COMPLETED CG Colonia Bridge Project Phase Four, Week 3 - Alcor (Trade)

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Kietrax

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Summary
System: Alcor
Station: Macdonald Settlement (Coriolis starport, large pads available, 1,855 Ls from main star, 81.71 Ly from Sol)
Objective: Deliver Liquor, Computer Components and Water Purifiers
Time limit: 3rd March 3308 @ 06:00 UTC

Description
Further deliveries to Alcor and Colonia are required to add new facilities to the Colonia Bridge starports.
The Colonia Bridge project is currently halfway through its final phase, which takes place over a four-week period. In the previous week, pilots supplied large quantities of performance enhancers, personal weapons and survival equipment.
A press release from Brewer Corporation outlined the next stage:
Thanks to the hard work of many independent pilots, we have established a Pioneer Supplies outlet, a crew lounge and a search and rescue contact at five starports along the travel corridor between the core systems and the Colonia region.

For week three, our aim is to continue constructing the stations by installing a material trader, concourse bar and mission contract services. These will rely on shipments of liquor, computer components and water purifiers.

For pilots who deliver these to Macdonald Settlement in the Alcor system, Brewer Corporation will be pleased to offer payment in credits, along with a White Engine Drive Colour and a White Carrier Drive Colour to the top 75% of contributors.
Once this week’s initiative concludes, week four will aim to complete the Colonia Bridge starports with a full range of services.
Each tier reached will enable Brewer Corporation to establish a further service to five starports branching out from Alcor, as follows:
  • Tier 1: Bartender
  • Tier 2: Material Trader
  • Tier 3: Mission Contracts
Part three of the four-week campaign begins on the 24th of February 3308 and will run for one week.
To earn rewards you must sign up as an active participant before delivering Liquor, Computer Components and Water Purifiers to Macdonald Settlement in the Alcor system.
Be aware that faction-state changes and other disruptive events can negatively impact markets and station services, and could prevent the initiative from running smoothly.
Notes:
  • Macdonald Settlement is orbiting planet B 2
  • Station services: Commodities Market, Shipyard, Outfitting, Repair, Restock, Refuel, Fleet Carrier Vendor/Admin, Social Space
  • Prices at Macdonald Settlement:
    • Liquor: 7,032 Cr/T
    • Computer Components: 6,208 Cr/T
    • Water Purifiers: 3,872 Cr/T
Last updated: 24/2 @ 12:00
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Latest status
Last updated: 1 March 10:30 UTC - passed Tier 2

Current Progress:
Current Participation Rewards:
Global Progress: 25,368,148 tonnes delivered (T4 target: 1B tonnes)
Contributors: 4,737
Reward Tier: 2/4
Global Reward:
Bartender and Material Trader added
Top 10 CMDRs: 6,400,000 CR
Top 10%: 4,000,000 CR
Top 25%: 2,400,000 CR
Top 50%: 1,600,000 CR
Top 75%: 800,000 CR
Top 100%: 80,000 CR

CG threshold tracking
Inara (https://inara.cz/galaxy-communitygoals/) tracks overall progress, your contributions and estimates tier boundaries.

Journal data (used to track progress) can be submitted via various third party tools or by direct journal imports on Inara. For more details see https://inara.cz/inara-api/.

New &/or have questions about the Community Goals? Check out the Community Goal Guide ... click here
 
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Game (horizons) has the bartender for tier1 and the material trader for tier2. However, the Colonia end has the mat trader at T1. Can someone confirm whether they are supposed to be different?
 
It is really a punishing hauling CG! Less than 5 millions CR per run in Cutter... It was my first and last delivery of liquor. Last week it was 34 millions CR per run...
I spose if your out in the Black and get a sniff of this at least you can think to yourself im not missing owt.

O7
 
Nice they're giving away more livery, but why did it have to be white? The one colour I have both ship and carrier versions of.

/sigh

I suppose I'll take part anyway, I plan on using those stations at some point.
 
It is really a punishing hauling CG! Less than 5 millions CR per run in Cutter... It was my first and last delivery of liquor. Last week it was 34 millions CR per run...
It says something when the CG items don't even merit showing up on the Imports tab in Inara.

I guess this gives me time to work on some other goals once I get enough to secure a slot in the 75%.
 
Seriously, what's going on with FDevs generosity lately? Decals, lights, engine trails. Feeling bad for that lack of communication? In that case, please remain silent for the next few CGs as well :p
 
Seriously, what's going on with FDevs generosity lately? Decals, lights, engine trails. Feeling bad for that lack of communication? In that case, please remain silent for the next few CGs as well :p
They needed to do something lol 4 weeks of cargo run after cargo run after cargo run will push T9/cutter users to their limit...
Dam good planning that they allowed a combat bonds CG to give people another option.
SCA and ADC along with custom music track will help people do the 2 runs to get into the 75% tier and then quit..
 
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