Commodities market demand refresh (help)

I've tried to look around but I can't find anything about this. I want to know if and when "demand" on the commodities market on a station refreshes, resets, or however you wanna call it. All I can find is that "supply takes 10-15 minutes to replenish". Don't know if that's true but I don't really care about supply. I can't find anything about demand. I've been jumping from system to system trying to sell a few rocks and eventually I got into a station that told me "also consumed by" and a hilariously bigger price for it.

I get that since they pay so much for it there're people flooding the market with it all of the time (there's literally dozens of carriers in the system and a few planets with rings, so do the math lol). I just want to know if demand is in any way as supply (as people seem to suggest), and refreshes after some time. Or if it is just random, or what. I want to sell this stuff but I don't want to sell for 20 times less money just because I wouldn't wait a bit. But I don't know how it works so that's why I'm asking here.
 
  • Demand is updated every ten minutes like supply. Note, however, that "updated" does not mean "reset to full". It just means that the most recent number is calculated and fetched from the server.
  • Demand and supply both regenerate from "empty" to "full" at a gradual rate - the rate is dependent on the commodity and the station, and in general is slower for goods with a higher galactic average price. Most goods take a few days to recover from empty to full ... but the expensive mined goods can take months.
  • Demand, unlike supply, can go below 0 - it's still shown as zero on the interface, but it has to regenerate up to zero first before you'll see any sign of it on the boards. So in a popular system, especially for a slow-regenerating mined good, it'll probably never recover above 0 because there's so many people selling.
  • Prices and demand levels are also affected by the political BGS state of the station owner. These add fixed multipliers (depending on the commodity) to both price and demand levels (of course 0 times 5 is still 0, so you might not see it). These change daily (and may stay the same on consecutive days) according to the political BGS rules.
  • Here's an example for Benitoite - https://cdb.sotl.org.uk/stations/68/trade/253?minrange=3307-03-01&maxrange=3307-05-01 - you can see that occasionally the demand will jump up by a tonne once every few days, or drop down by a few tonnes as people sell. There's also a few big jumps up and down on the price graph - these are caused by the political states changing and making the good more or less valuable at the same demand level. For core gems - and indeed most goods - these state change prices are the more dominant effect than the supply/demand numbers in determining pricing.
That's the summary - there's a lot more detail available if you're interested.
 
  • Demand is updated every ten minutes like supply. Note, however, that "updated" does not mean "reset to full". It just means that the most recent number is calculated and fetched from the server.
  • Demand and supply both regenerate from "empty" to "full" at a gradual rate - the rate is dependent on the commodity and the station, and in general is slower for goods with a higher galactic average price. Most goods take a few days to recover from empty to full ... but the expensive mined goods can take months.
  • Demand, unlike supply, can go below 0 - it's still shown as zero on the interface, but it has to regenerate up to zero first before you'll see any sign of it on the boards. So in a popular system, especially for a slow-regenerating mined good, it'll probably never recover above 0 because there's so many people selling.
  • Prices and demand levels are also affected by the political BGS state of the station owner. These add fixed multipliers (depending on the commodity) to both price and demand levels (of course 0 times 5 is still 0, so you might not see it). These change daily (and may stay the same on consecutive days) according to the political BGS rules.
  • Here's an example for Benitoite - https://cdb.sotl.org.uk/stations/68/trade/253?minrange=3307-03-01&maxrange=3307-05-01 - you can see that occasionally the demand will jump up by a tonne once every few days, or drop down by a few tonnes as people sell. There's also a few big jumps up and down on the price graph - these are caused by the political states changing and making the good more or less valuable at the same demand level. For core gems - and indeed most goods - these state change prices are the more dominant effect than the supply/demand numbers in determining pricing.
That's the summary - there's a lot more detail available if you're interested.
Thank you very much! That's exactly what I wanted to know!

Now I'm just wondering why people would sell so much so often to a place that has been flooded with that cargo and thus it offers much less money than systems close to it. But that's a problem for those who do it lol
 
Thank you very much! That's exactly what I wanted to know!

Now I'm just wondering why people would sell so much so often to a place that has been flooded with that cargo and thus it offers much less money than systems close to it. But that's a problem for those who do it lol
BGS effects. Money isn't the only thing you get out of trade. Also certain effects are only possible with certain commodities (eg trade weapons for security)

Can't help bring a faction to boom/ bust/ civil liberty/ whatever by trading in a different system.
 
I have a question about these commodities tools, inara etc.
do the markets indicated include playstation servers?
because I'm going everywhere trying to sell my platinum :ROFLMAO: and every stop is like 50 - 60k but according to the inara database the station buy-in price should be 200k +

It worked once for me, I got a nice price for platinum, but was that just a stroke of luck?
 
I have a question about these commodities tools, inara etc.
do the markets indicated include playstation servers?
because I'm going everywhere trying to sell my platinum :ROFLMAO: and every stop is like 50 - 60k but according to the inara database the station buy-in price should be 200k +

It worked once for me, I got a nice price for platinum, but was that just a stroke of luck?
They have not since november 2022 when the Consoles and PC 3.8 users were moved to Legacy server farm and no longer updated with content only updated to keep active connection to those legacy servers ..

Only the LIVE EDO 4.0 engine server farm is now updated via the big web sites displaying the user data uploaded to them Via PC addons..
A smaller site the first to announce support for legacy mode has gone public and was announced in this very forums... For legacy users on PC and consoles...
ED Legacy Market Data
 
FWIW, there was a thread about how to use the galaxy map for getting trading information in Legacy. I'd imagine that this is the best approach on consoles.

 
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