Console players abandoned.

after making fleet carriers available only to players willing to devote the majority of their time to it thereby making it impossible for casual players to have access to the new content.

Oh, come on.
That's like saying that in a MMO level 50 means it impossible for casual players to have access to new content.

Just play the game and you make the necessary credits to get a carrier.
Pretty much like if you play a MMO long enough you'll eventually get to reach the max level.
 
Oh, come on.
That's like saying that in a MMO level 50 means it impossible for casual players to have access to new content.

Just play the game and you make the necessary credits to get a carrier.
Pretty much like if you play a MMO long enough you'll eventually get to reach the max level.
That would be true if getting the credits meant you got to keep it instead they've made it to where you have to grind to keep it. casual players do not always have the time to be able to devote to the grind necessary to maintain that and it is also directly contrary to what they initially advertised for the release of the fleet carriers.
 
Oh, come on.
That's like saying that in a MMO level 50 means it impossible for casual players to have access to new content.

Just play the game and you make the necessary credits to get a carrier.
Pretty much like if you play a MMO long enough you'll eventually get to reach the max level.
And besides if you had read my post you would know that I stated that they have officially abandoned consoles. as stated yesterday in press releases from frontier developments they have canceled all development on console projects going forward to include DLC or the Odyssey update for elite dangerous meaning that consoles will not have access to this content.
 
Which means you dont really need a carrier if you cannot make at least 30 millions credits per week (this amount can usually be made in about 20 minutes in game)
Not everybody has the capability or skill to make that amount in 20 minutes some people actually have to grind for that because some people don't have the time necessary to be able to devote to finding and extracting the materials to make that kind of money. And again you're devolving this from what the original point of the post was.
 
Not everybody has the capability or skill to make that amount in 20 minutes some people actually have to grind for that because some people don't have the time necessary to be able to devote to finding and extracting the materials to make that kind of money. And again you're devolving this from what the original point of the post was.

If you're that bad at the game how would you ever accumulate the initial carrier purchase price?

Get allied with a faction in the right system/ state and a simple short hop commodity delivery can pay 10 million. That's a few minutes reading a book while waiting on super cruise assist/ auto dock to do their thing. Not exactly dark souls...

Frontier developments has officially announced that they do not care about their console players

No they didn't, they stopped ongoing content updates for the console versions of the game. That's not the same thing.
 
If you're that bad at the game how would you ever accumulate the initial carrier purchase price?

Get allied with a faction in the right system/ state and a simple short hop commodity delivery can pay 10 million. That's a few minutes reading a book while waiting on super cruise assist/ auto dock to do their thing. Not exactly dark souls...



No they didn't, they stopped ongoing content updates for the console versions of the game. That's not the same thing.
They have stopped all current projects and announced that they will not develop any more content for the console side of the game the only updates that the console side will receive are critical updates to keep what is currently there functioning. And it's not about being bad at the game it's about having the time to grind in this game. I've had an easier time in dark souls and Elden ring grinding for levels then I have in this game trying to accumulate money.
 
Get allied with a faction in the right system/ state and a simple short hop commodity delivery can pay 10 million.
In order to get these particular types of runs you have to grind out the faction reputation for those areas in order to get them to pay out that much so it's not as easy as you're saying it is. you still have to grind
 
In order to get these particular types of runs you have to grind out the faction reputation for those areas in order to get them to pay out that much so it's not as easy as you're saying it is. you still have to grind

If you consider doing a few missions and picking rep for a reward grind then I'm confused how you've ever enjoyed playing Elite.
 
If you consider doing a few missions and picking rep for a reward grind then I'm confused how you've ever enjoyed playing Elite.
Grinding to get something is not the same as having to grind to KEEP something and when they initially announced the fleet carriers they had stated that it was going to be the same as any other spaceship you could purchase that once you purchased it it would be yours but then they later backtracked and said that you would have to pay upkeep in order to keep your fleet carrier. this is where the issue lies. And as I stated in a previous comment some people have extremely limited amount of time per week that they can play games and while the game is enjoyable having to grind to keep something limits your options for what you can do during that limited time.
 
Grinding to get something is not the same as having to grind to KEEP something and when they initially announced the fleet carriers they had stated that it was going to be the same as any other spaceship you could purchase that once you purchased it it would be yours but then they later backtracked and said that you would have to pay upkeep in order to keep your fleet carrier. this is where the issue lies. And as I stated in a previous comment some people have extremely limited amount of time per week that they can play games and while the game is enjoyable having to grind to keep something limits your options for what you can do during that limited time.

Yes, I know some people have very limited time. I'm one of them.

Carrier upkeep is no great burden for anyone able to amass the initial purchase price though. It's also needed given carriers are persistent in game unlike other ships. Arguably upkeep costs should be higher given how easy credits are to come by now.

