Clipper vs Fer-De-Lance

I am really tempted to switch to the FDL from my Clipper, even if just to try it out.
What I might like:
- stronger shields
- better manoeuvrability, according to some people
What I might dislike:
- slower top speed (it means I won't probably be able to escape anymore from other FDLs)
- less weapons punch: I like to use dual C3 beams + 2 C2 pulses on the Clipper and others' shields go down like a charm.

Should I go for it or not? Please, bring in some advices. :)
 

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Ok I did it.
First impression: this ship has no pitch. Too sad... :( It's nowhere near the agility of the Clipper in turning. How can people say it's more manoeuvrable? :mad:
 
Ok I did it.
First impression: this ship has no pitch. Too sad... :( It's nowhere near the agility of the Clipper in turning. How can people say it's more manoeuvrable? :mad:

you can fit a c3 beam on the (in my opinion not so useful) huge weapon slot --> c3 beam, 2x C2 burst, 2x c2 cannon = a lot of "punch"

+MUCH better shield on FDL (2x A shield boost fitted)
+medium landing pad

Its a nice luxury ship to do some fun stuff in (Bounty Hunt, Warzone, PvP, Pirating, Smuggling , ...)

But you need a good trading/exploring ship like the anaconda to come to value a FDL :D
 
i've given every ship a go at combat (with the exception of the python) and i keep coming back to the clipper. Its speed is great asset when for attacking and escaping. It's pretty maneuverable for its size. If you fly it right and outfit it with a mind to who you'll be fighting you can cover for its two biggest weaknesses (shield strength and lack of firepower to relative bigger ships).

cant wait for the courier but...
 
I've fought both on both sides of the cockpit and let me tell you. It all boils down to the pilot. Personally, I prefer the clipper for Speed, but the FDL for firepower.
 
I would say the Imperial Clipper is significantly better than the 300 year old Fer De Lance:

1. The Clipper is more manoeuvrable in combat due to better pitching. The stats value (6 vs 2) appears an indication of lateral thruster movement which is of little use beyond docking. The FDL just can't turn in very well; I had to fly it in reverse most the time which is poignant, because most things on the FDL really are a backward step. :p

2. Gun placement on the FDL is problematic; they're so close to the centre of the hull that unless the target is aligned vertically to the centre of your ship then only half the guns can hit the target. Keeping your ship in that optimum position can feel a bit like you're playing the interdiction minigame against more manoeuvrable fighters. The wide placement on the Clipper is considered quirky by some but it rarely bothers me and gives it another design advantage:

3. FDL has appalling heat management with its 4 medium guns packed in to the centre of the hull. With standard bulkheads you can't fire a couple of class 2 beams with a class 3 pulse for more than 5 seconds before the whole ship overheats and starts destroying your modules from the inside out; the only damage I suffered in combat was entirely self inflicted and typically cost 50K in repairs each time. In 15 seconds of firing it'll heat the hull to 150% and internal modules start catastrophically failing whilst the shields stay intact. Hopeless, no it really is! Never seen the Clipper warm up at all.

4. The FDL's default shields do start significantly stronger on the FDL (300 vs 180), but you can beat it: The Clipper can house a much more powerful power plant, giving another 5MW and up to 410 shields (A7 with 4 boosters). Or you can just match the FDL's A5 shields for virtually the same 5-6 mill cost by using a C7 shield and 3 boosters. I couldn't power much on my FDL, even with an A5 class power plant it just didn't have the grunt, leaving me with a toss up between one shield booster or one A4 shield bank.

5. The Clipper is a bit cheaper to completely outfit (military bulkheads etc). However, negating the bulkhead upgrades, the FDL is cheaper to outfit with the best modules A grade modules as they're smaller, lower class stuff. Most A grade gear costs around 5mill on the FDL, compared to 16mill on the Clipper.

6. Even before upgrading, the default hull is stronger on the Clipper (270 vs 225).

7. The Clipper has 7 spare internal compartments vs 4 on the FDL, allowing you to fit lots of hull reinforcement packages in additional to your gear, interdictor, shield banks, auto repair, advanced discovery etc.
8. The FDL is like tin foil in collisions; I lost two of them in a week, once clipping a dock exit (doh) and once a NPC Anaconda; each time it was instant annihilation of 100% shields and hull! :S This never happens in the Clipper which you can use like a battering ram the very moment you get bored of using poxy little lasers and see a fun opportunity to speed things up.

9. Better jump range on the Clipper, though the tank runs out faster. Plenty of compartments for a cheap powerful class 4 fuel scoop though whereas I only had space for a class 2 on the FDL.

10. Speed as everyone knows, plus the additional mass lock, are better on the Clipper. Though the FDL is not far behind on speed, boosting well over 400 when upgraded.

10. The Clipper is undoubtedly more beautiful and luxurious inside. And more exotic outside.

11. The etheral Clipper arguably sounds better inside and out. FDL sounds more like a Dalek which certainly has its own appeal, but I still prefer the Clipper for boosting around in.

IMO apart from the default shields which can be beaten and the ability to still land on platforms, the FDL is inferior both in combat and any other puposes, an antique, keep it in the garage with the other luxury relics.
Maybe when capital ship battles become commonplace in Elite there'll be some fun in having that huge hardpoint but not yet.

Needless to say, after a week I'd sold my old FDL to a scrap merchant and gone back to a Clipper, which I admire more than ever before. It's a shame I still have to use a 34LY trading ASP to make decent credits in this game though; never found a use for the Clipper's 200+ potential cargo hold (I make around 2 million every 50 minutes doing rares in the ASP).
 
In a 1v1, the Fer De Lance will chew the Clipper up before his shields drop. That being said, the Clipper is a faster, more agile ship.
 
