Sorry - this is a "space legs" thing.
I was scanning a station the other day, spotting targets, hackable stuff etc and thought - wouldn't it be cool if, when/if we get space legs, you could scan a station (or ship?) and:
1) spot potential entry points, like emergency hatches, cargo hatches, vents - that would enable you to drop out of your ship in a boarding suit (with thrusters to get you around in zero G) and cut your way into the station (or even ship) - as an alternative to sneaking or shooting your way in through the main entrance.
2) Get a schematic map of the station/ship to help you plan your entry and mission (spot where the hostages/pirate lord/general/cargo/data you want to escape with/destroy/assassinate might be)
If you're inside the station/ship defending you'd get access to the schematics anyway to plan your defence and alerts when breaches are detected.
Could insert people from multiple directions. Someone docks and walks out all natural-like with a gun hidden a shielded case (purchasable equipment) someone storms a cargo bay to cause a diversion, someone else cuts their way in through a vent.
Could run a recon mission first to scan and get the schematics, then make a plan and gather your mates.
Would be awesome for non-linear observe/plan/execute gameplay and boy would it spice up combat on stations (as I'm guessing that spacelegs might happen on ships/stations/airless worlds first due to the huge challenge of building 121 scale Earthlikes). Might have to only be possible on specific target stations/ships - or all hell would break loose.
...with apologies to any space-leg haters out there! (personally I can't wait)
I was scanning a station the other day, spotting targets, hackable stuff etc and thought - wouldn't it be cool if, when/if we get space legs, you could scan a station (or ship?) and:
1) spot potential entry points, like emergency hatches, cargo hatches, vents - that would enable you to drop out of your ship in a boarding suit (with thrusters to get you around in zero G) and cut your way into the station (or even ship) - as an alternative to sneaking or shooting your way in through the main entrance.
2) Get a schematic map of the station/ship to help you plan your entry and mission (spot where the hostages/pirate lord/general/cargo/data you want to escape with/destroy/assassinate might be)
If you're inside the station/ship defending you'd get access to the schematics anyway to plan your defence and alerts when breaches are detected.
Could insert people from multiple directions. Someone docks and walks out all natural-like with a gun hidden a shielded case (purchasable equipment) someone storms a cargo bay to cause a diversion, someone else cuts their way in through a vent.
Could run a recon mission first to scan and get the schematics, then make a plan and gather your mates.
Would be awesome for non-linear observe/plan/execute gameplay and boy would it spice up combat on stations (as I'm guessing that spacelegs might happen on ships/stations/airless worlds first due to the huge challenge of building 121 scale Earthlikes). Might have to only be possible on specific target stations/ships - or all hell would break loose.
...with apologies to any space-leg haters out there! (personally I can't wait)