In my experience DDs make the Viper Mk.IV's already strong lateral thrusters even stronger, I can literally boost through the mailslot and land with pinpoint precision. I think what people are noticing is that because DDs give a higher multiplier, their effect on weak maneuvering thrusters is more pronounced and so they make drifty ships even driftier.
 
For weight purposes, does it make any sense to do a Level 5 dirty drive mod on D-level thrusters for a Conda, or is that just a waste of time? Are you pretty much stuck using A-level due to size of the ship?
 
In my experience DDs make the Viper Mk.IV's already strong lateral thrusters even stronger, I can literally boost through the mailslot and land with pinpoint precision. I think what people are noticing is that because DDs give a higher multiplier, their effect on weak maneuvering thrusters is more pronounced and so they make drifty ships even driftier.

So dirties are effective upgrades as long as you know what kind of powerboost you're gonna receive compared to baseline, and can mitigate accordingly, correct?
 
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So dirties are effective upgrades as long as you know what kind of powerboost you're gonna receive compared to baseline, and can mitigate accordingly, correct?

Pretty much, yes - dirties don't make your ship fly better, they increase the thrust multiplier. That means the thrusters are more powerful *and* accentuates the differences between primary and maneuvering thrusters (on some ships it means they are even more controllable and on others it means they're even driftier, a DD5 VIV boosts like a dragster and brakes on a dime). That means that sometimes a DD3 is better than a DD5 because the difference in speed isn't that much but the DD5 drifts a lot more (which is imho a good reason to consider clean tuning if you don't need/want more than what DD3's give you - CD5 has the same multiplier as DD3 but the ship runs a lot cooler).
 
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Pretty much, yes - dirties don't make your ship fly better, they increase the thrust multiplier. That means the thrusters are more powerful *and* accentuates the differences between primary and maneuvering thrusters (on some ships it means they are even more controllable and on others it means they're even driftier, a DD5 VIV boosts like a dragster and brakes on a dime). That means that sometimes a DD3 is better than a DD5 because the difference in speed isn't that much but the DD5 drifts a lot more (which is imho a good reason to consider clean tuning if you don't need/want more than what DD3's give you - CD5 has the same multiplier as DD3 but the ship runs a lot cooler).

Thanks for the tips. Just now getting into mid-grade Engi-kit and starting to want to work on the ship setups more.
 
In my experience DDs make the Viper Mk.IV's already strong lateral thrusters even stronger, I can literally boost through the mailslot and land with pinpoint precision. I think what people are noticing is that because DDs give a higher multiplier, their effect on weak maneuvering thrusters is more pronounced and so they make drifty ships even driftier.

G5 dirty drives are the only reason I fly the viper IV. It's a cool ship, but with factory thrusters it's just too sluggish. G5 dirty drives bring its pitch into the acceptable range, and make its acceleration (one of the most overlooked and important stats for staying on your enemy's tail) exceptional.
 
I thought that because the optimal mass reduction is less on clean drives that they would be better for larger ships while dirty are best for smaller ships. Plus the cooler temps helps larger ships more as it allows more hot running weapons. Also, speed and agility is more important to smaller ships so the bigger multiplier gives more of a benefit whereas larger ships like the Corvette aren't really trying to stay on the tailpipes of other ships, they're more about outright DPS and tanking.

I have DD5 on most of the ships I use but I'm planning on swapping a few over to CD5 (only just got some ACEDs). Heat isn't a major concern but I'd rather it be a strength than a weakness and I'm not giving up that much in speed.
 
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