Colonization Tweaks That Are Desperately Needed;

So after much fiddling with colonization, there's a few things I think it still needs;

1.) Allow placed Stations/Colonys etc to be deleted outright, moved, or their type to be changed... making an error on placing seems now to be irreversible?

2.) For Installations, allow us to see what type they are on the System Map; currently I have what I think should be a Satellite which looks like it's a Scientific when approached, but there's no way to be sure.

3.) In the construction menu, allow us to see a 3d model of what the Installation etc is. Right now the screenshots are terribly uninformative.

4.) On completed stations, have a permanent plaque which shows all the commanders who have contributed, as a tribute, and to encourage people to donate (as the credit rewards are shocking atm)

5.) Change the random name to allow the selection of the pre-made names; you know we're just going to keep generating new ones until we get close to what we want. You'd still make sales on the custom names as that would give us true individuality and no repeated names elsewhere in the galaxy...

6.) Someone else posted it, but let us have missions for each individual station construction etc, so we can quickly see on the left tab what resources we need... for that matter, add them to the Marketplace, so we see "You Need: XXX" there as with missions.

If I think of any more, I'll add them in. Feel free to do so folks too...
 
Make the colonization contact be enabled only for the system architect for the first hour or so after the primary station is finished. This is to stop system claim "sniping", which has very quickly become a real problem.

Create naming packages: Rename one station for 5000 ARX, rename three stations for 10000 ARX, rename five stations for 15000 ARX, or something along those lines.
 
Last edited:
2: yes, that is so frustrating. everything you build has a generic, non-descriptive box, instead of saying "Mining Station" or whatever. building 3 things in your system, no problem, but when you're (potentially) building 50 things you need to know what they actually are months or years down the line.
 
Back
Top Bottom