I've used G1-5 engineer mods but so far none of the special effect ones. Finally got around to use a favor and make G5 overcharged multicannon with incendiary rounds.
However, question I'm confused on - I'm looking at the OC Incendiary multicannon in weapon view card, and the description now says 'damage type' = thermal. Default kinetic, now thermal.
The verbose engineer pre-rolling description said would turn a 'large proportion' into thermal dmg, so I thought it just added extra or proportionate thermal dmg in the increase from base dmg to new extra modified dmg.
But looking at the actual weapon view card, it seems to be black and white - incendiary rounds = thermal.
So my question is - does this mean an overcharged incendiary MC = thermal = bad on hull dmg?
Basically, it will still be good because obviously it is doing more flat dmg than a non-overcharged weapon - but is this just turning an overcharged MC into an overcharged laser?
I initially thought I'd just run all incendiary multicannons, but if it is now pure thermal dmg, that would leave me weak on inflicting hull dmg, so would need balance in terms of substituting some kinetic weapons. Or are OC Incendiary MCs so good, it doesn't matter?
Stopped at just making (1) for now to see what forum has to say about this. Have enough mats to fully equip my Anaconda with (5) G5 OC multicannons but holding off for now.
However, question I'm confused on - I'm looking at the OC Incendiary multicannon in weapon view card, and the description now says 'damage type' = thermal. Default kinetic, now thermal.
The verbose engineer pre-rolling description said would turn a 'large proportion' into thermal dmg, so I thought it just added extra or proportionate thermal dmg in the increase from base dmg to new extra modified dmg.
But looking at the actual weapon view card, it seems to be black and white - incendiary rounds = thermal.
So my question is - does this mean an overcharged incendiary MC = thermal = bad on hull dmg?
Basically, it will still be good because obviously it is doing more flat dmg than a non-overcharged weapon - but is this just turning an overcharged MC into an overcharged laser?
I initially thought I'd just run all incendiary multicannons, but if it is now pure thermal dmg, that would leave me weak on inflicting hull dmg, so would need balance in terms of substituting some kinetic weapons. Or are OC Incendiary MCs so good, it doesn't matter?
Stopped at just making (1) for now to see what forum has to say about this. Have enough mats to fully equip my Anaconda with (5) G5 OC multicannons but holding off for now.