Not enough powercap to run with hardpoints deployed?
When docked and outfitting, priorities don't matter and everything is charged and turned on...which means shields fail if in an overpowered ship...lame...but it is the way it is.
When docked and outfitting, priorities don't matter and everything is charged and turned on...which means shields fail if in an overpowered ship...lame...but it is the way it is.
When docked and outfitting, priorities don't matter and everything is charged and turned on...which means shields fail if in an overpowered ship...lame...but it is the way it is.
That cannot be true, or my Vulture would lose shields every time I go outfitting, which it did until I set priorities, and now doesn't.When docked and outfitting, priorities don't matter and everything is charged and turned on...which means shields fail if in an overpowered ship...lame...but it is the way it is.
That cannot be true, or my Vulture would lose shields every time I go outfitting, which it did until I set priorities, and now doesn't.
Power priorities do matter in outfitting.
Then they must have fixed it. Which is good news and the O.P. should submit a bug report.