So after all these years, still no combat zones on planet surfaces or in lower regions of a planets gravity well. Braben himself admitted in an interview that having a backdrop to the combat would make it much more interesting. Is his not low hanging fruit? Why hasn't ANY attempts been made to make more dynamic and interesting CZ's? Playing recently, i am still greeted with the same goldfish bowl approach, of random ships randomly picking targets in a small zone in the middle of empty space. Think how much more engaging this could be if the system was reworked slightly. Why no epic battles outside of stations and planetary bases? Why no warzones with a couple of megaships in that are used as resupply points or FOB's, that maybe move dynamically as the battle advances? How come when stations are conquered, we don't see the repair goals being set up for them, or get any of the damage visuals, but only when Thargoids attack? It all seems so neglected and underdeveloped.
Last edited: