Community Event / Creation Contest of Champions - Terrorsidic's Time Trials

Terrorsidic’s Time Trials - Contest of Champions
My name is Terrorsidic. I preside over a little harlequinade called the Contest of Champions.
People come from far and wide to unwillingly participate in it, and you, my friend, might just be part of the new cast!
banner4_big.jpg

Terror: "I love when you come to visit, ERF. You keep bringing me just the best stuff.
Whenever we get to talk to BRC about ERF, what do I always say? ERF is, and it starts with a B."
BRC: "Trash"
Terror: "No. Not trash. Were you waiting to just call ERF that? It doesn't start with a B."




Oh god Terror, what are you ripping off doing now. What is this then?
It’s my collection of racing tracks and an excuse to race (hoon) on them, by having standing time trial leaderboards.
A ‘Elite Racers Infinite Project’ with a ‘Buckyball Racing Club Race Host

I’ve collected and wanted to share a list of tracks for hooning (or building events) for some time
And rather than try to release them as events under Buckyball Racing Club or the Elite Racers all the while avoiding scheduling conflicts,
I thought I’d start a ‘museum’ thread to exhibit them.

The idea being that I can ‘exhibit’ race tracks at any time with STANDING TIME TRIAL LEADERBOARDS,
Not clash with other events and attempt to keep all the good racing locations (IMHO) together in one place.

Inspired by,
This 1st page will have tracks from current events that I hope to keep up to date.
Which feeds the 2nd page of 'collecting' a list of every race EVENT ever done within Elite Dangerous.
Pages 3,4,5 will be just the tracks.

You can't possibly know ever event that's ever been or will be in Elite Dangerous!
That's exactly right!
So PLEASE do share a post in this thread or on either Buckyball Racing Club Discord or Elite Racers Discord
With @Terrorsidic to make sure I see it! :D

Ok, so what kind of 'tracks' are you looking for?
Here's a nice trailer from long ago that gives a good idea :)

Easy enough, I'll keep an eye out.
Great!
Remember, it doesn't need to be limited to those. I love to see all kinds of events and race tracks, even urban parkour.
I NEED to collect them all!
grandmaster-collector.jpg

Fear not, for you are found. You are home... and there is no going back. No one leaves this place. But what is this place? The answer is Racing.
Surrounded by cosmic race tracks, Racers live on the edge of the known and unknown.
It is the collection point for all lost and unloved things. Like you! But here among Racers, you are significant. You are valuable.
Here, you are loved, and no one loves you more than the Elite Racers, the Buckyball Racing Club Terrorsidic.
He is the original. The first lost, and the first found. The creator of this thread and the father of the Contest of Champions.
Where once you were nothing, now you are something. You -are- the property of the Elite Racers, Buckyball Racing Club, The Grandmaster Terrorsidic.
Congratulations!
 
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Beautiful... beyond compare...!
=== BEST OF RACING === (IMHO and still WIP)
A taste of each type of racing!
  • Zero-G ship race - OKINURA STATION SPRINT
    System: Okinura
    Location: Fisher Terminal
    image.png
  • Engineers ship test track - ELITE FARSEER PUNISHER
    System: Deciat
    Location: Farseer Inc
    farseer-elite_v2.jpg
  • Ship stadium circuit - CORTES CIRCUIT ELITE
    System: Ross 1047
    Location: Cortes Base
    cortesmap.jpg
  • SRV rally challenge - POMECHE RIDGE CHALLENGE
    System: Pomeche
    Location: Pomeche Ridge (13.0000,-60.0000)
    HEiZcvZ.png


=== RACE SHIP BUILDS ===
If you've never engineered before, here is a quick guide
Viper is currently -THE- race ship, but race whatever you find enjoyable!



=== THE RACE ARCHIVE ===

We house the galaxy's largest collection of Ship, SLF and SRV tracks of all manner...
Screenshot_2021-01-17_192919.png



=== TOOLS / HELP ===

Finding a canyon (or location)
How do I find this place, there's no base/outpost/beacon/signal to get down to it

There are 2 ways I've found best.

1. External Tool - resident mad scientist CMDR Crank Larson created a tool called SRV Tracker.
  • Simply open the Locator function, click the dropdown to add a new location, enter in the planetary location coordinates (Lat / Long), give it a name and Add.
  • SRV Tracker will now point you toward the location
2. Infographic - If you're not a fan of using an external tool, use this picture to help find your way.
XR1wD1H.jpg
 
