First of yes I know the coaster is very alpha stage at this moment but I would like to give some suggestions anyway [big grin]
1) Custom supports. I hope we get an option to have optional custom supports. The auto-generated supports look nice but a bit wrong and unrealistic. Also way too close to eachother which looks messy. Also it would be way nicer if you could place them by yourself. You would have much more realistic coasters and it looks way better to share them. Of course for the more casual players you can keep auto-generated supports, but for the real players and those who share their coaster blueprints, custom supports are a must!
2) An option to increase/decrease the length of the station and trains. For obvious reasons.
3) Multiple trains and stations in one track (for those who want to use a coaster as a transport ride but more for higher capacity rides).
4) Extra's such as transfer tables and switches so you can have only 1 train running when it isn't busy in the park (and thus less maintenance is needed)
5) Animations of the guests loading/unloading on the station. Right now they just teleport from the entrance in the cart. But i'm sure this is on your list already.
6) Maybe photo sessions, block brakes, transfer tables different kind of breaks, lifts, launcers and other triggers? For those die-hard coaster freaks who want everything realistic.
7) G-forces displayed in some way. Like track becoming red when it's too extreme. Also maybe a summery of the total coaster when it's done. Like RCT had with ultra-extreme and such.
8) Being able to set the colors of everything (supports, tracks, spline, cars, seats, harnasses, etc) through RGB like 255,255,255 = white etc. But also using a color palette for the more casual players who don't know RGB codes. Or you can select like red from the color palette and the RGB raw input line would change automaticly to 255,0,0 for example. I think that is the best
9) Maybe easy switching between spline-based building and piece-by-piece building for coaster tracks. if i'm understanding correctly right now you can only add special elements like loops etc but it may be nice to be able to add simple elements like a simple straight piece of a small turn, medium turn and big turn. If you dont have a grid this could help you alot with building symetrical.
So yes thats it for now I guess.
Thanks alot devs!!!!
1) Custom supports. I hope we get an option to have optional custom supports. The auto-generated supports look nice but a bit wrong and unrealistic. Also way too close to eachother which looks messy. Also it would be way nicer if you could place them by yourself. You would have much more realistic coasters and it looks way better to share them. Of course for the more casual players you can keep auto-generated supports, but for the real players and those who share their coaster blueprints, custom supports are a must!
2) An option to increase/decrease the length of the station and trains. For obvious reasons.
3) Multiple trains and stations in one track (for those who want to use a coaster as a transport ride but more for higher capacity rides).
4) Extra's such as transfer tables and switches so you can have only 1 train running when it isn't busy in the park (and thus less maintenance is needed)
5) Animations of the guests loading/unloading on the station. Right now they just teleport from the entrance in the cart. But i'm sure this is on your list already.
6) Maybe photo sessions, block brakes, transfer tables different kind of breaks, lifts, launcers and other triggers? For those die-hard coaster freaks who want everything realistic.
7) G-forces displayed in some way. Like track becoming red when it's too extreme. Also maybe a summery of the total coaster when it's done. Like RCT had with ultra-extreme and such.
8) Being able to set the colors of everything (supports, tracks, spline, cars, seats, harnasses, etc) through RGB like 255,255,255 = white etc. But also using a color palette for the more casual players who don't know RGB codes. Or you can select like red from the color palette and the RGB raw input line would change automaticly to 255,0,0 for example. I think that is the best
9) Maybe easy switching between spline-based building and piece-by-piece building for coaster tracks. if i'm understanding correctly right now you can only add special elements like loops etc but it may be nice to be able to add simple elements like a simple straight piece of a small turn, medium turn and big turn. If you dont have a grid this could help you alot with building symetrical.
So yes thats it for now I guess.
Thanks alot devs!!!!
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