If I'm in one mode don't permit the other to show up greyed out when I scroll thru my firegroups, seems kind'a pointless to have split them up to then do that. If I press the combat mode I expect the ship to be combat ready, not still having scanners selected that don't even work in that mode.
I've basically got all combat options on one firegroup and all <non combat> scanning options on another*, to whit, having all my scan options on one fire group I know the xeno scanner won't have anything to do whilst I'm scanning ship wakes so I don't need a pop up EVERY time to tell me I'm in the wrong mode (even tho I'm not).
It actually feels like a bug - should I report it?
* Combat Mode: Firegroup 1, B1 fires pulse lasers, B2 multicannon
Analysis Mode: Firegroup 2, B1 does the system discovery scan, B2 scans wake, xeno, data etc
Firegroup 3, B1 fires off limpet, B2 does deep surface scan
I've basically got all combat options on one firegroup and all <non combat> scanning options on another*, to whit, having all my scan options on one fire group I know the xeno scanner won't have anything to do whilst I'm scanning ship wakes so I don't need a pop up EVERY time to tell me I'm in the wrong mode (even tho I'm not).
It actually feels like a bug - should I report it?
* Combat Mode: Firegroup 1, B1 fires pulse lasers, B2 multicannon
Analysis Mode: Firegroup 2, B1 does the system discovery scan, B2 scans wake, xeno, data etc
Firegroup 3, B1 fires off limpet, B2 does deep surface scan