What I could see in the game. If a faction is below 7.0% INF - no matter the assets and faction origin, the conflict state will not go pending
But if the faction is higher than 7.0% INF - in what cases the conflict will start and will not?
Conflicts will start if:
- the factions are both above 7.0%
- the faction influences cross over
- one or both factions owns a contestable asset
- the system is not under a BGS lock (as e.g. Sol is)
- neither faction is already pending, active or recovering from a conflict in that system
Conflicts will also start by a separate mechanism if:
- one of the factions has just invaded
- the other faction (which must be non-native) is the one picked as the invasion target
This conflict type does not require the target faction to be over 7.0% (indeed, it often won't be) or own an asset, though it does require that the system is not under a BGS lock, and that the target faction is not already in a conflict in that system.