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=== TRACKS BY LOCATION ===

SYSTEM
(more info)
TOP TIMES
(shortcut)
LOCATIONRACE TYPES
12 TRIANGULILEADERBOARDA 1 - Taylor Keep.SRV hill climb,
SRV base jump,
SRV outpost circuit,
SRV outpost material run.
CAERUSLEADERBOARDA 3 - Zahn LegacySRV urban parkour,
SRV planetary base circuit.
DECIAT ⭐LEADERBOARD6 A - Farseer IncSHIP, SLF & SRV canyon courses.
SHIP engineering.
DELKARLEADERBOARD5 A - Deklar Canyon.SHIP, SLF & SRV canyon courses.
IRUSANLEADERBOARDDan Gurney Drive YardsSHIP & SLF installation circuit.
KUNTAELEADERBOARD1 A - Scully Power's ProgressSHIP, SLF & SRV planetary base circuit,
SRV endurance rally.
LFT 37LEADERBOARD6 A - Track of BoomSHIP, SLF & SRV canyon laps.
LP 476-207LEADERBOARDA 1 - Kopra PointSHIP, SLF & SRV planetary base circuit,
SRV urban parkour.
MORIOSONGLEADERBOARDA 2 A - Wait Colburn Landing
A 2 A - Stebler Landing
A 2 A - Fife Installation
SRV canyon run,
SRV urban parkour,
SRV hill climb.
NINSUN ⛽LEADERBOARD4 A - Barreiros Arsenal
4 A - Kube-McDowell Enterprise
4 A - Tucker Lab
SRV endurance rally,
SRV ironman endurance rally,
SRV outpost circuit.
ODUDUROLEADERBOARDA 1 - Oduduro Mountain
A 1 - Macomb Palace
SRV hill climb,
SRV down hill,
SRV outpost circuit.
OKINURA ⭐ ⛽LEADERBOARDS2 A - Beggar's Canyon,
4 - Okorafor Market,
4 - Bowen Enterprise,
6 - Fisher Terminal,
8 C - Okinura Canyon.
SHIP & SLF orbis station laps,
SHIP, SLF & SRV canyon laps,
SLF & SRV outpost circuit,
SRV ironman endurance rally.
QARATOLEADERBOARD10 E - Qarato Canyon.SHIP, SLF & SRV canyon laps.
RODENTIA 🌌LEADERBOARD4 - Surly's NestSRV planetary base circuit.
ROSS 671LEADERBOARDSB 3 - Napier Installation.
B 3 - Sommerfeld Enterprise
SRV endurance rally,
SHIP, SLF & SRV planetary base circuit,
SRV urban parkour,
SRV hill climb,
SHIP, SLF & SRV multi-vehicle triathlon.
ROSS 1047 ⭐LEADERBOARDSB 1 a - Cortes BaseSHIP, SLF & SRV planetary base circuit,
SRV urban parkour.
Legend:
⭐ - Highly regarded tracks location
⚙ - Engineer location
⛽ - Ironman Endurance Challenge
🌌 - Colonia Region


And these coming,
Gendalla - Innsmouth Rock
Wolf 397 - Trophy Camp
Wyrd - Black Hide
Khun - Long Sight Base
Eurybia - Demolition Unlimited
Irusan - Dan Gurney Drive Yards
Zelano - Medical Installation
Pleione 4 - Squirrel's Nest
HIP 18187 3 C - RPi Circuit
Pomeche 2 C - Pomeche Ridge Challenge
Hyades Sector DR-V C2-23 - Dav's Hope Engineering Material Speedrun
HD 63154 B 3 A - Guardian Module (FSD) Blueprint Speedrun
Alioth - Associated Scientific Scientific (Laps at the Lab)
Wasat - Elwood Camp
Kushen - Balmer Landing
AO Kang 3 A - Zalyotin Penal Colony Jailbreak
Turbo - Candyball SRV
Aparctias - Hutton Cup
TZ Arietis - The Crucible
Hyades Sector DR-V C2-23, A5, coordinates 44.818 / -31.389 - Dav's Hope Material TT
 
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ROSS 1047 - CORTES BASE COURSE INFORMATION

===============
TIME TRIAL (TT) LEADERBOARD
Ross 1047 spreadsheet

===============



cortesmap.jpg

Track #1 - CORTES BASE CIRCUIT (Ship) (by Elite Racers - CMDR Ebola Nyx)
System: Ross 1047,
Planet: B 1 a,
Coords: Cortes Base (44.4852, -170.1730).
Gravity: 0.15G
VIDEO GUIDE
START / FINISH
  • Start: Near the lights outside the base. Timer starts as you enter the tunnel on your 1st lap.
  • Complete 3 laps.
  • Finish: Timer ends as you exit the tunnel at the end of your 3rd lap.
RULES
  • Video or Screenshot proof is required.
  • Racers must fly/drive their vehicle from start to finish without blowing up.
  • Premium repair and fuel is allowed.
  • Repairs are not allowed DURING the race.
  • Refueling is not allowed DURING the race.
HISTORY



cortesmap.jpg

Track #2 - CORTES CIRCUIT ELITE (Ship/SRV) (by Elite Racers - CMDR Terrorsidic)
System: Ross 1047,
Planet: B 1 a,
Coords: Cortes Base (44.4852, -170.1730).
Gravity: 0.15G
SHIP VIDEO GUIDE
SRV VIDEO GUIDE
START / FINISH
  • Ship Start: Near the lights outside the base. Timer starts as you enter the tunnel on your 1st lap.
  • Ship Race: Complete 3 laps. Must fly through gantries along circuit.
  • Ship Finish: Timer ends as you exit the tunnel at the end of your 3rd lap.
  • -
  • SRV Start: Near the tunnel entrance. Timer starts as you enter the tunnel.
  • SRV Race: Complete 1 lap. Must fly/drive through gantries along circuit.
  • SRV Finish: Timer ends as you exit the tunnel where you started.
RULES
  • NOTE 1: before the entrance ramp, those 2 domes at the corner can be cut.
  • NOTE 2: riding the city wall during the outside city portion of the circuit is not valid.
  • Must go through the gantries as shown in the video.
  • Video or Screenshot proof is required.
  • Racers must fly/drive their vehicle from start to finish without blowing up.
  • Premium repair and fuel is allowed.
  • Repairs are not allowed DURING the race.
  • Refueling is not allowed DURING the race.



