Colonisation - No info about the relevance of (for example) the position of (Mining Outpost - next to rings) Stations / Settlements.

We really need some rudimentary information in the Codex about the importance / relevance of positioning of the various constructions. Does the closeness of a mining outpost to a ring, or a Farming Outpost to a station, impact their efficiency? If it doesn't FDEV really need to make this clear as there a lot of people building things without certainty. Clarification on this issue would be greatly appreciated. If it's not relevant then please just say so for the benefit of the community. Thanks.
 
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We really need some rudimentary information in the Codex about the importance / relevance of positioning of the various constructions. Does the closeness of a mining outpost to a ring, or a Farming Outpost to a station, impact their efficiency? If it doesn't FDEV really need to make this clear as there a lot of people building things without certainty. Clarification on this issue would be greatly appreciated. If it's not relevant then please just say so for the benefit of the community. Thanks.
The only thing I noticed is that facilities affect the economy of stations on or near the same body, and I've been wondering how near that has to be. Same system? Adjacent orbits? Within 20 Ls?
 
The only thing I noticed is that facilities affect the economy of stations on or near the same body, and I've been wondering how near that has to be. Same system? Adjacent orbits? Within 20 Ls?
By all accounts, it's on/in orbit of the same body.

This might mean that if you put a hub on a moon, but the station around the planet that moon orbits, it may not affect it. Though people still testing that
 
I wish they just posted what "nearby" means. Instead they let people brick systems by building t3 stations on wrong place.

I noticed every t3 station in orbit of earth like is agriculture in precolon space. Does that still work on player colonization???
 
I wish they just posted what "nearby" means. Instead they let people brick systems by building t3 stations on wrong place.

I noticed every t3 station in orbit of earth like is agriculture in precolon space. Does that still work on player colonization???
Build one, tell us. We are as curious as you are :)

Assuming it is intended to be that way, it should be possible to do so. But noone has as of now managed to flip a station economy of an Orbis with buildings that are not on the planet it orbits. But we lack a lot of data in that regard.
 
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