These ideas have been in my head for a while, so here you go!
Coaster Roughness:
Most often, when coasters get older, they get more rough. In PC, you often just have to make sure they don't break down and you can forget about them. Seeing as how people complain about how easy Challenge/Career mode is, this would make it harder. It could also add to the lacking management aspect of the game.
Instead of plotting a coaster down, and waiting for it to become a classic, Coaster Roughness could put a stop to that. Perhaps the coaster would get more rough over time and Guests would stop wanting to ride it. This would decrease profit, attendance, and perhaps could slow the time it takes for it to become a classic. The current refurbish button could potentially help the roughness. If you take care of roughness well, the less Guests will complain about it being rough. Maybe Construction Workers could be a thing and help keep coasters smooth.
Break Downs:
As of now, break downs are nothing more than the control panel malfunctioning. Perhaps along side with the panel having issues the trains could have restraints stuck closed, an E-Stop have to be made, Chain Lift snapping from poor maintenance, or maybe even having to stop on the nearest block if Weather is ever introduced.
Train Swapping:
One final thing here is something that's been bugging me ever since train swapping has been introduced, which is not being able to swap Boomerang trains with Looping trains. They are practically the same exact train, and yet we can't swap them. As of now we can put the Mine Train, Looping Train, and Hyper train on the 4D coaster. Thus brings up the question as to why we can't also do this with Boomerang and Looping trains.
Coaster Roughness:
Most often, when coasters get older, they get more rough. In PC, you often just have to make sure they don't break down and you can forget about them. Seeing as how people complain about how easy Challenge/Career mode is, this would make it harder. It could also add to the lacking management aspect of the game.
Instead of plotting a coaster down, and waiting for it to become a classic, Coaster Roughness could put a stop to that. Perhaps the coaster would get more rough over time and Guests would stop wanting to ride it. This would decrease profit, attendance, and perhaps could slow the time it takes for it to become a classic. The current refurbish button could potentially help the roughness. If you take care of roughness well, the less Guests will complain about it being rough. Maybe Construction Workers could be a thing and help keep coasters smooth.
Break Downs:
As of now, break downs are nothing more than the control panel malfunctioning. Perhaps along side with the panel having issues the trains could have restraints stuck closed, an E-Stop have to be made, Chain Lift snapping from poor maintenance, or maybe even having to stop on the nearest block if Weather is ever introduced.
Train Swapping:
One final thing here is something that's been bugging me ever since train swapping has been introduced, which is not being able to swap Boomerang trains with Looping trains. They are practically the same exact train, and yet we can't swap them. As of now we can put the Mine Train, Looping Train, and Hyper train on the 4D coaster. Thus brings up the question as to why we can't also do this with Boomerang and Looping trains.
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