Every time I load Elite Dangerous Horizons it goes through the create shaders routine and then goes onto the compute shaders. The compute shaders screen tells me that this is only done on the first run or if a graphics card or driver is changed. I did upgrade the driver before running the programme but now it goes through the compute shaders routine every time I run Elite.
Is this correct or a bug? Have I missed something?
Is this correct or a bug? Have I missed something?