COMBAT SALVAGE : (Family Friendly Ver. )

So... I got into combat...
Went to a conflict zone at Eranin after taking on a mission...

50 dead Eranin ships later...
I went back to port and got.... 750 credits so I can pay for my ammo and fuel.
Back to step zero.

You know... there really isn't any other economically viable alternatives to hauling and trading between stations again and again again and again again and again again and again again and again again and again again and again again and again again and again again and again again and again again and again again and again again and again again and again again and again again and again again and again again and again again and again again and again again and again again and again

Which basically descends into... this.
hamster.gif


Having equally financially viable careers so we can do things fun as things becomes exponentially more fun would be nice.


FOR EXAMPLE!

Destroyed ships drop their equipment which we can then salvage off from would be nice.

PcNTCEq.jpg

kinda like how the Taliban and Al-qaeda picks up RPG and salvage T-72 tanks off the highway of Death at Iraq
 
Last edited:
So... I got into combat...
Went to a conflict zone at Eranin after taking on a mission...

50 dead Eranin ships later...
I went back to port and got.... 750 credits so I can pay for my ammo and fuel.
Back to step zero.

Something isn't right there, it sounds like you are only getting the mission reward, and not any bounties for the kills. When you enter a conflict zone, you are picking a side (using the right side panel - functions tab)?

Either that or you are not cashing in your bounty vouchers.. Go to the station, contacts, local security force.


PS : Salvaging will be in the final game, it is just not in this beta yet. Check out the Design Discoussion Index link in my sig for more info.
 
Yeah if you remembered to pick a faction once you got to the conflict zone and/or cashed in your bounty vouchers you should have got a lot more than that.
 
Back
Top Bottom