I would use this. It is similar to what I used in the past.
http://coriolis.io/outfit/imperial_...203040m3k4i03v40i0i2i2f.Iw18aQ==.IwBhrSq1go==
http://coriolis.io/outfit/imperial_...203040m3k4i03v40i0i2i2f.Iw18aQ==.IwBhrSq1go==
What is your point of view about people telling that Clipper is really fuel hungry? Most people have said that too small fuel tank was main reason why clipper was bad explorer before patch. Main reason I want to have fuel is that I have never explored. I really am afraid that I will stuck into dead start area and float there without fuel.Looks good apart from the extra fuel tanks - take it from someone currently over 65,000 ly away in a Conda with reduced fuel capacity, they're really, really not necessary. Clipper won't have amazing range to begin with so I'd keep the unnecessary stuff off her. I would, however, bring a couple of SRV's - other than the fact that driving around can break apart the usual routine, which is welcome on a longer trip, you can also use said SRV's to collect additional materials to extend your jump range / refill your AFM's etc. Here's what I'd do instead on that build (I didn't touch the scoop as I'm assuming the 7C is there for financial reasons, but if you can afford a B or an A, go for it - you can sell it without taking a loss upon your return).
What is your point of view about people telling that Clipper is really fuel hungry? Most people have said that too small fuel tank was main reason why clipper was bad explorer before patch. Main reason I want to have fuel is that I have never explored. I really am afraid that I will stuck into dead start area and float there without fuel.
Clipper's impediment isn't fuel capacity, it's range. If that doesn't bother you she's a fine explorer. Don't listen to mass fuel hysteria, it tends to come from less experienced explorers. Those that spent enough time out there know that in reality, fuel isn't as much of a problem as theory would sometimes suggest.
A-yup, I got a pretty mediocre roll on a T5 mod for my Clipper, and it can already do 35 ly with it. Granted, that's with a rather bare explorer build. However, the Clipper can be fitted for a combat-explorer build rather nicely while still staying above 30 ly. That way, you can travel not just in style, but safety too.I want to lift this thing up cos exploring with Clipper is thing I do. After 2.1 Clipper will be excelent explorer. You should get ~35ly jump range with FSD upgrades. I think that is more than enough and traveling with most stylish ship in the game can be now even more enjoyable.