Combat logging experiment in Cail, Results

I took my FDL and went to cail for twenty minutes, interdicting people and immediately saying "Hi, fly safe" and jumping away without even deploying hardpoints, just to establish I didn't have any bad intention, also keeping my distance.

I always thought people would combat log only in a defenseless ship, like a type 6, an adder or an asp, but no. Combat log is so common that knows no bounds, no ships and no rank.

For the experiment purpose, I won't name any commander.

Anaconda (Dangerous) -> submitted interdiction, combat logged.
Python (Expert) -> Submitted interdiction, combat logged.
Type 7 (Competent) -> Combat logged during interdiction.
Anaconda (Elite) -> Fought interdiction, combat logged.
Anaconda (Expert) -> Combat logged during interdiction.
Type 6 (Competent) -> Fought interdiction, DIDN'T combat log.
Cobra MkIII (Competent) -> Fought interdiction and plummeted onto a planet, my bad.
Anaconda (Deadly) -> Submitted interdiction, combat logged.
Adder (Mostly harmless) -> Combat logged during interdiction.


What do we learn from this?
Combat log is the easy way out, and everybody, no matter how big and scary their ship is, what their rank is, what their outfitting is, do consider and actually combat log without even understanding what is going on. Even pirates, do use them

"Quester, you interdicted them, of course they assumed you were there to pew pew them".
As I said, I stated my intentions right after the succeded interdiction

"Quester, you mean pirate, you're a horrible person"
Yes, I am, but people who combat log are even meaner than me. Uh, I'm also not a pirate and never, ever killed anyone first in almost a thousand hours of gameplay.



Later I'll continue my experiment.
 
You're preaching to the choir, man. We know this stuff happens, but we don't have the power to change anything.

I checked the wizard's stream last night after reading about the story on the forum. I didn't take notes, but around 80% of the interdictions he started ended in combat logging.

I couldn't care less about the whole debate, but seeing this happen, I'm just thinking why I shouldn't do this myself whenever I will be playing again.
 
No surprise here a lot of people were forced to Open mode due Hunt CG who do not play in Open normally..

Bump

FDev trying to force people to play FDev way.

We are supposed to be able to play "our way"

So if you force people into a game mode they don't want to be in..... Expect them to log.

Nuff said.

Easy to fix, stop forcing people into open.
 
Just be sure you're recording this accurately:

Combat log = pull the plug so the ship becomes invulnerable and is cheating.
Menu log = log out via menu, ship is vulnerable and is currently allowed by FD.

There is a difference.


EDIT:
Difference in that one is "legal" and can be easily fixed, whilst the other can't.
 
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You're preaching to the choir, man. We know this stuff happens, but we don't have the power to change anything.

I checked the wizard's stream last night after reading about the story on the forum. I didn't take notes, but around 80% of the interdictions he started ended in combat logging.

I couldn't care less about the whole debate, but seeing this happen, I'm just thinking why I shouldn't do this myself whenever I will be playing again.

Because you're not a cheat by nature? Which means that to you, 'winning' [by combat logging] is 'losing', because it involves cheating.
 
Just be sure you're recording this accurately:

Combat log = pull the plug so the ship becomes invulnerable and is cheating.
Menu log = log out via menu, ship is vulnerable and is currently allowed by FD.

There is a difference.

In order to menu log you would have to stay still and don't move your ship while waiting 15 seconds. They were pretty much active, I can assure you.

But thank you for stating and reporting the difference, some of us may not know about it.
 
Bump

FDev trying to force people to play FDev way.

We are supposed to be able to play "our way"

So if you force people into a game mode they don't want to be in..... Expect them to log.

Nuff said.

Easy to fix, stop forcing people into open.

I don't Pvp and I don't like Open (I mean: it's completly useless play there; there isnothing other mode can't give you more).

But.

If you play open you accept someone else can pirate you or attack you.

If you don't like that: donìt play open.

Having said that, I wonder anyway how many player would play in open If they had to choose a single mode: private/solo or open.

[Edit]

At the end, Cl is a lesser problem compared to a few...

[Edit off]

There are pirate who combat log too by the way so...
 
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Later I'll continue my experiment.

Slightly flawed experiment though, given that it was Open-only event and there were many players there (myself included) who do NOT play in open. Your sample group was flawed.

Many of these players did not want to be in open at the time and felt rather forced into it. As a result, I would expect a much higher number of combat loggers. In their mind they were being 'forced' to be herded into a system in Open and 'forced' to be other people's content, so I expect that many did not feel in any way like they were cheating by combat logging; they felt justified in doing so because in their mind the interdiction would not have happened in Solo, so should not apply to them.

Don't get me wrong: If they combat logged, they cheated. It's still cheating, and cheats should find themselves penalised. I'm just saying your sample group was a poor choice.

Try on a more widespread selection of 'typical' Open players, rather than a sample group comprised of many non-Open players.

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There are pirate who combat log too by the way so...

I suspect they see it so often that it becomes normalised behaviour to them, so they stop seeing it as cheating.

If everybody around you is dodging their taxes, one stops considering it a crime to do so oneself. One considers it fair play.
 
In order to menu log you would have to stay still and don't move your ship while waiting 15 seconds. They were pretty much active, I can assure you.

But thank you for stating and reporting the difference, some of us may not know about it.

If you fly in a straight line then menu log AFAIK you will continue in that straight line - you don't stop.

In both cases they look the same - the only difference is you can damage one of them.

Perhaps ram them ... doesn't incur a penalty / fine :D





As long as there is no bounty hunting or piracy underway, otherwise it's an abuse of an out of game mechanic.

He already stated it was an experiment and he was just saying "hello" - perhaps save this argument for the correct thread ;)
 
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Good to see a plucky T6 pilot stuck it out. I'm a big fan of the T6.

Any news on the Cobra pilot who plummeted into a planet?
 
The fundamental problem with any automatic measurement against it is that of false positives. I'd rather let combat logging run rampant than have some accounts auto-banned, wiped or otherwise punished because they have, for example, a shaky connection. I've been suffering for almost a full year of connections dropping at random, a dozen times per day, to know how utterly frustrating that is in and of itself - when a game then punishes this further, it becomes infuriating (at that time I played Warframe; disconnect during a mission = lose everything earned during that mission).
 
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