I've been playing on and off since ED launched. I'm not a space billionaire.. yet.. not even close.. I've got 38 million saved after wiping my save a couple of years ago and starting again..
I have been flying my Cobra MK III forever and really enjoy it. She's not the best at anything but allows me to do everything I have wanted to so far. Exploration, combat, mining, collecting materials from planet surfaces, Odyssey ground missions etc..
I have got as far as unlocking Professor Palin and it just clicked that I've been doing everything wrong, well maybe not, but I guess I should have chosen my 'end game' ship before upgrading it this far with the engineers? I'm not a fan of spending all my game time looking for materials but I am trying to push through and unlock all of the engineers, that's 'my story' at the moment in Elite.
The problem is I love my Cobra and everything I have read online says 'get a Vulture next' but I've crunched some numbers and why? See below..
What does the Vulture offer, except better survivability in a battle? I lose 2 weapon slots, 1 cargo slot (or something else) and, apart from armour and shields, what am I missing?
As I'm unlocking engineers and don't have millions to spare, and this is my only ship, I don't see what I have to gain from investing in the Vulture and I seem to be always on the move and haven't found a 'home system' with 20 amazing resource sites, so I don't want to buy a Vulture and be stuck somewhere with it without even a Fuel Scoop.
Should I just wait until I can afford a Cheiftain and then start engineering that instead?
Thanks for any help and tips.. I'm learning slowly and this week it even feels like I'm starting to understand how everything fits together...
The image below compares my dream Chieftain build with my current Cobra MK III build against a potential engineered Vulture build.
I have been flying my Cobra MK III forever and really enjoy it. She's not the best at anything but allows me to do everything I have wanted to so far. Exploration, combat, mining, collecting materials from planet surfaces, Odyssey ground missions etc..
I have got as far as unlocking Professor Palin and it just clicked that I've been doing everything wrong, well maybe not, but I guess I should have chosen my 'end game' ship before upgrading it this far with the engineers? I'm not a fan of spending all my game time looking for materials but I am trying to push through and unlock all of the engineers, that's 'my story' at the moment in Elite.
The problem is I love my Cobra and everything I have read online says 'get a Vulture next' but I've crunched some numbers and why? See below..
What does the Vulture offer, except better survivability in a battle? I lose 2 weapon slots, 1 cargo slot (or something else) and, apart from armour and shields, what am I missing?
As I'm unlocking engineers and don't have millions to spare, and this is my only ship, I don't see what I have to gain from investing in the Vulture and I seem to be always on the move and haven't found a 'home system' with 20 amazing resource sites, so I don't want to buy a Vulture and be stuck somewhere with it without even a Fuel Scoop.
Should I just wait until I can afford a Cheiftain and then start engineering that instead?
Thanks for any help and tips.. I'm learning slowly and this week it even feels like I'm starting to understand how everything fits together...
The image below compares my dream Chieftain build with my current Cobra MK III build against a potential engineered Vulture build.
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