As for grind, all things in life can be considered grind if you don't enjoy them. Just do what makes you happy and accept you can only buy what you can afford based on the choices you've made. So endeth todays condescending life lesson.
 
Yes, I know some people have very limited time. I'm one of them.

Carrier upkeep is no great burden for anyone able to amass the initial purchase price though. It's also needed given carriers are persistent in game unlike other ships. Arguably upkeep costs should be higher given how easy credits are to come by now.

As for grind, all things in life can be considered grind if you don't enjoy them. Just do what makes you happy and accept you can only buy what you can afford based on the choices you've made. So endeth todays condescending life lesson.
They weren't initially supposed to be consistent in game online and offline they were only supposed to be consistent while you were online. them making them consistent online and offline is what made them do this they didn't have to and they did anyways and just because someone can accumulate the money for it doesn't mean they accumulated it in a short time and if anyone's being condescending here it's you.
 
Source? Also, plans aren't promises and are subject to change, that's development. At one point they were going to be split into 2 ships and be squadron assets. That has no relevance any more though.
The point is they made the announcement then backtracked I already said this and the fact of the matter is that they could have made it one way they deliberately chose to do it a different way and thus made it hard or sometimes nearly impossible for casual players that don't play consistently to be able to participate in fleet carriers. And now they're ending current plans to bring Odyssey to console as well as any future plans for DLC for consoles and restricting any updates for console versions of the game to critical updates to keep the current functions working.
 
The point is they made the announcement then backtracked I already said this and the fact of the matter is that they could have made it one way they deliberately chose to do it a different way and thus made it hard or sometimes nearly impossible for casual players that don't play consistently to be able to participate in fleet carriers. And now they're ending current plans to bring Odyssey to console as well as any future plans for DLC for consoles and restricting any updates for console versions of the game to critical updates to keep the current functions working.

Still no source I see.

Yes, they chose to change the design of a free update. How very dare they.

I take it you think everything anyone says should be followed through with irrespective of consequences or changing circumstances then?

Ending console support is disappointing, no doubt about it. I can see how it's become necessary though given the issues they've had. There comes a point where you have to be realistic about what you can and cannot do.

Hopefully now that there is going to be a single developed codebase on PC Elite will get back on track and be expanded for many years.

I also hope they do manage to implement a system for commander transfers for those willing and able to switch to PC.
 
Still no source I see.

Yes, they chose to change the design of a free update. How very dare they.

I take it you think everything anyone says should be followed through with irrespective of consequences or changing circumstances then?

Ending console support is disappointing, no doubt about it. I can see how it's become necessary though given the issues they've had. There comes a point where you have to be realistic about what you can and cannot do.

Hopefully now that there is going to be a single developed codebase on PC Elite will get back on track and be expanded for many years.

I also hope they do manage to implement a system for commander transfers for those willing and able to switch to PC.
You're putting words in my mouth that I did not say. But as for a source the same information you got about the split ships and them being fleet support is the same area I got my information from. which as you stated is irrelevant now. I'm merely commenting on what happened and how it has come about. In the end when they made the decision to port elite dangerous to console they should have known about the strains of supporting multiple code bases. they struggled for years and now they've gone back to being solely PC based however given the struggles that they've had they should never have stepped into the console community to begin with they should have stayed PC and not tried to commit to something that they could not keep. This places the blame for all that has transpired solely on frontier developments.
 
You're putting words in my mouth that I did not say.

No. See that question mark? I asked a question. I asked because it sounded like that's what you were saying but that attitude honestly makes no sense to me so I was curious if I was wrong and you meant something else.

But as for a source the same information you got about the split ships and them being fleet support is the same area I got my information from.

I don't recall that information ever being included. My memory isn't infallible though so I could be wrong.

which as you stated is irrelevant now.

Glad we agree. Not a lot of point in discussing irrelevant stuff is there?

I'm merely commenting on what happened and how it has come about.

Cool. Why though? are you a historian?

In the end when they made the decision to port elite dangerous to console they should have known about the strains of supporting multiple code bases.

There's strain, and then there's strain. They may have naively thought they would be able to optimise all future updates to work on that generations hardware. Or maybe they didn't think that far ahead at all and were just enthusiastically trying to bring their game to as many people as possible.

I suspect covid as well as some other unforeseen setbacks have had an effect on what they have been/ are able to do and now they're trying to make the best of a bad situation. I'm certainly not going crucify them and make accusations they way some people are.

they struggled for years and now they've gone back to being solely PC based however given the struggles that they've had they should never have stepped into the console community to begin with they should have stayed PC and not tried to commit to something that they could not keep.

Never try in case you fail is it? Can't say I think that's a good attitude if so.

This places the blame for all that has transpired solely on frontier developments.

There doesn't always have to be someone to blame. Some things just.. are.
 
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