I have flown the Cobra III for most of my time playing ED, over a year. You can understand how excited I was of hearing the Cobra IV being released in Horizons Beta. I purchased the Cobra IV and like most was really disappointed in its speed/maneuverability and power dist. But I was determined to make it work. I loaded it out in as many ways as you could and tested it out in pvp/pv-npc. I really really really wanted to prove all nah Sayers wrong but couldn't. Now it could be possible using it as a buggy deliverer is what it excels in but I don't play the buggy thing yet. So sad to say I sold the Cobra IV today and got my old Cobra III out of mothballs. That being said I have a few observations about the Cobra IV vs Cobra III
Speed and maneuverability, I doubt if any other ship could satisfy this combo. Once you are use to it, it's hard to take anything slower. Even though the Cobra III doesn't have the option for the most powerful weapons it can bring what it has to bear on its target almost continually. The power dist in the Cobra III keeps your weapons online longer too. I found in the Cobra IV you spend most of your time trying to get lined up on your target only to have your beam/pulse laser play out before u can get their shields down. By the time you get the shields down it takes forever to get lined up for the hull punches (cannons, rail..etc) before their shields come back up. I'm use to shields down, hull and boom. My battles took forever in the Cobra IV. You really can't arm yourself any better in the Cobra IV even with the extra hard point and you better win -no running-. At least with the slower ships when you do line up you have some big guns to deliver some damage. On the plus side of the Cobra IV it could take a pounding and it seemed like the mini game improved on both evading and interdicting someone. I guess I just couldn't find that niche it fits in to make me happy. It seems the things it could be good at something else is doing it better. If anyone has any ideas?
Speed and maneuverability, I doubt if any other ship could satisfy this combo. Once you are use to it, it's hard to take anything slower. Even though the Cobra III doesn't have the option for the most powerful weapons it can bring what it has to bear on its target almost continually. The power dist in the Cobra III keeps your weapons online longer too. I found in the Cobra IV you spend most of your time trying to get lined up on your target only to have your beam/pulse laser play out before u can get their shields down. By the time you get the shields down it takes forever to get lined up for the hull punches (cannons, rail..etc) before their shields come back up. I'm use to shields down, hull and boom. My battles took forever in the Cobra IV. You really can't arm yourself any better in the Cobra IV even with the extra hard point and you better win -no running-. At least with the slower ships when you do line up you have some big guns to deliver some damage. On the plus side of the Cobra IV it could take a pounding and it seemed like the mini game improved on both evading and interdicting someone. I guess I just couldn't find that niche it fits in to make me happy. It seems the things it could be good at something else is doing it better. If anyone has any ideas?