Since update 1.3, we have lots of players complaining that the game is going the wrong direction or failing and raging over Powerplay or CQC. Whatever they announce at Gamescom, a considerable proportion of players will almost surely hate it. Here's why I think most of these complaints should be taken with a grain of salt.
Elite is played by people with a wider range of playstyles than almost any other game. Elite ranges from social MMO players to solo people who just want to be left alone. There are older, time-strapped players and hardcore gamers putting in 100s of hours. We have traders and miners avoiding all combat and twitch players whose only interest is combat. We've got astronomy buffs who just want to explore as well as role-players, casuals, guild-mates, and those whose only goal is maximizing credits per hour.
Some of these groups overlap, but many don't. Basically no announcement or expansion can please all of us at once.
Elite supports this playstyle versatility, and it's one of its greatest strengths. But it also means that whatever is coming next might not be of any interest to you. In fact, it probably won't be, statistically. FD have said time and again that they're in this for the long haul, so whatever aspect of the game you're into, FD will probably get around to it at some point...
Of course there are lots of valid criticisms, including bugs and balance isues, but I think most of the complainers just want their own interest to be catered to first. Given the wide-ranging playstyles, such complaints won't stop. Ever.
In short, forum negativity is inevitable and means the game is thriving and evolving, not failing.
I guess this post is fairly obvious, but with the rise in complaints since 1.3, I think it's worth making the point.
Elite is played by people with a wider range of playstyles than almost any other game. Elite ranges from social MMO players to solo people who just want to be left alone. There are older, time-strapped players and hardcore gamers putting in 100s of hours. We have traders and miners avoiding all combat and twitch players whose only interest is combat. We've got astronomy buffs who just want to explore as well as role-players, casuals, guild-mates, and those whose only goal is maximizing credits per hour.
Some of these groups overlap, but many don't. Basically no announcement or expansion can please all of us at once.
Elite supports this playstyle versatility, and it's one of its greatest strengths. But it also means that whatever is coming next might not be of any interest to you. In fact, it probably won't be, statistically. FD have said time and again that they're in this for the long haul, so whatever aspect of the game you're into, FD will probably get around to it at some point...
Of course there are lots of valid criticisms, including bugs and balance isues, but I think most of the complainers just want their own interest to be catered to first. Given the wide-ranging playstyles, such complaints won't stop. Ever.
In short, forum negativity is inevitable and means the game is thriving and evolving, not failing.
I guess this post is fairly obvious, but with the rise in complaints since 1.3, I think it's worth making the point.
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