I was wondering if it was something that has been promised to be introduced. If yes, then for Solo to remain an equally valid option to Open those co-pilots must have computer-controlled counterparts to any humans we take along for the ride. But... if we have non-human co-pilots just what is it that they can do for us? Sure, we can say that they can automate some stuff and we pay a price (maybe a fixed amount being deducted from our balance via ACT every day) but that still leaves the question of what can they do?
So... shall we ever see other bodies in the empty seats? If they do come, shall they be of any use or just window dressing? Even for human co-pilots I am struggling to find a role for them. They could type out text comms demands if we are pirates, but there are 3rd party sw solutions for this already.
- They could fire our weapons for us, but we already have turrets for that, and fixed or gimballed would need us to point the craft towards the enemy anyway (so we might as well pull our own triggers).
- They could handle venting unwanted mining chunks, but if the refinery module got the right fixes this would be unnecessary.
- They could handle course corrections in SC, but then we stray into the "might as well let a bot play your game for you" territory.
- They could dock for us but we have the docking computer for that, and launching is not very difficult.
- What if we're exploring? I am at a loss to understand why we'd need someone else there to do any tasks on our behalf.
So... shall we ever see other bodies in the empty seats? If they do come, shall they be of any use or just window dressing? Even for human co-pilots I am struggling to find a role for them. They could type out text comms demands if we are pirates, but there are 3rd party sw solutions for this already.