Clipper vs Fer-De-Lance

It is, though there is no need to insult you over it - a clipper won't die to a python, because it will just run away but it has absolutely no chance in weapons range, I think the only ship worse off is the asp.

Not. You are looking at video and talking something else. This is not a symptom of wisdom...
Python could beat a Clipper because it is more powerful but it is possible to beat a python with a Clipper. As video shows it is not so hard. Not every Python is outfitted as flying bunker. And look at video - this is beta in 1.1. There was no shield boosters, hull boosters.
Python can just jump and clipper can run and jump. Why they dont jump? Because it was an test environment and they dont care.

Don't forget to target sub-systems! And not to interdict next to a sun... Or overheat... Or post videos of you murdering players who clearly weren't very good to begin with...


Murdering players?
Did you saw it is an test environment for testing ship possibilities?
Think twice before you call someone an murderer.
 
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Not. You are looking at video and talking something else. This is not a symptom of wisdom...
Python could beat a Clipper because it is more powerful but it is possible to beat a python with a Clipper. As video shows it is not so hard. Not every Python is outfitted as flying bunker. And look at video - this is beta in 1.1. There was no shield boosters, hull boosters.
Python can just jump and clipper can run and jump. Why they dont jump? Because it was an test environment and they dont care.




Murdering players?
Did you saw it is an test environment for testing ship possibilities?
Think twice before you call someone an murderer.

No you have taken one circumstance and extrapolated it into the many, this video is the same as showing a sidewinder vs a python its not proof of anything other than how bad the loadout/player was for the python, it doesn't mean the sidewinder can "beat" the python, it doesn't mean that its OP.

Python vs clipper works like this

Equal skill, Python everytime.

There isn't any point in laying out the skill differential for the rest as its basically python python python until you get to a fairly major skill imbalance between the two players then it starts to be clipper.

I am 100% serious too, you will not beat a python of equal skill in a clipper except for extreme circumstances.

Edit: Like honestly this is like the viper dumbfire vs python thread that we had to deal with 2000 posts about a day, one person managed to kill a python in a viper and the whole forums was filled with people claiming the python loses to the viper what an unbelievable load of rubbish i might lose to 5 vipers I think I could beat one flying with my nose.

Edit2: and the whole point is this, if you buy a clipper expecting it to be better in combat than a player python you will be disappointed.
 
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I thought i should actually make something on-topic, I've flown a clipper and an FDL Cocco but it really depends what you want to do in them, the clipper is extremely versatile, and extremely safe even in open. It is however comparatively quite weak in combat vs the dedicated combat ships / the combat inclined vessels. The fdl on the other hand has the lowest TTK (time to kill) vs large ships that i've managed, 4 hardpoints to strip shields 1 huge cannon to kill powerplants its extremely rapid, beautiful ship for ravaging targets and does exactly what it says - bounty hunts.

So really it depends what role you wish to fulfil!
 
No you have taken one circumstance and extrapolated it into the many, this video is the same as showing a sidewinder vs a python its not proof of anything other than how bad the loadout/player was for the python, it doesn't mean the sidewinder can "beat" the python, it doesn't mean that its OP.

Python vs clipper works like this

Equal skill, Python everytime.

There isn't any point in laying out the skill differential for the rest as its basically python python python until you get to a fairly major skill imbalance between the two players then it starts to be clipper.

I am 100% serious too, you will not beat a python of equal skill in a clipper except for extreme circumstances.

Edit: Like honestly this is like the viper dumbfire vs python thread that we had to deal with 2000 posts about a day, one person managed to kill a python in a viper and the whole forums was filled with people claiming the python loses to the viper what an unbelievable load of rubbish i might lose to 5 vipers I think I could beat one flying with my nose.

Edit2: and the whole point is this, if you buy a clipper expecting it to be better in combat than a player python you will be disappointed.

I do not extrapolated these situations to everything. Python can be beaten only when python pilot do some mistake. It is not i-win button, however, as I wrote i write again - Python is more powerfu than clipper.
Equal skill? Clipper is untouchable to Python - always can run ;)
 
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I do not extrapolated these situations to everything. Python can be beaten only when python pilot do some mistake. It is not i-win button, however, as I wrote i write again - Python is more powerfu than clipper.
Equal skill? Clipper untouchable to Python - always can run.

