Clockwork Empires

I brought this one Myself.....

I liked the premise...the idea of people from the old world arriving to the new world combining steam punk technology with standard old world contrivances.

And the fish people that keep attacking.

Yet the game is till too broken to hold my attention for long.

It would appear that the more you get the settlers to do, the less room you have to do stuff like build essential buildings in the long run.
 
I liked the premise...the idea of people from the old world arriving to the new world combining steam punk technology with standard old world contrivances.

And the fish people that keep attacking.

Yet the game is till too broken to hold my attention for long.

It would appear that the more you get the settlers to do, the less room you have to do stuff like build essential buildings in the long run.

I have only been testing it for very short periods. It is very much at the testing stage at the moment and to try to play it is frustrating.
Love their dev-blogs though. Really exposes the process of development of ideas and solutions to issues.
Example: https://www.gaslampgames.com/2014/09/24/rally-point-whackamole/
 
I like the look of this game, but as someone with both Towns and Spacebase DF-9 on his account I'll wait for it to develop a bit further ;)
 
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