I have watched a couple videos on YouTube about using a neutron star to supercharge the fsd drives for long range travel. I am confused about why the in-game star map plotter, using the quickest route with jet cone enabled, adds at least 20 jumps compared to spansh galaxy and neutron star plotter. Even the spansh galaxy plotter has a different number of jumps compared to the spansh neutron plotter. I'm seriously confused after having watched some good YouTube videos that are helpful, but I don't know which one to follow, or what to base the jumps on. I don't want to waste time doing 71 jumps out to the jellyfish sector if I need to do 51 and nor do I want to miscalculate. I bought the prebuilt asp explorer for making the long-range trip in case I die, and I can recall the ship without any issue. Last night I even replotted using the in-game map plotter out to the Jellyfish sector and it changed from 71 to 77. I know one of the YouTube videos was showing that the spansh calculations based on the edsy build I entered for my ship, were different from my in game current jump ranges, which is even more confusing. The prebuilt asp explorer has a current jump range of like 69.something and the edsy tool when configuring the ship showed it with only like 64.something. That will add up to a lot of time when traveling very far, so it makes no sense why these numbers would be different. If anyone could help clarify this for me I would greatly appreciate it, because I want to get my 5,000 LY in for professor Palin. I am hesitant to set off on my journey without fully understanding the route planning for using these nuetron stars, thanks.