This is a rundown I can agree with, thankyou
 

Yaffle

Volunteer Moderator
All

Please calm down and try to stay on topic without insulting each other, or otherwise inflaming the situation.
 
Having spent over a week flying an FDL now, my initial impressions of the ship have changed. Once you are familiar with the ship and have a top fitting, it's an excellent ship.
 
I love my Clipper. I traded to a Python a few days ago to check it out. I'll reserve judgement until I can scrape together another few mil to toss A class thrusters on it, but with it's a dog :-/.

I flew the FdL in beta, and I'm not sure its modest advantage over the Clipper in combat is worth everything you need to sacrifice.
 
I have a D-rated FdL, and I love the thing more than I ever loved the Clipper, but I love slow, unmaneuverable ships. You need to imagine it as a large ship, not a fighter craft. I use 4 gimballed multicannons and a gimballed pulse laser, and all internals are D-rated except for FSD and PD, which are A-rated. The maneuverability comes to light when using the vert/lat thrusters, as they're quick to respond and have some serious push.

I don't think I've ever loved a ship like this.
 
I always run one of the large hardpoints as fixed on the clipper. Making them both gimbaled is a waste and deprives too much firepower, as chaff is nearly omnipresent.



Clipper doesn't stand a chance if the Vulture adopts a defensive posture and only presses the attack when the Clipper does.

Now that I've had significant PvP experience with and against all of these ships, I'm pretty confident in stating that the Vulture, when piloted by someone who knows what they are doing, can fight almost any Clipper or FDL pilot to a standstill, if not force outright flight.

Hmmm, now that is interesting and a bit worrying, and I think I'll hold back on the purchase of the FDL for a while with this in mind. I'm assuming that's two fixed pulse, or one fixed and one gimbled or something? (no need to tell me if it's a trade secret, I find myself repeatedly picking your brains! :) ) Cheers!
 
I would like an FDL as a secondary ship to the anaconda. As a system defense ship, fitted to really not go outside it's home system.
I personally think the clipper is a bit too fast.
 
First of the Vulture shields are strong enough to general shurg off hits from C3 gimbals unless you're sitting right on top of it. If you sitting right of top of a Vulture you're already in trouble.

Secondly Clippers are awful for boost turning, the boost will give you a quick 90 degree turn, but by the time you slow down you've overshot your target, out of the effective range of gimbals. If you’re managing to bring weapons to bare on a Vulture with boost turning, it's either a NPC or a green pilot. The Clipper just decelerates to slowly to pull this off.

Don't try and dogfight a decent FDL pilot with a Clipper. The Clipper is a huge target with weak shields, making the shields VERY easy to strip with big purple fireballs, before you know it shells are raining in those big exposed drive engines, then you’re dead in the water.

The Clippers best option is just bug out, an FDL is quite a bit slower so you can break masslock pretty quickly and escape.
You are telling me that a Clipper has no chance against a Vulture? All the time I went 1 on 1 against a Vulture I did not lose that battle. In the other hand, that FDL shields are way too strong, so is not an easy battle and had to run away.
 
Hmmm, now that is interesting and a bit worrying, and I think I'll hold back on the purchase of the FDL for a while with this in mind. I'm assuming that's two fixed pulse, or one fixed and one gimbled or something? (no need to tell me if it's a trade secret, I find myself repeatedly picking your brains! :) ) Cheers!

I'll revise my statements a bit and say that a pair of large turrets and a giant bin of SCBs can give even the best Vulture pilots a run for their money. As it stands, turrets have no good counter, and the Vulture can't carry enough SCBs to go toe to toe with a full shield/SCB Clipper long enough to prevail.

The Vulture's maneuverability is so high that you can make a fixed or gimbaled loadout the the clipper almost meaningless, but there is just no way to entirely avoid the whole top 180 degree hemisphere the turrets can hit.

A Vulture can realistically carry five solid SCB uses. A Clipper can be setup with roughly the same shield strength, if not more, while carrying 10+ stronger SCB uses.

