- LOWER the rebuy costs if attacked/destroyed by a real CMDR to 1/10th of the regular rebuy costs
- KEEP rebuy costs as is if attacked/killed by NPC
= 50% to 70% less combat logging
____________________
Why?
- Combat logging is only annoying for real PvP situations in which a CMDR attacks another one.
- If you don't have to grind hardcore for the rebuy costs, the will to stay in the game is way higher. 30 mio. credits rebuy for a Corvette is hard grind work. People LOG OFF and it's comprehensible
- No PvE aspect of the game will be touched
- Beginners do not loose all they have if they get attacked by a PvP player. Even they can afford 1/10th of the regular rebuy costs and they gain experience in fighting
- Everyone is happy, pirating will work more often again, player fight interaction is good fun, beginners gain experience, PvPers are happy after destroying ships, PvP is more fun for everyone, PvE not touchet... Whooohhhhhhhhh! That's really working...
- KEEP rebuy costs as is if attacked/killed by NPC
= 50% to 70% less combat logging
____________________
Why?
- Combat logging is only annoying for real PvP situations in which a CMDR attacks another one.
- If you don't have to grind hardcore for the rebuy costs, the will to stay in the game is way higher. 30 mio. credits rebuy for a Corvette is hard grind work. People LOG OFF and it's comprehensible
- No PvE aspect of the game will be touched
- Beginners do not loose all they have if they get attacked by a PvP player. Even they can afford 1/10th of the regular rebuy costs and they gain experience in fighting
- Everyone is happy, pirating will work more often again, player fight interaction is good fun, beginners gain experience, PvPers are happy after destroying ships, PvP is more fun for everyone, PvE not touchet... Whooohhhhhhhhh! That's really working...
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