Common Ground

I was reading the thread "Why Elite's riddles and story do not work for me". And in amongst the debates about whether FD is doing the right thing with its ongoing cryptic backstory about probes and ruins and signals and whatever else is going on there, I saw a comment which, to be honest, made me despair a bit. While expressing his point of view, a poster used the following phrase:

(I)f every riddle were solvable ingame, the immersers would howl how everyone just looks solutions up on the internet

I don't quote this here in a new thread in order to avoid the poster's attention, but to divorce the comment from the person. Because it's the comment and the attitude behind it that bother me, and it's something common to far more people than just this one poster.

"The immersers", fellow players. "The immersers".

Am I alone in thinking this ridiculous, fatuous tribalism is starting to get old and tired and threadbare?

This game has been deeply factionalised in one sense for as long as I can remember, and to some extent that's umavoidable: because of the way the game was built there was always going to be be friction (to say the least) between PVP and PVE players, and between soloists and those who like the whole Open mode thing. I genuinely believe FD thought this through and tried very hard to create a framework that would suit everyone, and if they failed it was only because they misjudged the dynamic between Solo and Group or Open play in a universe where the effects of all are potentially felt by all.

So that's an aspect of ED where I would expect some 'robust' discussion.

But 'immersers'? Come on.

Again, although I keep quoting this word, it's not specifically to target the person who used it. It's to highlight just how determinedly schismatic we are, and how automatic it seems to have become. It's not enough to just say you don't agree that the game needs more immersiveness. No, we have to invent a new label, because we need a quick and simple way to disparage people who enjoy particular elements of the game that don't hold a particular interest for us.

I'm not pretending this is unique to ED, or even gaming. It's universal, and maybe it's just my tendency towards pessimism and depression (yes, the proper kind) that makes me think it's getting worse - but I don't think it is. This is saturating our culture now, and I for one think it's time we started getting a grip. Before those of a Certain Viewpoint start getting all overheated (you know who you are), no, I'm not asking that we all sit round the fire singing Kum-Ba-Yah. I'm not asking for 'safe spaces', or 'trigger warnings', or 'sensivity', or all those other things you hate. I'm asking for logic, and reason. (Although a degree of sensitivity would serve those ends, but let it be.)

For what it's worth, I'd ask for the same things in real-world politics, too, but that's like asking the sea not to be wet. And I guess that's for other forums than this one.

This is a game. I know that's used as the excuse for many wrongs, but here I'm trying to supply some perspective. And maybe, you might well respond, and perhaps with some good reason, maybe it's me that's lost perspective: hundreds of words complaining about something nobody else gives a hoot about? Maybe this is me losing perspective and therefore I'm the last person entitled to demand it in you guys.

But that aside, this is a game. We all enjoy the elements of this game that we all enjoy, or profess to enjoy by our playing it and by our participation in these forums. We want the game to be good, and to provide us with the elements we want. For me, that's mostly the few simulation aspects. I get most fun out of landing, taking off, manoeuvring in space with flight assist turned off (though I still wish there were a kill rotation switch, FD). You might, and probably do, enjoy different parts of the experience. But for the love of all that's good, are we so beyond recognising that, in the end, we all enjoy playing this particular game? Can we not acknowledge that we at least have that in common? Or at the very least, that we all enjoy putting the real world aside and arsing about on computer games for hours on end?

Look, TL-DR, I know. But the point is, some friction, some difference of opinion, over how ED works and what it focuses on is inevitable given its structure. You enjoy PVP; I don't - but my use of Solo worries you because it with the same simulation you're playing without giving you a way to counter me. I get that. I can't do much about it, but I get it. Maybe there's a way FD can resolve that; maybe it's an inevitable sticking point stemming from the game's basic design. But we can't do much about it. So what do we gain from nurturing hostility towards each other?

We can acknowledge these problems without having to convince ourselves that the 'other side' is trying to destroy the game, or ban us from playing, or that the 'other side' really need be an 'other side' at all. They're just players, playing the same game you enjoy for probably fairly similar reasons, and they want the game to be as good as possible, just like you do. Me, I want the game to cater for PVP and PVE players alike, providing isolation from human-to-human combat for those who don't want it, but also providing ample opportunities to 'roleplay a psycho' for those who want to do that. I want that. I'd love to see ED provide all that. I just don't know how it can. But does that mean I have to write off the PVP players' point of view and dismiss, or worse mock, their concerns or requests and suggestions?

TL-DR for the TL-DR: 1) I'm crap at doing TL-DR bits; and 2) There's more than enough stupid, unnecessary factionalism out there in the real world, especially at the moment and the gods know I don't mean to bring real politics in here, but, look, guys: we're playing a game. It's an escape. It's fun. We all think it's fun, some of us more than others, maybe, but in the end if we're all still playing it then we all clearly think it's worth sticking with, at least for now.

So can't we, just for a moment, acknowledge some commonality, and do away with some of the tribalism?

[up] (Look on this as an outstretched hand.)
 
Unfortunately it's as you said, "asking the sea not to be wet".

We are shaped by our experiences and those who have a positive experience are going to enjoy something over those who don't.

As the saying goes, misery loves company. If people feel like they don't enjoy something, they want that experience vaildated and will feel the need to complain in the hopes of finding someone to empathise with that.

Which will clash with the view of those that have positive experiences.

You can see this on the forums when someone uses what is considered as harsh language. Anger begots anger and if you rage you get anger right back. This is especially true when you combine the basic human desire to answer the question of " what is my purpose? " To which they may throw in with a cause.

That cause can be trying to ensure a group of people do not enjoy a game that they themselves do not enjoy. It could be the reverse. The more people agree with me the more my position feels vaildated therefore it must be true. Therefore it is fact.

If it is fact then anybody who disagrees with it must be wrong.

This is a problem with a business model that is based on a service. To make money the service must appeal to as many people as possible. Which means they will inevitably try to attract people with opposing viewpoints. They will wage a conflict in the name of finding a purpose.

The nature of a sandbox like ED is discovering your own purpose. Some people get it. Some don't. Some people try and ether fail or succeed and some don't bother to.

I too wish people would calm down and agree they are here to play the same game I am. Unfortunately they are not me and do not share my experience. My trials, victories, and failures are mine alone and they shape my opinion on things. Just as yours do.

Elite opened a world for me. A world I enjoy. It may oper doors for others and to others still the door may remain shut.
 
Elite is Braben's game, the game will be designed around what Braben wants with some input from the community (as I see it). That's fine! Braben seems to know what he's doing, we all need to realise that we are not the devs. We don't know how difficult it is to fix 'x' bug or implement 'y' function. For example, I would personally like the route plotter to be able to plot beyond 1000ly range. Doesn't seem hard surely? But I'm not a dev, I don't make that call and that's ok. If it's stuck at that range then it's probably that way for a good reason that I haven't thought of. The community need to cut the devs some slack, everyone wants it their way but we all play the same game and the game can't be catered to all. I bought the game as a sandbox space trader. As far as I see it, it is still that game, only it now has planetary landing, engineer mods, etc. So really, it's now more of a game than what I bought it for. So I'm happy. Can we all not just... Get along? Please?
 
Back
Top Bottom