rootsrat
Volunteer Moderator
Obviously "improvement" is my subjective view. I actually posted this elsewhere as a post, but the more I think about it, the more I like this idea!
So I thought it maybe worth posting this as a separate topic to see what everyone thinks
The usual request, be polite, be constructive, be excellent to each other.
Without any further ado... How about this:
The general premise her is that the System Architect should reap some benefits from their system, so that Colonisation has more substance to it and is not colonising new worlds just for the sake of it.
It adds the risk of losing the benefits (so no changes to the current plans if that happens), but it doesn't mean player can lose the benefits forever AND it would require bit of an effort to bring another faction in, and then make that new faction gain control of ALL the assets. Quite an effort, depending on system size, which is another great motivator for the Architect to keep investing in the system.
And if worst comes to worst, player can help their aligned faction to regain control of an asset to start getting benefits from it again.
So I thought it maybe worth posting this as a separate topic to see what everyone thinks
Without any further ado... How about this:
The general premise her is that the System Architect should reap some benefits from their system, so that Colonisation has more substance to it and is not colonising new worlds just for the sake of it.
- No upkeep required for systems (the idea stemmed from this, so including it here)
- Player aligns themselves with a faction (akin to Squadrons, so functionality is there).
- Player can only purchase colonisation claims from that faction.
- Colonisation mechanics as is.
- Colonisation Beacon becomes Nav Beacon - at which point BGS kicks in, if I understood the provided info correctly
- Now, as long as the player's aligned faction controls an asset, the player gets the benefits from this asset: a weekly package of ship materials, Odyssey materials, commodities, credits etc. - all based on the type of asset.
- If the aligned faction loses control of an asset, the player gets zilch from it.
- It is only the System Architect that gets the benefits from his aligned faction in the system they colonised.
- The rest of the factions works as normal, they have nothing to do with the profit packages. In other words it only affects the given System Architect and their aligned faction.
It adds the risk of losing the benefits (so no changes to the current plans if that happens), but it doesn't mean player can lose the benefits forever AND it would require bit of an effort to bring another faction in, and then make that new faction gain control of ALL the assets. Quite an effort, depending on system size, which is another great motivator for the Architect to keep investing in the system.
And if worst comes to worst, player can help their aligned faction to regain control of an asset to start getting benefits from it again.