cortesmap.jpg

Track #3 - CORTES ELITE DOWN UNDER (Ship/SRV) (by Elite Racers - CMDR Terrorsidic)
System: Ross 1047,
Planet: B 1 a,
Coords: Cortes Base (44.4852, -170.1730).
Gravity: 0.15G
SHIP VIDEO GUIDE
SRV VIDEO GUIDE
START / FINISH
  • Start at the entrance where the ramp actually touches the ground,
    - (should be pointing at a bearing near 0 degrees).
  • Timer starts as you enter tunnel.
  • Fly through gantries and under bridge and out the other tunnel as shown.
  • Hard left as you exit tunnel.
  • Look for a gap under Cortes Base
    • I aim between the first 2 'spurs'
  • Head UNDER Cortes Base.
  • Come out the other side near the start tunnel.
    • I aim for a bearing of 150 degrees
  • Make your way back to the start tunnel
  • End of Lap 1 once you exit the start tunnel.
    • SRV = 1 lap only!
    • Everything else = do 3 laps.
RULES
  • Must go through the gantries as shown in the video.
  • Video or Screenshot proof is required.
  • Racers must fly/drive their vehicle from start to finish without blowing up.
  • Premium repair and fuel is allowed.
  • Repairs are not allowed DURING the race.
  • Refueling is not allowed DURING the race.



uktShTQ.png

Track #4 - CORTES DRAG STRIP (SRV) (by Buckyball Racing Club - CMDR Alec Turner)
System: Ross 1047,
Planet: B 1 a,
Coords: Cortes Base (44.4852, -170.1730).
Gravity: 0.15G
VIDEO GUIDE
START / FINISH
  • Start: From 1 of the outer arms, facing 52 degrees. Target 'Cortes Base'. Then race out till you're 10km away.
  • Finish: After reaching 10km away from the base, race back and touch the outer wall of the base. (Outer arms of base do not count).
RULES
  • Video or Screenshot proof is required.
  • Racers must fly/drive their vehicle from start to finish without blowing up.
  • Premium repair and fuel is allowed.
  • Repairs are not allowed DURING the race.
  • Refueling is not allowed DURING the race.
HISTORY



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Track #5 - CORTES URBAN JUMP (SRV) (by Buckyball Racing Club - CMDR Alec Turner)
System: Ross 1047,
Planet: B 1 a,
Coords: Cortes Base (44.4852, -170.1730).
Gravity: 0.15G
VIDEO GUIDE
START / FINISH
  • Start: From within the 'NO LOADING' yellow area, ?North Side? platform outside the base (where the ramp almost touches the dome).
  • Finish: STOP within the 'NO LOADING' yellow area on the platform, on the other side of Cortes.
RULES
  • By any route, no restrictions!
  • Video or Screenshot proof is required.
  • Racers must fly/drive their vehicle from start to finish without blowing up.
  • Premium repair and fuel is allowed.
  • Repairs are not allowed DURING the race.
  • Refueling is not allowed DURING the race.
HISTORY

 
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QARATO - QARATO CANYON COURSE INFORMATION

===============
TIME TRIAL (TT) LEADERBOARD
Qarato spreadsheet

===============



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Track - QARATO CANYON (Ship/SRV) (by Paladin Consortium - CMDR Henfether)
System: Qarato,
Planet: 10 E,
Coords: (23.3878, 79.9423),
Gravity: 0.04G.
VIDEO GUIDE
START / FINISH
  • Start: From the bottom of the map (red dot).
  • Finish: Cross the finish line after 3 laps.
RULES
  • Video or Screenshot proof is required.
  • Racers must fly their Ship from start to finish without blowing up.
  • Must keep below canyon wall height.
  • Try to keep around mid height or lower,
    ** If you ride the top of the canyon wall the whole time, no good.
HISTORY
 
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CAERUS - ZAHN LEGACY COURSE INFORMATION

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TIME TRIAL (TT) LEADERBOARD
Caerus spreadsheet

===============



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Track #1 - TOWER PARKOUR (SRV) (by Elite Racers - CMDR BlackMaze)
System: Caerus,
Planet: A 3,
Coords: Zahn Legacy
Gravity: 0.54G
VIDEO GUIDE
START / FINISH
  • Start: On the bridge with your back close to the dome.
  • Finish: After touching down in the required areas, finish in the 'pit'.
RULES
  • Racers must touch all marked areas.
  • Video or Screenshot proof is required.
  • Racers must drive their SRV from start to finish without blowing up.
  • Repairs are allowed DURING the race.
  • Refueling is allowed DURING the race.
HISTORY


