[compatibility] AMD for both next gen consoles.

As we all know, Nvidia have introduced ray tracing in their 30**series cards. I will never require this technology as elite is the only game i play. Therefore it seems a big portion of personal cash will be wasted purchasing this card.

As the next generation consoles will feature custom AMD units. I’m surmising AMD will be the preferred compatible card to run elite dangerous? I’m thinking this because of the development of odyssey and the game code refresh?? (I understand there were numerous reasons necessitating the code refresh, but maybe future compatibility was considered also for the new consoles)
In the earlier days of elite the game was understandably not optimised for all cards and system configurations, However Nvidia was the preferred go-to card and was featured on the companies website as such. (Nvidia, the way it’s meant to be played).

So I’m wondering, is it worth jumping ship for my next graphics card purchase?

Is compatibility a consideration anymore? Any tech minded people out there who can opinionate on this?

Flimley
 
Previous gen consoles also used custom AMD chips so nothing has really changed with the new current gen that also use custom amd chips.
 
My new PC is AMD. Currently running a 5800X with 6800 GPU. The 6 series have AMD's first attempt at ray tracing, which the new consoles should have too. I'll be upgrading to a 6800 XT as soon as I can find one.
 
Raytracing appeared on the 2xxx series of Nvidia cards, the 3xxx series are apparently less hobbled by using RTX.
Although I have a 2xxx series card, I'd prefer to jump ship to AMD a little later as they finally appear to be waking up to gaming performance in GPU's - having already decided to grab the CPU market and shake it up a little!
 
As I understand it, Nvidia use a smaller amount of cores, but each core performs/computes more complex mathematics. Whereas AMD utilises more cores but each core computes less complex mathematics. ...So the two cards work in different ways. And I was just wondering, because of the game code refresh and odyssey absolutely needs to operate on consoles correctly (thinking about cyberpunk). FRONTIER may be optimising for AMD. whereas before Nvidia were positively promoted.

I could be wrong and compatibility may not be anything to consider anymore. But with these cards costing in excess of £1000 these days. A wise and informed choice must be made.

Flimley
 
I believe Fdev said that Odyssey will work on the same specs as current game, so there's really no reason to worry if Elite is the only game you play.
 
As we all know, Nvidia have introduced ray tracing in their 30**series cards. I will never require this technology as elite is the only game i play. Therefore it seems a big portion of personal cash will be wasted purchasing this card.

As the next generation consoles will feature custom AMD units. I’m surmising AMD will be the preferred compatible card to run elite dangerous? I’m thinking this because of the development of odyssey and the game code refresh?? (I understand there were numerous reasons necessitating the code refresh, but maybe future compatibility was considered also for the new consoles)
In the earlier days of elite the game was understandably not optimised for all cards and system configurations, However Nvidia was the preferred go-to card and was featured on the companies website as such. (Nvidia, the way it’s meant to be played).

So I’m wondering, is it worth jumping ship for my next graphics card purchase?

Is compatibility a consideration anymore? Any tech minded people out there who can opinionate on this?

Flimley
What is this game code refresh you talk about?
 
Presence or otherwise of raytracing is not terribly relevant to Elite, because raytracing works best in confined environments where the camera and a number of strong clearly defined light sources are present in the same scene.

Even in exterior locations with diffuse light it's harder for it to make a noticable difference. Let alone space, where anythig in the scene is far too far away to coherently bounce rays off of.

And since even a 1080 could peg ED to 60fps at 4k, you don't really need to worry overly about graphics cards for it.
 
No reason to expect compatibility issues with either brand, and no particular reason why Elite: Dangerous would favor one over the other.

Ray tracing performance is irrelevant when it comes to Elite: Dangerous because it's a DX11 game that is never likely to use it.
 
As we all kow, Nvidia have introduced ray tracing in their 30**series cards. I will never require this technology as elite is the only game i play. Therefore it seems a big portion of personal cash will be wasted purchasing this card.

As the next generation consoles will feature custom AMD units. I’m surmising AMD will be the preferred compatible card to run elite dangerous? I’m thinking this because of the development of odyssey and the game code refresh?? (I understand there were numerous reasons necessitating the code refresh, but maybe future compatibility was considered also for the new consoles)
In the earlier days of elite the game was understandably not optimised for all cards and system configurations, However Nvidia was the preferred go-to card and was featured on the companies website as such. (Nvidia, the way it’s meant to be played).

So I’m wondering, is it worth jumping ship for my next graphics card purchase?

Is compatibility a consideration anymore? Any tech minded people out there who can opinionate on this?

Flimley

Yea, but is actually ED supporting Ray Tracing? If not this is a moot question, at least for now

Oh, well, ninja'd by Morbad (y)
 
Ray tracing performance is irrelevant when it comes to Elite: Dangerous because it's a DX11 game that is never likely to use it.

i am in agreement with this. And aware this will never be the case. 😀 maybe i shouldn’t of opened with mentioning Ray tracing at all. But did go on to mention i world never require this as elite is the only game i play.

how is AMD‘s driver software? ... some say, not always terribly 100%

Flimley
 
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how is AMD‘s driver software? ... some say, not always terribly 100%

I've seen several people suggest similar. It was the reason I originally went from AMD to NVidia years ago. I'm pleased to say I have had literally zero driver related issues (or issues at all) with the new AMD CPU/GPU.

I should add - I'm running the HP Reverb G2. That's the only reason I spent the effort required to locate the new generation hardware!
 
I've seen several people suggest similar. It was the reason I originally went from AMD to NVidia years ago. I'm pleased to say I have had literally zero driver related issues (or issues at all) with the new AMD CPU/GPU.

I should add - I'm running the HP Reverb G2. That's the only reason I spent the effort required to locate the new generation hardware!
Many thanks for the info. ! I have zero experience with AMD drivers.

Flimley
 
Funny.

Flimley
You mean this:

Can you tell us if Elite has had a large code refresh/overhaul in preparation for Odyssey?
There is a lot of new code and systems being implemented/refreshed for Odyssey.

Surely that happens with every expansion?
 
You mean this:

Can you tell us if Elite has had a large code refresh/overhaul in preparation for Odyssey?
There is a lot of new code and systems being implemented/refreshed for Odyssey.

Surely that happens with every expansion?

They are surely improving planetary landscapes.
That does not mean they will change the game to be DX12 compatible and Ray Tracing enabled.
 
how is AMD‘s driver software? ... some say, not always terribly 100%

The drivers themselves are fine. RDNA had some fairly serious driver related issues when it was first released as the RX 5000 series, but those were resolved and the drivers for RDNA and RDNA2 parts should be considered mature at this point.

The control panel is a bit bloated for my tastes, and is still missing video playback functions that were in the old CCC. It's less annoying than GFE, but also less optional. Overall, it's not a big deal and won't bother most people.
 
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