Powerplay commanders rely on prompt timing from FD for the cycle end. You are now over an hour late the hard work and planning that goes into each week is being undone due to this.
2.1 has made Powerplay even more difficult, and now other Powers could be put into turmoil because of this latest hiccup. What will you do if a power is put into turmoil because others took advantage of this extra time?
2.1 has made Powerplay even more difficult, and now other Powers could be put into turmoil because of this latest hiccup. What will you do if a power is put into turmoil because others took advantage of this extra time?