To the ED development team:
First before I get started, I want to say that the game does a whole lot right- and because of that I want to say kudos for such a solid game! Now, on to the grievances!
1.Please remove the supercruise bug. I HATE flying past my intended target (sometimes TWICE in a row) because the throttle gets stuck or something, even when it is set perfectly in the middle of the blue area.
2. Why is there no rhyme or reason to the interdiction minigame? I have used cheap and expensive interdiction devices - but no effect on the minigame (if it is only range that is affected, it just isn't worth paying more money and allocating valuable module energy to save a few more seconds of following the target!).
explanation: I can have a target in my cross hairs for 5 straight seconds, but they still break away- other times, I am not even pointing at the target and they are pulled out easily. I have analyzed the types of ships I am trying to pull out, and many of the ships that avoided me (I fly an A class FDL) were freighters! It simply makes no sense.
3. Most of the bulletin board missions don't even work (or there is just not enough information on what to do). For instance, I had one where I am supposed hang on to some cargo for a set amount of time and receive further instructions- never happened... flew around for hours with ships trying to interdict me, but eventually received a notice that the mission failed... excuse me?? no one ever contacted me?? what gives? Because I can make money a lot faster by visiting HazRes sites, I have yet to complete a mission aside from charity missions. they simply aren't worth the time or effort. Maybe I am missing something?
4. kinda funny, but not at the time... while distracted by my wife, my FDL got stuck on a light pole at a space station and was almost blown to bits for "loitering".. LOL! I had only 1% left to my hull before jumping to supercruise.. talk about the closest call ever!
5. please make an auto pilot for FSD between distant star systems on routes that have been setup in the galaxy map.
6. Bought a Keelback because I read it allows for a fighter bay... couldn't find the bay and not even sure they exist because the EDDB website doesn't have it among ship modules. (that dB includes the planetary vehicle bay, but no fighter bay) I wasted about a million credits getting rid of it right after buying it. sigh.
7. please make it easier to hang on to rank... unlike those who made up the rules to the merit system, I have a life.. and as such, cannot spend every waking hour in the week cycle trying to attain 10,000 merits. I understand some have done it- but to lose it again the very next week if you don't earn it all over again? I enjoy playing ED, but I will NOT be a slave to your game just be rank 5 from one week to the next!
thankyou.
First before I get started, I want to say that the game does a whole lot right- and because of that I want to say kudos for such a solid game! Now, on to the grievances!
1.Please remove the supercruise bug. I HATE flying past my intended target (sometimes TWICE in a row) because the throttle gets stuck or something, even when it is set perfectly in the middle of the blue area.
2. Why is there no rhyme or reason to the interdiction minigame? I have used cheap and expensive interdiction devices - but no effect on the minigame (if it is only range that is affected, it just isn't worth paying more money and allocating valuable module energy to save a few more seconds of following the target!).
explanation: I can have a target in my cross hairs for 5 straight seconds, but they still break away- other times, I am not even pointing at the target and they are pulled out easily. I have analyzed the types of ships I am trying to pull out, and many of the ships that avoided me (I fly an A class FDL) were freighters! It simply makes no sense.
3. Most of the bulletin board missions don't even work (or there is just not enough information on what to do). For instance, I had one where I am supposed hang on to some cargo for a set amount of time and receive further instructions- never happened... flew around for hours with ships trying to interdict me, but eventually received a notice that the mission failed... excuse me?? no one ever contacted me?? what gives? Because I can make money a lot faster by visiting HazRes sites, I have yet to complete a mission aside from charity missions. they simply aren't worth the time or effort. Maybe I am missing something?
4. kinda funny, but not at the time... while distracted by my wife, my FDL got stuck on a light pole at a space station and was almost blown to bits for "loitering".. LOL! I had only 1% left to my hull before jumping to supercruise.. talk about the closest call ever!
5. please make an auto pilot for FSD between distant star systems on routes that have been setup in the galaxy map.
6. Bought a Keelback because I read it allows for a fighter bay... couldn't find the bay and not even sure they exist because the EDDB website doesn't have it among ship modules. (that dB includes the planetary vehicle bay, but no fighter bay) I wasted about a million credits getting rid of it right after buying it. sigh.
7. please make it easier to hang on to rank... unlike those who made up the rules to the merit system, I have a life.. and as such, cannot spend every waking hour in the week cycle trying to attain 10,000 merits. I understand some have done it- but to lose it again the very next week if you don't earn it all over again? I enjoy playing ED, but I will NOT be a slave to your game just be rank 5 from one week to the next!
thankyou.
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