to be overly precise, it is the number of bond REDEEMS that is the most important, with the number of bonds got second (via number of shipkills), while the value of bonds plays no or a very, very minor role.
max: shoot eagle, return to station, redeem, return to cz etc.
close to max: shoot eagles and other small fry, go for redeem, return
third: use ammo based builds to force you to redeem more often
stupid: have a laser based build and sit in cz for days, while focussing on enemy condas