Console Controller & Fixed Weapons?

Thanks o7

It's a good suggestion but I use this, a much cheaper alternative that I rate 10/10: https://www.amazon.com/gp/product/B01L8QHXJA/ref=ppx_yo_dt_b_asin_title_o08__o00_s00?ie=UTF8&psc=1

My understanding is that the other brands like razer add more button placements, but no actual extra buttons due to the PS4 limiting you to the binding options of a default DS4. Otherwise, I'd be all over that.

I play elite with the razer raiju controller for ps4 and i can confirm that you can only rebind existing buttons onto the extra triggers, the razer synapse software doesn't even recognize the controller, you can hower trough steam big picture add commands to the left and right click of the touchpad
You can also trough big picture assign radial menus and such to a button on wich in turn you can bind bunches of keys, but no macro if im not mistaken

The razer raiju is way over priced but the thumbstick and micro switches are nice

Edit @ OP playing fixed weapons with a controller is har but not impossible just grit your teeth and you will see improvements soon enough, I'm currently in the process of learning to fly a full fixed setup and seeing improvements everyday, if found that sweeping the target while timing shots is easier than staying on point

Also the xbox elite controller unlike the razer raiju currently is supported by rewasd a program that will let you rebind the extra flappy bits and even put macros onto the controlller iirc
 
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Thanks for the feedback! I will try again with fixed. I do wish that for fixed non-laser weapons a lead computing sight was provided. They were developed towards the end of WW2...
 
Thanks for the feedback! I will try again with fixed. I do wish that for fixed non-laser weapons a lead computing sight was provided. They were developed towards the end of WW2...

huh? there is a target reticle

you can even switch it between leading (gives a reticle that floats infront of the target) and trailing (gives a reticle you have to keep on target)
 
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I've seen this option and set to leading but I don't see it looking any different than when I use gimbals. I must be looking at something wrong.
 
I've seen this option and set to leading but I don't see it looking any different than when I use gimbals. I must be looking at something wrong.

the difference is, that gimbals auto-aim at that point, while fixed weapons only fire straight forward, with only a tiny bit of it

ahh, now i know what you are missing.
turn on the mouse widget in control options
 

Deleted member 110222

D
I use a 20€ wireless controller on the PC and have no problem aiming and shooting in PvE with fixed weapons.
It's just a matter of ability and experience.
LR rails too.
Combined with a 5€ headphones and voiceattack I have all I need to fully enjoy the game
 
Whoa...I had no idea that KB+M was a thing for sims. For FPS, absolutely...but a sim, that is a big surprise.

It's pure necessity. Owning a HOTAS as precondition for playing the game would be financial suicide these days. How many players would go ahead and spend so much money on a piece of hardware, which they most likely won't ever use for any other game? If a game wants to have a chance to be sold, it has to work with existing hardware, not require extra investments just to be able to play.

Of course, the if you enjoy the game for the sim aspect, it's a logical step to soon switch to a HOTAS, but that's a completely different story.
 
I play on X box with the gamepad as well. Its really my only option as I do not have room for a hotas setup. That said, after watching The Expanse i knew i needed railguns. Initially I was trash with the rails or anything fixed. But then I spend some time in CQC (a few hours, nothing crazy) and got pretty good with fixed weapons at no real cost as there are no rebuys there. I then fitted a cheap ship with PAs and did some CZs. Most recently I started doing some bug hunting, and Ive gotten good at hitting scouts with the gauss cannon (same thing as rails).

There is a learning curve, but the only real solution is to stick with it and try not to get frustrated. I would not advise switching over your main ship if you have a setup that works, but make a cheap one that you can practice with. Throw a rail on an adder and go to town lol
 
http://www.thrustmaster.com/products/tflight-hotas-one

Would be interested to hear from any console commanders who have tried it - I use the pc one (that also works on ps3) - but that one is basically the same thing (as is the newer ps4 version). If it's as good on console as on pc then It should make a big difference.

One frequent PS4 CMDR on here has one and says it helps significantly, but I don't like putting words in people's mouth. Hopefully he'll see the thread and weigh in.

