One problem for potential explorers is having room on your ship for everything. As it stands unless you want to go Shieldless you need five slots minimum.
Shield (this will be far more popular in horizons I think)
SRV hanger
Fuel scoop
Discovery scanner
Detail scanner
And most will want a field repair kit, which is six.
For many ships that leaves zero room for even a token amount of cargo they might come across. By adding the hanger snug ships are either cramped, or no longer viable explorers
But why do we have discovery and detail scanners separate? Can't we combine them at a higher cost, have it take up a class 2 or 3 slot? That would free up an internal slot and make more ships exploring viable.
What do you think?
Shield (this will be far more popular in horizons I think)
SRV hanger
Fuel scoop
Discovery scanner
Detail scanner
And most will want a field repair kit, which is six.
For many ships that leaves zero room for even a token amount of cargo they might come across. By adding the hanger snug ships are either cramped, or no longer viable explorers
But why do we have discovery and detail scanners separate? Can't we combine them at a higher cost, have it take up a class 2 or 3 slot? That would free up an internal slot and make more ships exploring viable.
What do you think?