QRzB4ve.jpg

Track #2 - PARKOUR STADIUM (SRV) (by Elite Racers - CMDR BlackMaze)
System: Caerus,
Planet: A 3,
Coords: Zahn Legacy
Gravity: 0.54G
VIDEO GUIDE
START / FINISH
  • Start: From the gate at the top.
  • Finish: Cross under the last gantry.
RULES
  • Racers must keep within the gantry gates.
  • Video or Screenshot proof is required.
  • Racers must drive their SRV from start to finish without blowing up.
  • Repairs are allowed DURING the race.
  • Refueling is allowed DURING the race.
  • Zoomed image of the course
    TK8xCIr.png
HISTORY


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Track #3 - ZAHN LEGACY SPEEDWAY (SRV) (by Elite Racers - CMDR BlackMaze)
System: Caerus,
Planet: A 3,
Coords: Zahn Legacy
Gravity: 0.54G
VIDEO GUIDE
START / FINISH
  • Start: From the top of the ramp, between the lamps.
  • Finish: Cross the start/finish line after completing 5 laps.
RULES
  • Racers must keep within the street lights.
  • Racers must stay between the railings on road/ramp sections.
  • Video or Screenshot proof is required.
  • Racers must drive their SRV from start to finish without blowing up.
  • Repairs are allowed DURING the race.
  • Refueling is allowed DURING the race.
HISTORY
 
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12 TRIANGULI - TAYLOR KEEP COURSE INFORMATION

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TIME TRIAL (TT) LEADERBOARD
12 Trianguli spreadsheet

===============



aDvOSAA.png

Track #1 - HILL CLIMB (SRV) (by Elite Racers - CMDR BlackMaze)
System: 12 Trianguli,
Planet: A 1,
Coords: Taylor Keep (-51.5711, 130.6677).
Gravity: 0.92G
VIDEO GUIDE
START / FINISH
  • Start: From the gate/ramp next to the data point (left side of base as you come from the main gateway entry).
  • Finish: Come to a STOP once you see the sun.
RULES
  • You're aiming for the lowest part of the mountain ahead.
  • Video or Screenshot proof is required.
  • Racers must drive their SRV from start to finish without blowing up.
  • Premium repair and fuel is allowed.
  • Repairs are not allowed DURING the race.
  • Refueling is not allowed DURING the race.
HISTORY


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Track #2 - BASE JUMP (SRV) (by Elite Racers - CMDR BlackMaze)
System: 12 Trianguli,
Planet: A 1,
Coords: Taylor Keep (-51.5711, 130.6677).
Gravity: 0.92G
VIDEO GUIDE
START / FINISH
  • Start: From anywhere on -TOP- of the mountain.
  • Finish: Touch the landing pad in Taylor Keep.
RULES
  • Timer starts when you start moving.
    ** You can go further back for more speed to bullseye the landing pad, if you think it'll help.
  • You don't need to survive, just touch the top part of the landing pad.
  • Video or Screenshot proof is required
  • Racers must drive their SRV from start to finish without blowing up inbetween.
  • Premium repair and fuel is allowed.
  • Repairs are not allowed DURING the race.
  • Refueling is not allowed DURING the race.
HISTORY


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Track #3 - RALLY CROSS 15 (SRV) (by Elite Racers - CMDR BlackMaze)
System: 12 Trianguli,
Planet: A 1,
Coords: Taylor Keep (-51.5711, 130.6677).
Gravity: 0.92G
VIDEO GUIDE
START / FINISH
  • Start: From the main base gate.
  • Finish: Finish crossing the main base gate after 15 laps.
RULES
  • NOTE CHANGE TO TRACK (is different from video).
  • Change to track was made due to not being able to fit so many racers through small gates in a live event.
  • Video or Screenshot proof is required
  • Racers must drive their SRV from start to finish without blowing up.
  • Premium repair and fuel is allowed.
  • Repairs are not allowed DURING the race.
  • Refueling is not allowed DURING the race.
  • If 15 Laps sounds too much, there's also a category for 3 laps. - RALLY CROSS 3
    ** (Or you can do both... I mean, you'll probably end up doing both trying to get a good single lap)
HISTORY


S9geHou.png

Track #4 - RALLY CROSS ELITE (SRV) (by Elite Racers - CMDR BlackMaze)
System: 12 Trianguli,
Planet: A 1,
Coords: Taylor Keep (-51.5711, 130.6677).
Gravity: 0.92G
VIDEO GUIDE
START / FINISH
  • Start: From the main base gate.
  • Finish: Finish crossing the main base gate after 1 lap.
RULES
  • It's the Rally Cross version from the video. The narrow gates make it more fitting for a Time Trial, so here it is!
  • Video or Screenshot proof is required
  • Racers must drive their SRV from start to finish without blowing up.
  • Premium repair and fuel is allowed.
  • Repairs are not allowed DURING the race.
  • Refueling is not allowed DURING the race.
HISTORY


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Track #5 - ENGINEERING MATERIAL RUN (SRV) (by Elite Racers - CMDR Terrorsidic)
System: 12 Trianguli,
Planet: A 1,
Coords: Taylor Keep (-51.5711, 130.6677).
Gravity: 0.92G
VIDEO GUIDE
START / FINISH
  • Start: From the main base gate.
  • Finish: Finish crossing the main base gate after collecting all materials.
RULES
  • Collect in any order you like, just collect all 9.
  • If you fail to collect all 9 materials within the keep, you'll get a penalty.
    ** 1 missed: 5 seconds penalty
    ** 2 missed: 15 seconds penalty
  • Video or Screenshot proof is required
  • Racers must drive their SRV from start to finish without blowing up.
  • Premium repair and fuel is allowed.
  • Repairs are not allowed DURING the race.
  • Refueling is not allowed DURING the race.
 