I have an unopened one I bought myself for XMas, if I try it I'll report back (I'm on PS4)
 
(PS4) It took me forever to gg with fixed. Recommended practice: Asp Scout, rails.
Im still rubbish using fixed for PvP, but NPCs I'm OK with.
 
http://www.thrustmaster.com/products/tflight-hotas-one

Would be interested to hear from any console commanders who have tried it - I use the pc one (that also works on ps3) - but that one is basically the same thing (as is the newer ps4 version). If it's as good on console as on pc then It should make a big difference.

I've been using the Hotas4 for the better part of a year.
Aside from the well known QA/C issues (dead zone drift , squeaking etc) which I sort of expect for what I paid for it (~$45 US), it's been a big improvement over a pad for me.

One of the things I really noticed with a gamepad was ships will go into reverski if you pitch too much in certain situations.
That doesn't happen with the Hotas for me.
I'm not even sure what causes it tbh, but my positional control is much better with the Hotas.
I can also use all the buttons while having full directional control.
That's pretty much impossible to set up with a normal pad.
The Scuffs etc are easier of course.
 
I've used a Joystick, Xbox controller, Pedals, and throttle. Along with various combinations of those.

Overall I thought the Xbox controller was comfortable and fun. Yaw into roll isn't ideal, but with practice it's not hard to control if you yaw or roll. Controller flying turned my space trucking days into a breeze and was sufficient for combat. I felt the xbox controller was lacking a couple axis of control so I tried adding pedals to control yaw and vertical thrust. That made for great flying! It really had potential for aiming and flying, but adjusting ship speed wasn't the quickest. This was made up for slightly by the fact the right thumbstick was able to control forward/reverse thrust so I could throw that backwards or forwards to temporarily and quickly adjust speed.

Nothing beats a throttle for speed control, if your able to swing a hotas I recommend it.
 

Deleted member 110222

D
OP, get a HOTAS. Technically mouse is superior but by the maker is a HOTAS more fun.
 
I'm on XB1 and using the Elite controller. Are fixed weapons much harder to learn to use with a gamepad than a flight stick on PC? To the point its not worth trying?

I'm surprized you're finding an Xbox controller substantially different than a joystick for flight control. I usually use a joystick or HOTAS for flight sims but in some cases actually find an Xbox controller easier for certain control setups, for example, I found flight in NMS easier on an Xbox controller than a joystick. I suppose it depends on how much time you've spent using joysticks vs. gamepads, I have a significant amount of time on both so can transition between them fairly easily.

I'll admit I haven't spent a great deal of time on this. I get frustrated and quickly go back to gimbals. But I also realize that the physically larger range of motion you get out of a flightstick vs a thumbstick helps with precision. For you flightstick users I guess it would be comparable to flying your ship with an analog hat switch instead of the joystick.

I've found that despite the smaller range of motion with a gamepad thumb stick there is still a good degree of precision for most flight maneuvers. Most hat swtiches on the other hand tend to provide only full deflection input in each direction, i.e., pushing down on a hat switch up gives you full upward pitch with nothing in between.

What are your thoughts? Try harder or accept that this is one of the limitations of a gamepad?

If you can use fixed weapons well with a joystick I suspect you will eventually get good enough with a gamepad controller to reach a similar level of precision even if it's not quite as good. A gamepad controller might not reach the precision of a good HOTAS setup but it will probably be more than adequate for the game to be playable at least for most PVE activities. I actually went from a joystick to a HOTAS and then to keyboard only when I didn't have access to my home controller setup for several months. I eventually got good enough at using the numpad for flight control that I now usually fly with the keyboard only and can fly reasonably well. I do occasionally use fixed weapons (i.e., guardian plasma charger) although a joystick or HOTAS is definitely still better for fixed weapon use. If I were interested in PVP then I probably would transition to a keyboard and mouse setup at this point as these tend to be optimal for long-range fixed "sniper" weapons such as railguns but I find that the keyboard only is quite convenient as it allows me to switch between different tasks on my computer without going back and forth from a keyboard to my HOTAS setup.
 
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