You have to give them credit for being the only company brave enough to continue pumping out space sims for the entire duration that other companies turned their backs on the genre
After several hours in XR I have mixed feelings. The atmosphere is truly incredible, by far the most atmospheric space sim available to date. Being able to land on a capital ship and walk around the pad while seeing the stars move overhead as the ship continues on its way...not at all an underwhelming sight

As with all X games it will take many more hours to get into the real gameplay, so I can't comment yet on building and managing an empire. But I'm sure it'll be of a similar depth/quality as X3. I do love the process of meeting my pilots in person before I hire them

Very cool stuff (even if the characters can be...erm...a bit awkward

)
To be sure, there are a lot of issues. The UI probably the most glaring. One can hope that they'll listen to the (numerous) complaints...and if so, I think XR will shape up to be quite a game.
Obviously it's no competition for ED because...it's out now...
It looks to cartoonish. Also the space combat lack that zest. destroy the guns then the engines and BOOM. It to basic for me. Cities in the sky? Not realistic. Ships all flying the same direction

. And what the hell Space Highways. :S
There's definitely an issue with some kind of toon shader or just bad flat shading on station interior graphics. It is mitigated by SSAO but currently that effect is so poorly-tuned that it takes a beast of a GPU to run it. I do hope they fix that. Still, the graphics are better than previous X games.
Space combat is as it always is in the X games: not very visceral. Never has been, never will be - it's just not that kind of game. Ships don't all fly in the same direction, there are "traffic lanes" for atmosphere at major stations but it's just for looks really. The major ships are doing other things. Space highways...well that's a highly-contentious matter of opinion so I won't combat you on it, but realize that many people like it. In one sentence: a highway system makes space travel vastly more interesting (although I know hardcore Elite fans are opposed to that idea). And, one last remark - there is nothing "basic" about any X game, XR included

The usual criticism is quite the opposite.