Community goal in Volungu: nothing is working

Spent 5 or more hours in czs; I'm in the top 5%. These are my conclusions:

- open play is not viable because of lag/lack of enemies

- high intensity cz is simply useless: the capital ship steals almost every kill. This makes no sense and it is the worst possible solution to the afk cheat

- imperials have federal dropships and feds have clippers. Why?!

- the imperial faction is gaining influence while the federal faction is losing it: npc are winning while players are losing? Come on...

- in 24 hours some players (as showed in the top 5) gained 50.000.000 credits. It means 24 hours of no-stop gaming with 2.000.000 credits per hour. Again: come on...

Is this acceptable from a months old game?
 
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Strange as every imp fighter that entered the CZ doesn't last more than a few seconds in open - there's no Imp dominance there, plus the Global progress rising at 200mln + credits per hour and well on the way to Tier 4. Guess it's not far off from that now???

Someone programmed the wrong story/ships to the wrong side?
 
Spent 5 or more hours in czs; I'm in the top 5%. These are my conclusions:


- in 24 hours some players (as showed in the top 5) gained 50.000.000 credits. It means 24 hours of no-stop gaming with 2.000.000 credits per hour. Again: come on...

Is this acceptable from a months old game?
It is possible.
I fly a full equiped Cobra at the moment and doing 1.2-1.5 Millions per Hour, so i think a Anaconda can beat this easy.
 
Spent 5 or more hours in czs; I'm in the top 5%. These are my conclusions:

- open play is not viable because of lag/lack of enemies

This was also very evident during the Lugh campaign. The game simply fell apart with UFO style moving NPC's and players. I did end up complening Lugh in Solo.

- high intensity cz is simply useless: the capital ship steals almost every kill. This makes no sense and it is the worst possible solution to the afk cheat

Its the only solution. After a player whine the "last hit gets the kill" mechanic was changed to favor players. This in turn makes money making in CZ's stupidly easy.


- in 24 hours some players (as showed in the top 5) gained 50.000.000 credits. It means 24 hours of no-stop gaming with 2.000.000 credits per hour. Again: come on...

Is this acceptable from a months old game?

Sounds like the cap ship exploit is still viable in some form.
 
I see no problem Cap ship stealing my kills cause after some intervention of my wing buddies theres no cap ship to annoy us.
Yes we get rid of it and then blast the feds.
 
It is possible.
I fly a full equiped Cobra at the moment and doing 1.2-1.5 Millions per Hour, so i think a Anaconda can beat this easy.

So what? 2m an hour is normal. Playing 24 hours in a row, on the other hand, seems a bit more suspicious. Remember: 50m within 24 hours after the CG is launched!

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hoe you do that in solo?

Some thing: blast the heat relays until the ship retreats. Needless to say it is harder than doing it in a wing.
 
there are bot programs for both trading and farming and you can just set it to farm solo without ever being worried of other players finding/killing you, so the whole "competition" for top spots is broken imo (im talking top, not top 5% which you can get completely legit usually)
 
Question:

I was doing this CG last night in the conflict zone and I didn't get a SINGLE combat bond from killing anyone that was imperial, even if the person I was fighting it was just me and them a bit farther out away from where all the major fighting was happening.

Is this supposed to be happening and if not WHERE ARE MY COMBAT BONDS FOR THE 15 PEOPLE I KILLED!!?!?!?
 
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there are bot programs for both trading and farming and you can just set it to farm solo without ever being worried of other players finding/killing you, so the whole "competition" for top spots is broken imo (im talking top, not top 5% which you can get completely legit usually)
You can do the CG solo so there are no other players ;)
 
So what? 2m an hour is normal. Playing 24 hours in a row, on the other hand, seems a bit more suspicious. Remember: 50m within 24 hours after the CG is launched!

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Some thing: blast the heat relays until the ship retreats. Needless to say it is harder than doing it in a wing.

I meant how you do that with your friends if you are solo
 
This was also very evident during the Lugh campaign. The game simply fell apart with UFO style moving NPC's and players. I did end up complening Lugh in Solo.



Its the only solution. After a player whine the "last hit gets the kill" mechanic was changed to favor players. This in turn makes money making in CZ's stupidly easy.




Sounds like the cap ship exploit is still viable in some form.

My guess is that since the encounters are handled entirely locally in SOLO mode that whatever cheat tool they're using is simply cancelling capital ship's final damage events. Or player damage multiplier is so great that the player is virtually guaranteed to get the final hit. Or something like that.
 
My guess is that since the encounters are handled entirely locally in SOLO mode that whatever cheat tool they're using is simply cancelling capital ship's final damage events. Or player damage multiplier is so great that the player is virtually guaranteed to get the final hit. Or something like that.
Or possibly, when they´re fighting for other side, they just kick CS out and have their CZ for themselves.
 
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