Coaster Functions yet to be Added

I've posted a similar thread earlier that was a hybrid between new coasters and new features for specific coasters, but this one is strictly for new features for existing coasters. Let me start with some functions that I'll bet quite a few people want.

1. Separate unloading and loading platforms. Most heavily themed rides, such as Expedition Everest (Disney's Animal Kingdom), Rock 'N Roller Coaster (Disney Studios Paris, Disney's Hollywood Studios Orlando), Space Mountain (every Disneyland around the world, Magic Kingdom) and many other rides around the world use two different platforms for loading and unloading. This can help park builders to create more themed stations and unload platforms, especially for coasters themed to some form of transportation, and arguably more importantly, create more accurate recreations.

2. Switch tracks for Mine Trains (or other coasters). This would enable some builders to make more creative design choices regarding their mine trains. Expedition Everest has two of these switch tracks, and Firechaser Express (Dollywood) has two as well, one for entering/exiting the station, and another for the reverse launch. If something like this was added, this would spark more creations of non-recreation Mine Train coasters.

3. Dual loading stations as an option for all coasters. This would heavily increase capacity for every coaster, at the worthy exchange of some space. Not only would this make more recreations accurate (Manta (SeaWorld Orlando), Big Thunder Mountain (Talking about the Magic Kingdom one specifically, can´t speak on the others), as well as many others, all use dual loading stations to increase capacity), but this would also be a cool function to see in operation.

4. More credit for exotic elements. From what I can understand, RCT gives extra excitement for building things like interlocking loops. To my knowledge, Planet Coaster does not have a feature of this nature, and while building interlocking loops is cool, there is no reward. Since interlocking loops are rather rare, that factor should benefit the coaster. Loch Ness Monster (Busch Gardens Williamsburg) is still running, not just because it's a classic, but because it has the only interlocking loops in the world. Why not give coasters credit for rare things like that? To a lesser extent, the same applies to station-fly-bys, and another two elements I'm going to mention in my next suggestion.

5. Credit for dueling coasters. Yes, the coaster chain function does exist, and yes, synchronized duelers have been made, but the issue is that there is no reward for it other than a cool looking dueling coaster. Why not allow us to designate a coaster as a dueling coaster, and enable us to build dueling coaster-exclusive elements such as the Top Gun Stall and the High-Five bank? These elements are extremely rare, with there only being one high-five currently in the US*, and only one Top Gun Roll in the world! Frontier, if you read this, please add these features. They will enhance the experience of everyone.
 
I have been wanting the ability to have multiple stations since forever.
I have seen this requested countless times and yet they have done nothing. It is the one feature I need in my life. I want fully featured coaster building tools with no limits to what I can create. I'm sick of building a simple loop of track. There is no depth to making a coaster, There are no accidents to teach you how to make a safe coaster. There is nothing engaging about making a coaster. The whole coaster builder is too simplistic and lacks any kind of challenge.

R.I.P
 
+1. They also could add the option on wich side the catwalks are. But hey dont think they even care. -.-
 
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