In one on one scenarios (which aren't always common) I still typically win against CMDR Clippers with a Vulture, or force a retreat. I almost always do with my FDL. However, in 1v1 scenarios the best Clipper pilots can always force my withdrawl if I'm in a Vulture and nearly always in the FDL, unless I'm running an extremely high DPS/alpha loadout.

To give an example of a Clipper setup that can perform such a feat: http://www.edshipyard.com/#/L=603,5TQ5TQ5Rr5Rr0_g0_g0_g0_g,2-9Y9Y7_8S9Y8S6k,7Vs7jw7gy7gy7fO7fO7dq7dq

Keep all the SCBs disabled except the A6; when the A6 is dry, turn it off and enable a B4 and a B2; when those run dry, turn them off and enabled the other B4 and B2; when those are exhausted; turn them off and turn on both B3s. Optionally, you can remove one of the boosters for a heatsink launcher to manage heat if you feel it necessary.

That's twenty SCB uses adding up to more than 4,500 extra MJ of shield capacity. Pulse laser turrets do not do very good damage, but you can fire two of them almost forever with only two pips in weapons, and against a Vulture or FDL, you will almost certainly deplete all of their available shield strength before they do yours. Obviously a similarly padded Python or Anaconda will present major trouble, but those ships are pathetically easy to disengage from in a Clipper.
 
I've read the topic I thought OP was asking what happens when the 2 have a duel.

I was going to saying Clippers wouldn't have a fer-de-chance :p
 
Never tried the FDL myself, but I once got interdicted by a CMDR in a FDL and I was in my Clipper.

It was after a long absence, I missed the last month or two in the game, so I didn't know anything about the FDL's capabilities. Even then, I just tried my luck and I happened to win that engagement fairly easily. I got scared when my shields went down first, but as soon as his shields dropped, he was toast, or almost, he barely escaped at 3% hull, While I was still about 50%.

I'm not a particularly great pilot either.
 
I'll revise my statements a bit and say that a pair of large turrets and a giant bin of SCBs can give even the best Vulture pilots a run for their money. As it stands, turrets have no good counter, and the Vulture can't carry enough SCBs to go toe to toe with a full shield/SCB Clipper long enough to prevail.

The Vulture's maneuverability is so high that you can make a fixed or gimbaled loadout the the clipper almost meaningless, but there is just no way to entirely avoid the whole top 180 degree hemisphere the turrets can hit.

A Vulture can realistically carry five solid SCB uses. A Clipper can be setup with roughly the same shield strength, if not more, while carrying 10+ stronger SCB uses.

In one on one scenarios (which aren't always common) I still typically win against CMDR Clippers with a Vulture, or force a retreat. I almost always do with my FDL. However, in 1v1 scenarios the best Clipper pilots can always force my withdrawl if I'm in a Vulture and nearly always in the FDL, unless I'm running an extremely high DPS/alpha loadout.

To give an example of a Clipper setup that can perform such a feat: http://www.edshipyard.com/#/L=603,5TQ5TQ5Rr5Rr0_g0_g0_g0_g,2-9Y9Y7_8S9Y8S6k,7Vs7jw7gy7gy7fO7fO7dq7dq

Keep all the SCBs disabled except the A6; when the A6 is dry, turn it off and enable a B4 and a B2; when those run dry, turn them off and enabled the other B4 and B2; when those are exhausted; turn them off and turn on both B3s. Optionally, you can remove one of the boosters for a heatsink launcher to manage heat if you feel it necessary.

That's twenty SCB uses adding up to more than 4,500 extra MJ of shield capacity. Pulse laser turrets do not do very good damage, but you can fire two of them almost forever with only two pips in weapons, and against a Vulture or FDL, you will almost certainly deplete all of their available shield strength before they do yours. Obviously a similarly padded Python or Anaconda will present major trouble, but those ships are pathetically easy to disengage from in a Clipper.

Thanks very much for sharing this!!! - the shipyard loadout and the tactics for switching SCB off and on! Very interesting and I'm not far off the money for this with my clipper (plus a bit more of a slog for a few rebuys) so it's something to progress towards. Always great hear about the latest tactics and techniques too - I'm currently reading the autobiography of Manfred Von Richthofen which is crammed full of all his ideas and innovations for aerial combat, so I love all this stuff :)
 
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