I can accept change, if the change is for the better.
I have a fully engineered Krait MkII (minus Guardian stuff) and I am getting owned in CZs now. Those spec ops target me immediately as they enter the fight, just me. None of my comrades help me, but they keep shouting at me that we're losing - well yes, because I'm tied up trying to take down these four/five Elite engineered pests! At the same time there's a 2nd task of taking down three 'Competent' propaganda ships (I forget their proper name...). Ok, so I ignore the spec ops because I'm wasting ammo on their tanky shields and hulls anyway, but find these Competent ships are also shield and hull tanked! I have to boost shields three times before I take down one Competent ship because of the spec ops.
Wow, I thought, CZs are hard now, great stuff. I have to jump out, repair and rearm, but when I return everyone's disappeared!
I can't avoid the additional tasks by going into Medium or Low CZs with my Krait because I become the biggest threat and every enemy turns on me. So I'm stuck with High CZs in my Krait. I won three rounds yesterday, checked the tick today, winning three rounds made no difference, in fact I'm worse off now. But I can't win more rounds when I have to wait an hour between respawns. Oh and I cashed in about 7 mil in bonds... they don't seem to effect anything either.
I love that combat has been given some love and attention but I think Devs have gone too far. The engineered spec ops enemies are a great idea but are too OP. Once they engage, I can't win that round. I have to leave to rearm, and then have to wait for NPCs to respawn. I can't use all lasers because their hulls are already tanked and a corrosive MC doesn't seem to have any effect so I can't imagine how long it would take to crack a hull without the corrosive!
I have a fully engineered Krait MkII (minus Guardian stuff) and I am getting owned in CZs now. Those spec ops target me immediately as they enter the fight, just me. None of my comrades help me, but they keep shouting at me that we're losing - well yes, because I'm tied up trying to take down these four/five Elite engineered pests! At the same time there's a 2nd task of taking down three 'Competent' propaganda ships (I forget their proper name...). Ok, so I ignore the spec ops because I'm wasting ammo on their tanky shields and hulls anyway, but find these Competent ships are also shield and hull tanked! I have to boost shields three times before I take down one Competent ship because of the spec ops.
Wow, I thought, CZs are hard now, great stuff. I have to jump out, repair and rearm, but when I return everyone's disappeared!
I can't avoid the additional tasks by going into Medium or Low CZs with my Krait because I become the biggest threat and every enemy turns on me. So I'm stuck with High CZs in my Krait. I won three rounds yesterday, checked the tick today, winning three rounds made no difference, in fact I'm worse off now. But I can't win more rounds when I have to wait an hour between respawns. Oh and I cashed in about 7 mil in bonds... they don't seem to effect anything either.
I love that combat has been given some love and attention but I think Devs have gone too far. The engineered spec ops enemies are a great idea but are too OP. Once they engage, I can't win that round. I have to leave to rearm, and then have to wait for NPCs to respawn. I can't use all lasers because their hulls are already tanked and a corrosive MC doesn't seem to have any effect so I can't imagine how long it would take to crack a hull without the corrosive!
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