As the title and the video suggests, I'm very concerned that the waterslides are not getting as much love as the coasters. When I'm in pov I noticed that the waterslides are not round, but flat on the bottom. This is not realistic at all. Another thing I noticed is that the guests or dummies going down the slide, the physics are worse than RCT3 Soaked physics and I'm shocked by that. I really hope this is improved by release and we were just seeing a first implementation animations for the slides during Beta Gameplay. Last, but not least, the trap Door Slide the door needs to open from the front and also have water running down the back so you don't get a nasty burn on your back. "I can see the reason why you might have done it the way you did, because it would have to go through the path, which might be difficult for the game engine to do.". Also, what's not in the video, I really want to see more details on the water slides. I want to see water coming out of the slides where there is supposed to be water coming out and possibly water pipes connecting where they're supposed to be connected at on the water slides. I would love to see Life Guards operating the slides instead of ride operators like they do in real life as well. I don't want to sound so negative, because I'm really excited for this game and can't wait to start building waterparks and amusement parks. If we can get this all fixed, I don't doubt that this will be the best waterpark/themepark simulation game ever!


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