I fly an Adder, but I know this is also true for the Imperial Clipper. The seat is on the right side. It should be on the left.
I know that in the UK and some other European countries the driver sits on the right, and it may explain why the seating is the way it is. If the spacecraft are regarded as Space-cars then the seating would be correct. However, in real life aircraft [and spacecraft for that matter], the pilot in command sits on the left. I don't know how many other people mind the distinction, but I know the folks who have actually flown planes like myself will appreciate the detail. The argument could be made: "the target audience drives from the right side, so we want them to feel at home." Maybe there could be an option for which seat you want to sit in? I'm not a game developer, so I can't say it would be easy, or that it wouldn't be difficult to change/implement. I've seen several other posts bringing this up and they all get brushed aside by posters (who mean well) explaining that development was from the the UK so that's why the seats are the way they are. If the goal is accuracy (once again, if it's a space-car then say so), a change needs to be made to make the ships feel more like the aircraft and spacecraft they are designed after.
I implore the consideration for a change in seating to the left side for all spacecraft which seat the Commander on the right.
I'm new to the forums, so I am not sure this is the right board to post to. Nor do I have an idea of it's visibility to developers or staff. If this post is out of place I apologize for my ignorance.
I know that in the UK and some other European countries the driver sits on the right, and it may explain why the seating is the way it is. If the spacecraft are regarded as Space-cars then the seating would be correct. However, in real life aircraft [and spacecraft for that matter], the pilot in command sits on the left. I don't know how many other people mind the distinction, but I know the folks who have actually flown planes like myself will appreciate the detail. The argument could be made: "the target audience drives from the right side, so we want them to feel at home." Maybe there could be an option for which seat you want to sit in? I'm not a game developer, so I can't say it would be easy, or that it wouldn't be difficult to change/implement. I've seen several other posts bringing this up and they all get brushed aside by posters (who mean well) explaining that development was from the the UK so that's why the seats are the way they are. If the goal is accuracy (once again, if it's a space-car then say so), a change needs to be made to make the ships feel more like the aircraft and spacecraft they are designed after.
I implore the consideration for a change in seating to the left side for all spacecraft which seat the Commander on the right.
I'm new to the forums, so I am not sure this is the right board to post to. Nor do I have an idea of it's visibility to developers or staff. If this post is out of place I apologize for my ignorance.