Cockpit to dark in 1.5.

I know they "added occlusion lighting and shadow fixes in 1.5" but now the cockpit is way to dark. seems like half the lovely lighting detail I loved about my cockpits are now gone. I am running most of my settings on ultra with 980 sli. anyone else seeing this ?
 
I know they "added occlusion lighting and shadow fixes in 1.5" but now the cockpit is way to dark. seems like half the lovely lighting detail I loved about my cockpits are now gone. I am running most of my settings on ultra with 980 sli. anyone else seeing this ?

Nope, but TBH 90% of my time has been in the Cutter. The Corvette, Keelback (T6 bridge) And Viper seem exactly the same as far as lighting goes. What I would like to see is adjustable light dimmers on the cockpits/bridge's of all ships
 
Just a thought, its possible to tweak the DK2 colour setup from the NVidia control panel, this can reset after a new driver install, just upping the brightness a few percent works wonders. Might this help ?
 
The difference jumped out big time to me last night as I switched from 1.4 to 1.5 beta in the same ship. the python. then I had to go and compare all the ships. id say the cockpits are about 40% darker in 1.5 and reflections are much dimmer off of screens. weird.
 
Yes I noticed the same thing with 1.5 in my T6. I think it might be down to settings though, but I have to test to confirm. Before I quit last night, I stopped over in Gorbachev and it was almost as if they hadn't paid their light bill in the station. After looking in the settings, quite a few were WAY lower than I have them set in 1.4. After setting a few higher it improved but at the cost of some stuttering.
 
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