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LFT 37 - TRACK OF BOOM COURSE INFORMATION

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TIME TRIAL (TT) LEADERBOARD
LFT 37 spreadsheet

===============



lJanXJC.png

Track - TRACK OF BOOM (Ship/SRV) (by Paladin Consortium - CMDR Blackwaters)
System: LFT 37,
Planet: 6 A,
Coords: (72.5452, 101.2414),
Gravity: 0.09G.
VIDEO GUIDE
START / FINISH
  • Start: Ship landed at the start area (flat area, hard to miss) , on start, spool up and go.
  • Finish: After 1 lap, land at the start/finish area to finish.
RULES
  • Ships/SRV must start landed.
  • SRV can start on edge of 'table top' start area and finish by going over top edge of 'table top' start area.
  • Video or Screenshot proof is required.
  • Racers must fly their Ship from start to finish without blowing up.
  • Must keep below canyon wall height.
  • Try to keep around mid height or lower,
    ** If you ride the top of the canyon wall the whole time, no good.
HISTORY
 
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ROSS 671 - NAPIER INSTALLATION COURSE INFORMATION

===============
TIME TRIAL (TT) LEADERBOARD
Ross 671 spreadsheet

===============



MZUGizy.jpg

Track #1 - NAPIER-SOMMERFELD RALLY (SRV) (by Elite Racers - CMDR Radlock)
System: Ross 671,
Planet: B 3,
Coords: Napier Installation,
Gravity: 0.19G.
VIDEO GUIDE
START / FINISH
  • Start: From the southern? tunnel exit, facing Sommerfeld.
  • Finish: Finish by coming to a STOP within the restricted zone at Sommerfeld.
RULES
  • Start at the tunnel exit, anywhere between the tunnel threshold and the line across the road just in front of it
    P4iWs1V.png
  • Basic only repairs and fuel before racing.
  • Repairs are not allowed DURING the race.
  • Refueling is not allowed DURING the race.
  • Video or Screenshot proof is required
  • Racers must drive their SRV from start to finish without blowing up.
HISTORY


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Track #2 - NAPIER STADIUM (Ship) (by Elite Racers - CMDR FatHaggard)
System: Ross 671,
Planet: B 3,
Coords: Napier Installation,
Gravity: 0.19G.
VIDEO GUIDE
START / FINISH
  • Start: Enter the northern tunnel.
  • Finish: Exiting the northern tunnel.
RULES
  • You can start with a run up to the tunnel, the timer only starts as your breach the tunnel into the installation.
  • Complete 3 laps around the 4 towers.
  • After passing the 4th tower for the 3rd time, go around towers 1 & 2 again then through the northern tunnel to finish.
  • Video or Screenshot proof is required
  • Racers must fly their ship from start to finish without blowing up.
HISTORY


fSfCICX.png

Track #3 - SOMMERFELD HILL CLIMB (SRV) (by Elite Racers - CMDR BlackMaze)
System: Ross 671,
Planet: B 3,
Coords: Sommerfeld Enterprise,
Gravity: 0.19G.
VIDEO GUIDE
START / FINISH
  • Start: From top of the canyon, facing Sommerfeld (and Napier) with 0 pips to Engines.
  • Checkpoint: Once you reach Sommerfeld, you can 4 pips to engines.
  • Finish: Once over the ridge, land to finish.
RULES
  • Zero pips to engines at the start.
    ** Once you reach sommerfeld, you can 4 pips to engines.
  • Wheels need to touch ground to finish once over ridge.
    ** You don't need to come to a complete stop.
  • Video or Screenshot proof is required.
  • Racers must drive their SRV from start to finish without blowing up.
  • Premium repair and fuel is allowed.
  • Repairs are not allowed DURING the race.
  • Refueling is not allowed DURING the race.
HISTORY


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Track #4 - NAPIER URBAN PARKOUR (SRV) (by Elite Racers - CMDR BlackMaze)
System: Ross 671,
Planet: B 3,
Coords: Napier Installation,
Gravity: 0.19G.
VIDEO GUIDE
START / FINISH
  • Start: From within the 'NO LOADING' yellow area, North Side platform outside the base (where the ramp almost touches the dome).
  • Finish: STOP within the 'NO LOADING' yellow area on the platform, on the other side of Napier.
RULES
  • By any route, no restrictions!
  • Video or Screenshot proof is required
  • Racers must drive their SRV from start to finish without blowing up.
  • Premium repair and fuel is allowed.
  • Repairs are not allowed DURING the race.
  • Refueling is not allowed DURING the race.
HISTORY


