Can't get angry over rhetoric. It's rhetoric.
You do get tired of hearing it after the 9th or 10th time though, and start to wish that someone would change the station.
That is a 2 way street though All people are doing is responding to the continued complaints about how the game will fail because it isnt an MMO, or the continues demands that XYZ needs to be changed to make it an MMO......Where as many of us just want the game which we pledged for and are perfectly pleased with how it seems to be panning out.
The game ISNT going to be hundreds of players all milling around together. The game engine simply wont allow it,.
MAYBE if the game was server run - which may mean subs or some other increast costs, which would completely screw up the game for many people (like myself) you could increase the numbers per shard, but even then outside of a few core systems, the nature of the numbers of planets involved in the games means meeting huge numbers of humans would still be rare.
Some have said along the lines of "no problem, make a premium on servers for those who want to pay monthly, and then have the "free to play" p2p mode for the rest" but if you do that imo you will completley screw the game for yourself as you will be diluting the player base even more - not to mention stopping friends playing together if they were in different modes of the game.
So I do not think it is being unreasonable to say ED may not be the game for you. Rather than try to demand making ED something it isnt it may have just been easier to back a game from the off which does what you want if you are not interested in what ED is about.
You dont even have to look far (though will have to wait a little longer). With only (from memory) 120 odd systems, and servers, Star Citizen will be way more human interaction focussed imo..... the number of systems alone point that out.
as for Frontier miss selling what ED is (the definition of MMO which I am still not convinced is set in stone and that ED fails to meet the criteria)
But forgetting everything else on the ED homepage, the 1st big thing I notice is 400 billion star systems.
Now that alone if you think about it should be telling you that the "action" will be spread out. If elite sells really well - lets say 6 million copies (which is very optimistic), that is still a drop in the ocean.
Now I know you are probably about to follow it up by.... but if you read around then you find out that "only" 100,000 of these systems will be inhabited and of those we will probably not end up in all of them either....
But then, are you not then defeating your own argument? because IF you spent the time to learn all that before purchasing, then surely you would also have learned that "actually perhaps this game is not the MMO I am looking for if I want loads of player interactions with random people"
So the way I see it, either you do your homework and know the game you backed and you have your answer....
OR you look at the front page and see 400 billions systems!!?? and surely must think.............. how the hell are we ever going to fill that, its going to be like a deserted wilderness in there!!!?
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