In a 1v1, the Fer De Lance will chew the Clipper up before his shields drop. That being said, the Clipper is a faster, more agile ship.
Well, this is not exactly my experience. Never been killed by a FDL in my Clipper, and never killed one. Most of the times the one who fires first gets the big advantage, leading the other to leave/jump out.
What bothers me is that the Clipper doesn't masslock the FDL, despite its mass being double. This should be addressed. FDL is not that bigger than a Cobra (250 base mass vs 180).
 
Ok I did it.
First impression: this ship has no pitch. Too sad... :( It's nowhere near the agility of the Clipper in turning. How can people say it's more manoeuvrable? :mad:

The FDL has much more responsive thrusters and much less inertia than the Clipper. It's rotational performance is not very impressive, however.

The Clipper is more manoeuvrable in combat due to better pitching. The stats value (6 vs 2) appears an indication of lateral thruster movement which is of little use beyond docking.

This is so incredibly false that I cannot get further in your post.

Lateral and vertical thruster performance are of critical concern in combat.

Never been killed by a FDL in my Clipper

You should never be killed by anything in a Clipper unless you've made a serious mistake somewhere.
 
The FDL has much more responsive thrusters and much less inertia than the Clipper. It's rotational performance is not very impressive, however.



This is so incredibly false that I cannot get further in your post.

Lateral and vertical thruster performance are of critical concern in combat.



You should never be killed by anything in a Clipper unless you've made a serious mistake somewhere.


Agree on all points. Many mistake pitch rate as the only measure of maneuverability which is far from reality.
 
Well, this is not exactly my experience. Never been killed by a FDL in my Clipper, and never killed one. Most of the times the one who fires first gets the big advantage, leading the other to leave/jump out.
What bothers me is that the Clipper doesn't masslock the FDL, despite its mass being double. This should be addressed. FDL is not that bigger than a Cobra (250 base mass vs 180).

If, for instance, you fired upon me first and I was in my FDL, and you were in your Clipper, I would fight you to the death. This is because I know my shields are superior, and my hull is far, far superior to yours. I still have the advantage versus you. You might still win, since I'm not the universe's greatest pilot (not even in the top 900 trillion), but I believe if we were equally skilled, the FDL would win most of the time.

Additionally, the turn rate on the FDL is pretty... not great, but the lateral thrust maneuvers that it can do really make it seem a lot snappier than it is. Plus, that Huge hardpoint is going to cleave your hull in two if it hits. And a good pilot might make it hit, I certainly won't unless you fall asleep at the stick.
 
If, for instance, you fired upon me first and I was in my FDL, and you were in your Clipper, I would fight you to the death. This is because I know my shields are superior, and my hull is far, far superior to yours. I still have the advantage versus you. You might still win, since I'm not the universe's greatest pilot (not even in the top 900 trillion), but I believe if we were equally skilled, the FDL would win most of the time.

Additionally, the turn rate on the FDL is pretty... not great, but the lateral thrust maneuvers that it can do really make it seem a lot snappier than it is. Plus, that Huge hardpoint is going to cleave your hull in two if it hits. And a good pilot might make it hit, I certainly won't unless you fall asleep at the stick.

You should see the faces of Vultures pilots when the Clipper boosts *while* pitching up, closing their radius and hitting them with the 2 Class 3 gimballed lasers. If it can outturn a Vulture, a FDL is just a brick thrown away by a 3 years old kid. And I wonder how you can hit something above you with a weapon that's below you.
Don't forget, in addition, that class 2 weapons get a penalty against bigger ships hull.

Please note that I am flying a FDL at the moment, but I can't find any other killing features than its shields (and its *bugged* mass-lock capabilities) in order to keep it.

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and my hull is far, far superior to yours.
This is false. Clipper armour is 270. FDL 225.
 
I tried a FdL once. I switched back to my Clipper a couple hours later. That cockpit... uggghhh... Why can't it be centered like all the other combat ships? :mad:

Clipper seems to fly better, despite being back-heavy, or I've just gotten used to it.

Maybe I'll try it out again when I've got the cr to spare, but I'm favoring the Clipper for now.
 
You should see the faces of Vultures pilots when the Clipper boosts *while* pitching up, closing their radius and hitting them with the 2 Class 3 gimballed lasers. If it can outturn a Vulture, a FDL is just a brick thrown away by a 3 years old kid. And I wonder how you can hit something above you with a weapon that's below you.
Don't forget, in addition, that class 2 weapons get a penalty against bigger ships hull.

Please note that I am flying a FDL at the moment, but I can't find any other killing features than its shields (and its *bugged* mass-lock capabilities) in order to keep it.

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This is false. Clipper armour is 270. FDL 225.

My bad on the armor. However, I will say that one massive upside of the FDL is that it isn't totally defeated by 2x chaff launchers.
 
(and its *bugged* mass-lock capabilities
This is incorrect. The FdL has a masslock value of 20, same as the dropship. There is no bug, a dev assigned that value.

Some other mass-lock values:

Asp - 18;
T7 - 18;
Clipper - 18;
T9 - 18;
Anaconda - 24

(source)


Contrary to popular belief, mass lock has never had anything to do with actual mass - that's the reason why an asp can masslock a type 9, while a type 9 (1000T) does not masslock an anaconda (400T).
 
You should see the faces of Vultures pilots when the Clipper boosts *while* pitching up, closing their radius and hitting them with the 2 Class 3 gimballed lasers.

Are you comparing the Clipper and Vulture Maneuvrabitlity? The same maneuver performed by the afore mentionned vulture pilot will probably make that Clipper pitch look as fast as a planet revolution, actually. The Vulture turn rate is ridiculously good. Not to mention the vertical/horizontal thrusters speed. In a Vulture/Clipper match with equally skilled pilots, I'm not sure I'd want to be in the Clipper.
 
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