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Track #5 - NAPIER RALLY CROSS 3-Ring (SRV)(by Elite Racers - CMDR BlackMaze)
System: Ross 671,
Planet: B 3,
Coords: Napier Installation,
Gravity: 0.19G.
VIDEO GUIDE
START / FINISH
  • Start: From the south ramp (dome on inside and outside of ramp, near finish of Urban Parkour).
  • Finish: Complete 3 laps to Finish.
RULES
  • Stay within the fingers extending from the base.
    ** If you crash to a stop, you may go outside around 1 finger to build speed to get back onto the fingers.
  • NO WALL Riding the base.
    ** If you unavoidably bounce toward the wall, and quickly get off, that -should- be ok, but ultimately up to the judge.
  • Video or Screenshot proof is required
  • Racers must drive their SRV from start to finish without blowing up.
  • Premium repair and fuel is allowed.
  • Repairs are not allowed DURING the race.
  • Refueling is not allowed DURING the race.
HISTORY


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Track #6 - NAPIER TOWER CLIMB (SRV) (by Elite Racers - CMDR Osashes)
System: Ross 671,
Planet: B 3,
Coords: Napier Installation,
Gravity: 0.19G.
VIDEO GUIDE
START / FINISH
  • Start: WIthin yellow area or ramp, next to small building between the north tunnel inner dome and the main tower structures.
  • Finish: Wheels clearly touch the roof (still climbing up the side doesn't count).
RULES
  • Video or Screenshot proof is required
  • Racers must drive their SRV from start to finish without blowing up.
  • Using a ship to lift the SRV will be marked as cheating.
    ** I will still add those entries to the leaderboard but at the bottom.


WAgv7I8.jpg

Track #7 - NAPIER TRIATHLON (Ship/SRV) (by Buckyball Racing Club - CMDR Alec Turner)
System: Ross 671,
Planet: B 3,
Coords: Napier Installation,
Gravity: 0.19G.
VIDEO GUIDE
START / FINISH
  • Start: Landed in ship 5km North of Napier.
  • Checkpoint 1: Deploy SRV and drive through north tunnel, then right into 1st loading bay, Board Ship.
  • Checkpoint 2: Fly Ship 7.5km in any direction to deploy fighter (SLF).
  • Checkpoint 3: Find either outer tunnel, fly SLF through 1, then the other, return fighter to mothership.
  • Checkpoint 4: Find either outer tunnel, fly ship through 1, then the other,
  • Finish: Dock ship at any landing pad to finish.
RULES
  • Ship -must- be Keelback. (where to find in spoiler)
    Neighbour system: V374 Pegasi, MacKellar Hub - should stock Keelbacks AND 5D Fighter Hanger AND 2G Vehicle Hanger
  • Video or Screenshot proof is required
  • Racers must fly/fly/drive their SLF/SHIP/SRV from start to finish without blowing up.
HISTORY
 
Last edited:
OKINURA - [MULTIPLE LOCATIONS] COURSE INFORMATION
⭐ ⛽
===============
TIME TRIAL (TT) LEADERBOARD
Okinura spreadsheet

===============



image.png

Track #1 - OKINURA STATION SPRINT (Ship) (by Elite Racers - CMDR Coconut Head)
System: Okinura,
Planet: 6,
Coords: Fisher Terminal,
Gravity: 0.00G.
VIDEO GUIDE
START / FINISH
  • Start: Docked on landing pad inside station.
  • Finish: Docked on landing pad inside station at the end of 2 laps.
RULES
  • SLFs will Start/Finish 'docked' in mothership at least 10km out from Fisher Terminal.
    ** From/to mothership, do a mailslot 180 ^
  • Video or Screenshot proof is required
    ** Remember to show your modules if Elite Eagle class
  • Racers must fly their ship from start to finish without blowing up.
HISTORY


biI50H4.png

Track #2 - OKORAFOR MARKET (Ship/SRV) (by Elite Racers - CMDR FatHaggard)
System: Okinura,
Planet: 4,
Coords: Okorafor Market,
Gravity: 0.89G.
VIDEO GUIDE
START / FINISH
  • Start: from the landing pad storage area, behind the white line.
  • Finish: Cross gate #2 (red) after completing 3 laps.
RULES
  • Enter and Exit ramps from the bottom. Do not shortcut through the sides of the ramps.
  • Video or Screenshot proof is required
  • Racers must drive their SRV from start to finish without blowing up.
  • Premium repair and fuel is NOT allowed.
  • Repairs are not allowed DURING the race.
  • Refueling is not allowed DURING the race.
HISTORY


PRDpfVZ.png

Track #3 - OKINURA CANYON (Ship/SRV) (by Elite Racers - CMDR FatHaggard)
System: Okinura,
Planet: 8 C,
Coords: (-57, 110),
Gravity: 0.10G.
VIDEO GUIDE
START / FINISH
  • Start: ?
  • Finish: ?
RULES
  • Video or Screenshot proof is required
  • Racers must fly their ship from start to finish without blowing up.


