Newcomer / Intro Collecting materials in the SRV in Odyssey

Ok, so here's my dilemma. How in the hell do you target signals on a planet so that you can drop down near them?? According to the info panel there are 2 notable "geological" signals on the planet (technically, it's a moon actually). According the report after probing the surface, there are geysers on this moon, but when I go to the left navigation panel, the only item I can target on this rock is a distress beacon?? How do you locate these signals?? My current approach of just dropping in and hoping to get lucky is only managing to waste valuable SRV fuel. I'm at 50% and dropping with each futile attempt - I only need some Phosphorus to refuel, the Sulfer I have. . . This is in Odyssey BTW. Any and all suggestions are welcome.
 
Geo signals are not in one place anymore. You can find them on most of the planets surface. The colored places on the planet (when using the probes) contain the geologicals
 
Geo signals are not in one place anymore. You can find them on most of the planets surface. The colored places on the planet (when using the probes) contain the geologicals
If that's true (and I'm not doubting you), then these items are very sparsely populated! According to the color map, they cover 90% of the surface. Drop down in the middle of one of these areas and you can drive around for miles and nothing of value shows on the scanner. . . I even pop up with the free camera from time to time to see what I can see.

I'm beginning to think that for explorers, the sole purpose of the SRV is simply to look for materials so that you can actually use the SRV! I.E. basically pointless. . . Leave the damned thing at a space port, and suddenly your exploration travels become less bothersome and with less mass to haul around!!

Probe a planet, maybe land and walk around a bit just to say you did, then move on.
 
If that's true (and I'm not doubting you), then these items are very sparsely populated! According to the color map, they cover 90% of the surface. Drop down in the middle of one of these areas and you can drive around for miles and nothing of value shows on the scanner. . . I even pop up with the free camera from time to time to see what I can see.

I'm beginning to think that for explorers, the sole purpose of the SRV is simply to look for materials so that you can actually use the SRV! I.E. basically pointless. . . Leave the damned thing at a space port, and suddenly your exploration travels become less bothersome and with less mass to haul around!!

Probe a planet, maybe land and walk around a bit just to say you did, then move on.
After reaching the surface in one of the areas that should have what you are looking for I find the best way to find things like geysers and fumaroles etc is by flying low over the surface in my ship at a speed that lets all the rocks etc spawn before you have past them*, if I don't see anything after a Km or so I will stop and do a 30 turn to look all round. Remember to keep an ear on the game audio as many of these geological features are quite loud.

When you do spot some get a good look at the terrain as others will be in similar locations also depending on the planet you can still find quite large groups of these features they aren't as tightly packed as in Horizons but I quite often find groups of 10 plus in one case 0 plus all within 2Km of where I parked the ship.

*If you are running the the graphics at higher levels this could be quite fast unfortunately I have to go slowly.
 
1. Hunting materials is best done in Horizons, no doubt in my mind. (Especially since the devs have admitted that they couldn't produce a "heat map" in EDO but just a general "there are some here somewhere in this colour".)

2. EDO - SRV I find useful for travelling between sampling sites - i.e. going far enough for the "genetic diversity" without taking ages on foot.
 
2. EDO - SRV I find useful for travelling between sampling sites - i.e. going far enough for the "genetic diversity" without taking ages on foot.
Totally agree with this one (caveat coming in a second tho). As a good example of that, here's my attempt at the Canonn Speed Scanning challenge, making heavy use of the SRV. Also a good illustration of just how abundant bio signs can be on a planet surface (same applies to geo signs) and how it would be crazy to have targettable POI's for each one (you'd need thousands). Equally tho' they can be surprisingly rare (it took me weeks to find those three Osseus in close proximity) and it is indeed a great shame that the heat map isn't more accurate than just a vague "statistically there might be some down in this area somewhere".

Source: https://youtu.be/PhD3m7nPAX4

The caveat? I came second in the challenge, the winner used their ship to get around!

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After reaching the surface in one of the areas that should have what you are looking for I find the best way to find things like geysers and fumaroles etc is by flying low over the surface in my ship at a speed that lets all the rocks etc spawn before you have past them*, if I don't see anything after a Km or so I will stop and do a 30 turn to look all round. Remember to keep an ear on the game audio as many of these geological features are quite loud.

When you do spot some get a good look at the terrain as others will be in similar locations also depending on the planet you can still find quite large groups of these features they aren't as tightly packed as in Horizons but I quite often find groups of 10 plus in one case 0 plus all within 2Km of where I parked the ship.

*If you are running the the graphics at higher levels this could be quite fast unfortunately I have to go slowly.
Thanks all, I think I've figured it out. I launched back into orbit and re-entered - slowly, basically no thrust. Once I had a stable flight path established, I rolled inverted and looked up through the canopy at the surface and studied the colors of the heat map more closely. This time I actually noticed different shades of blue. I rolled upright again and headed for one of the darker areas and dropped in right where I was aiming. Found a meteorite to shoot, another blastable rock (name begins with an "M"), and a geyser. I now have enough Phosphorus and Sulfer for quite a few SRV refills, plus a bunch of other stuff too. I almost had an Arsenic, but it "evaporated" before I could grab it (next time I'll target that element first). Thanks again!
 
