From what I can tell, the option for plug and play VR is not quite upon us yet. The ability to get VR up and running, and the supporting peripherals is what is holding me back.
I've done the early adopter thing before, and I typically regret buying V0.5 in advance of a refined commercial product. How far off is this from becoming a reality to the non-tinkerers?
- How close is either VR or ED VR support to being able to control player cockpit head look while flying in combat or flight without third-party head tracking?
- Due to the enclosed VR device, is HOTAS generally required (i use KB + Stick) for an optimal experience, in combination with something like voice attack?
- Is the picture quality better much more refined than that of the monitor?
I've done the early adopter thing before, and I typically regret buying V0.5 in advance of a refined commercial product. How far off is this from becoming a reality to the non-tinkerers?