4sDZnDr.png

Track #4 - OKINURA KREEZE (Ship/SRV) (by Elite Racers - CMDR Serantos)
System: Okinura,
Planet: 8 C,
Coords: (-57.7766, 113.4785), (100km outside Korniyenko Terminal) (needs checking since update)
Gravity: 0.10G.
VIDEO GUIDE
START / FINISH
  • Start: ?
  • Finish: ?
RULES
  • Video or Screenshot proof is required
  • Racers must fly their ship from start to finish without blowing up.


LNiT3mH.jpg

Track #5 - BEGGAR'S CANYON (Ship/SRV) (by Buckyball Racing Club - CMDR Stern Winter)
System: Okinura,
Planet: 2 A,
Coords: (-39.7 / 24.5) (needs checking since update)
Gravity: ?.??G.
VIDEO GUIDE
START / FINISH
  • Start: From the narrow S bend of the canyon.
  • Finish: Cross the start/finish line after completing 4 laps.
RULES
  • Video or Screenshot proof is required
  • Racers must fly their ship from start to finish without blowing up.
HISTORY


zEbBenN.jpg

Track #6 - OKINURA TRENCH RUN (Ship/SRV) (by Elite Racers - CMDR Serantos)
System: Okinura,
Planet: 9 D,
Coords: (?, ?),
Gravity: ?.??G.
VIDEO GUIDE
START / FINISH
  • Start: ?
  • Finish: ?
RULES


bowen.jpg

Track #7 - BOWEN ENDURANCE (SRV) {optional IRONMAN} (by Elite Racers - CMDR Terrorsidic)
System: Okinura,
Planet: 4,
Coords: Okorafor Market,
Gravity: 0.89G.
VIDEO GUIDE
Source: https://youtu.be/? - by ? (Submit your video to go here!)
START / FINISH
  • Start: From a ramp at Okorafor, behind a gantry, facing Bowen Gateway.
  • Finish: Pass any structure at Bowen Gateway within 1000m.
RULES
  • Use Premium Fuel and Hull BEFORE you start.
    ** CLAIM THE IRONMAN TITLE by not repairing or refueling.
  • Repairs are only allowed by recalling and boarding your ship (boarding repairs SRV)
  • Refueling is only allowed while parked under your recalled ship (synthesis refuels SRV)
    **Only basic synthesis is permitted (no upgraded fuel or hull) - 'tis a gentleman's game!
  • Premium repair and fuel is NOT allowed once you've started the endurance.
  • Video or Screenshot proof is required
  • Racers must drive their SRV from start to finish without blowing up.
 
Last edited:
KUNTAE - SCULLY POWER'S PROGRESS COURSE INFORMATION

===============
TIME TRIAL (TT) LEADERBOARD
Kuntae spreadsheet

===============



MX4fQnN.jpg

Track #1 - Scully Power's 500 (SRV) (by Galactic Archive - CMDR MAD7)
System: Kuntae,
Planet: 1 A,
Coords: Scully Power's Progress,
Gravity: 0.10G
VIDEO GUIDE
START / FINISH
  • Start: From the 'Hanger Bays' gantry, with the dome behind you.
  • Finish: Cross the finish line at the bottom of the ramp.
RULES
  • Racers must keep within the gantry gates on the inner circuit.
  • Racers may go over the fingers on the outside of the base.
  • Racers must go around the domes on the outside of the base (the small rectangular buildings outside the base can be jumped).
  • Video or Screenshot proof is required.
  • Racers must drive their SRV from start to finish without blowing up.
  • Premium repair and fuel is NOT allowed.
  • Repairs are not allowed DURING the race.
  • Refueling is not allowed DURING the race.
HISTORY


9Gy3nnr.jpg

Track #2 - DZGA Sprint-Marathon Rally (SRV) (by Galactic Archive - CMDR Blitznach112)
System: Kuntae,
Planet: 1 A,
Coords: Scully Power's Progress,
Gravity: 0.10G
VIDEO GUIDE
START / FINISH
  • Start: From Scully Power's Progress, at the dark platform area next to the small circular building facing the ramp.
  • Checkpoint: As you exit the base, you want to turn to 21degrees compass heading to make your way toward the mountain finish line.
  • Finish: Reach the top of the mountain (or flyve over it).
RULES
  • Video or Screenshot proof is required.
  • Racers must drive their SRV from start to finish without blowing up.
  • Premium repair and fuel is NOT allowed.
  • Repairs are not allowed DURING the race.
  • Refueling is not allowed DURING the race.
HISTORY


uTMJLgd.jpg

Track #3 - Mulder's Madness (Ship/SRV) (by Elite Racers - CMDR Terrorsidic)
System: Kuntae,
Planet: 1 A,
Coords: Scully Power's Progress,
Gravity: 0.10G
VIDEO GUIDE
START / FINISH
  • Start: From the 'Hanger Bays' gantry, with the dome behind you.
  • Finish: Cross the finish line at the tunnel exit, after completing 3 laps.
RULES
  • SRV's can compete also and are only required to do 1 lap.
  • Racers must keep within the gantry gates on the inner circuit.
  • Racers must not cut the base main wall on the outer circuit.
  • Video or Screenshot proof is required.
  • Racers must fly their ship from start to finish without blowing up.
 