Thanks all, I think I've figured it out. I launched back into orbit and re-entered - slowly, basically no thrust. Once I had a stable flight path established, I rolled inverted and looked up through the canopy at the surface and studied the colors of the heat map more closely. This time I actually noticed different shades of blue. I rolled upright again and headed for one of the darker areas and dropped in right where I was aiming. Found a meteorite to shoot, another blastable rock (name begins with an "M"), and a geyser. I now have enough Phosphorus and Sulfer for quite a few SRV refills, plus a bunch of other stuff too. I almost had an Arsenic, but it "evaporated" before I could grab it (next time I'll target that element first). Thanks again!
Flying inverted is a great way to search the surface with any ship, the caveat is you need to be aware of the gravity of the world and your altitude. The Planetary Approach Suite in either form boosts the thrusters under your ship so that they can compensate for gravity effects especially while flying Flight Assist Off if you fly inverted or even angled enough they can't do that and your ship will drift or even fall towards the surface.
This can start to happen at less than 1g.

The different shades of blue are related to the terrain type, crater rims for example seem to show as a pale circle.
 
I hate it when you shoot one on the edge of a geyser blasting away and it gets launched in orbit as soon as you loosen it. The geysers are a great place to look for mats.
 
I hate it when you shoot one on the edge of a geyser blasting away and it gets launched in orbit as soon as you loosen it. The geysers are a great place to look for mats.
The other problem is that if you rush in to collect it before launch it is too easy to crush the mat under a tyre and destroy it.

The other day I did find a mat on the ground which wasn't from the geyser I had just shot at, I have to assume it was one from an earlier attempt which had vanished upwards, of course it was something I had a full supply of.
 
How do you locate these signals??
As I love to take in all content of this title, such as opening all engineers, Guardian, and Thargoid tech just to mention a few, exploring this a new "Heat Map" type system is stupid unless you are like me and just take the time as 90% of heat maps are broken or just overlaps and shows the entire planet as Geo or Bio spots. This still gets on my nerves to a point. So, no matter where you land it's pointless. If you fly slow and low, you might get lucky. Ii's all a very poor concept on Frontiers thought process, kind of like that of a 12 year old and finger painting.
Heat maps are just a way to say there is more content but not thought out properly.

Horizons planet mapping was a perfect way to enjoy plant exploration as it used the red circle detection system to at least get you close and still make it a challenge of some sort, also as mentioned above it made the SRV useful as the SRV is truly now a pointless part of the game especially now with the new ground go-cart.

IMO, Frontier should have put some real thought into this and dumped this stupid heat map system and kept the circle detection system so you didn't have to waste time searching the ENTIRE planet for Geo and Bio spots. Still a challenge as you still had to cover some ground with the SRV to find them but a lot more enjoyable.

As a coder, it really isn't that hard to incorporate the seeding system with the solid placement of the new outposts for FPS as the heat map is already a seeder system, just a very poorly thought out one. But, we are talking about Odyssey, which took almost a year to fully implement AFTER release, well sort of as there are still a lot of bugs.

Frontier has done a pretty good job with Elite but let's get real, Elite is an old product and Frontier has moved on with new titles and really doesn't care too much for Elite thus completely ignoring or concern for space flight or ships anymore.
Fun-fact, you really don't even need to buy a ship for Odyssey due to the Apex taxi service.....:)
 
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.... Fun-fact, some of the Odyssey on-foot missions require you to have a ship.

I appreciate your feedback, though put in kind of a mocking way. But I have never had to use my ship for foot mission, even illegal ones.
I've only used the taxi service.
But I really don't concentrate solely on foot missions so I guess a rather small portion might need a ship, but nothing more than a sidewinder I suppose.
 
I appreciate your feedback, though put in kind of a mocking way. But I have never had to use my ship for foot mission, even illegal ones.
I've only used the taxi service.
But I really don't concentrate solely on foot missions so I guess a rather small portion might need a ship, but nothing more than a sidewinder I suppose.

Well you can't undertake a "salvage from a crash site" without a ship. Bottom-middle panel in the missions page.


(BTW - I should have put a winking smiley in my earlier post to show I was attempting to word it humourously. sorry )
 
Those sound like the missions I would love to do.
I've never done one of those type.
Are they a higher reputation type, or just come across them randomly type?
 
Those sound like the missions I would love to do.
I've never done one of those type.
Are they a higher reputation type, or just come across them randomly type?

They are on every mission board I have looked at. Bottom row, middle box (on-foot in the concourse).
 
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