Hello,
Loving the new Alpha update so far, the terrain tool is fantastic and is going to allow us to create some really innovative parks. I can't wait to see what everyone comes up with!
One thing that I am struggling with more compared to the previous alpha is the track rotation in the coaster editor. Previously, if I wanted to rotate a piece of track to make an "inline twist", I could simply keep rotating over a couple of pieces. However, in this version it seems locked to 90 degrees and you can't rotate further after that. I don't really want to use the pre-built inline twist, I would prefer to create my own.
Does anyone know whether this is possible? Am I missing a control somewhere?
Now that it's gone, I think that I quite liked the "clock face" that showed when you were editing a piece in the previous alpha. Sometimes in the new version it's not always obvious where to move the mouse. I'm sure I'll get used to it though!
Loving the new Alpha update so far, the terrain tool is fantastic and is going to allow us to create some really innovative parks. I can't wait to see what everyone comes up with!
One thing that I am struggling with more compared to the previous alpha is the track rotation in the coaster editor. Previously, if I wanted to rotate a piece of track to make an "inline twist", I could simply keep rotating over a couple of pieces. However, in this version it seems locked to 90 degrees and you can't rotate further after that. I don't really want to use the pre-built inline twist, I would prefer to create my own.
Does anyone know whether this is possible? Am I missing a control somewhere?
Now that it's gone, I think that I quite liked the "clock face" that showed when you were editing a piece in the previous alpha. Sometimes in the new version it's not always obvious where to move the mouse. I'm sure I'll get used to it though!
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