Last edited:
NINSUN - BARREIROS ARSENAL COURSE INFORMATION
⛽
===============
TIME TRIAL (TT) TT LEADERBOARD
Ninsun spreadsheet

===============



Ghb9qxk.png

Track #1 - KUBE-BARREIROS RALLY (SRV) (by Elite Racers - CMDR BlackMaze)
System: Ninsun,
Planet: 4 A,
Coords: Barreiros Arsenal,
Gravity: 0.16G
VIDEO GUIDE
START / FINISH
  • Start: From on top of one of the angled storage's, facing Barreiros.
  • Finish: Finish by coming to a STOP within Barreiros.
RULES
  • Basic only repairs and fuel before racing.
  • Repairs are only allowed by recalling and boarding your ship (boarding repairs SRV)
  • Refueling is only allowed while parked under your recalled ship (basic synthesis refuels SRV)
  • Ship recall issues are considered pit stop mistakes
  • Video or Screenshot proof is required
  • Racers must drive their SRV from start to finish without blowing up.
  • Finish line example
    unknown.png
HISTORY


Ghb9qxk.png

Track #2 - BARREIROS-KUBE SPRINT RALLY (SRV) (by Elite Racers - CMDR BlackMaze)
System: Ninsun,
Planet: 4 A,
Coords: Barreiros Arsenal,
Gravity: 0.16G
VIDEO GUIDE
START / FINISH
  • Start: From Barreiros ramp, behind the gantry, facing Kube.
  • Finish: Finish by passing Kube, 1000m either side.
RULES
  • Basic only repairs and fuel before racing.
  • Repairs are only allowed by recalling and boarding your ship (boarding repairs SRV)
  • Refueling is only allowed while parked under your recalled ship (basic synthesis refuels SRV)
  • Ship recall issues are considered pit stop mistakes
  • Video or Screenshot proof is required
  • Racers must drive their SRV from start to finish without blowing up.
  • Start line example
    unknown.png
  • Finish line example
    unknown.png
HISTORY


Barreiros_Leapfrog.png

Track #3 - BARREIROS LEAP FROG (Ship/SRV) (by Elite Racers - CMDR BlackMaze)
System: Ninsun,
Planet: 4 A,
Coords: Barreiros Arsenal,
Gravity: 0.16G
VIDEO GUIDE
START / FINISH
  • Start: Under the pipe at the back of Barreiros.
  • Finish: Passing under the pipe after completing 1 lap.
RULES
  • Repairs are not allowed DURING the race.
  • Refueling is not allowed DURING the race.
  • Video or Screenshot proof is required
  • Racers must drive their SRV from start to finish without blowing up.


unknown.png

Track #4 - TUCKER ENDURANCE (SRV) {optional IRONMAN} (by Elite Racers - CMDR Terrorsidic)
System: Ninsun,
Planet: 4 A,
Coords: Barreiros Arsenal,
Gravity: 0.16G
VIDEO GUIDE
START / FINISH
  • Start: From a ramp at Barreiros, behind a gantry, facing Tucker Lab.
  • Finish: Pass any structure at Tucker Lab within 1000m.
RULES
  • Use Premium Fuel and Hull BEFORE you start.
  • CLAIM THE IRONMAN TITLE by not repairing or refueling.
  • Repairs are only allowed by recalling and boarding your ship (boarding repairs SRV)
  • Refueling is only allowed while parked under your recalled ship (synthesis refuels SRV)
  • Only basic synthesis is permitted (no upgraded fuel or hull) - 'tis a gentleman's game!
  • Ship recall issues are considered pit stop mistakes
  • Racers must drive their SRV from start to finish without blowing up
 
Last edited:
LP 476-207 - KOPRA POINT COURSE INFORMATION

===============
TIME TRIAL (TT) LEADERBOARD
LP 476-207 spreadsheet

===============



reA1Vd1.png

Track #1 - URBAN PARKOUR (SRV) (by Elite Racers - CMDR BlackMaze)
System: LP 476-207,
Planet: A 1,
Coords: Kopra Point
Gravity: 1.19G
VIDEO GUIDE
START / FINISH
  • Start: From line #3, behind the low slung crate.
  • Finish: Cross the same start line (line #3) after completing 3 laps.
RULES
  • Racers must keep within the gantry gates.
  • Racers must jump over the suspended crates.
  • If you don't cleanly jump over a crate, a judge will determine if it's still valid.
  • Video or Screenshot proof is required.
  • Racers must drive their SRV from start to finish without blowing up.
  • Repairs are allowed DURING the race.
  • Refueling is allowed DURING the race.
HISTORY


CIVQPpz.png

Track #2 - OVAL CIRCUIT (SRV) (by Elite Racers - CMDR BlackMaze)
System: LP 476-207,
Planet: A 1,
Coords: Kopra Point
Gravity: 1.19G
VIDEO GUIDE
START / FINISH
  • Start: From line #3, behind the low slung crate.
  • Finish: Cross the same start line (line #3) after completing 30 laps.
RULES
  • Racers must keep within the gantry gates.
  • Video or Screenshot proof is required.
  • Racers must drive their SRV from start to finish without blowing up.
  • Repairs are allowed DURING the race.
  • Refueling is allowed DURING the race.
HISTORY


BdDyU1D.png

Track #3 - KOPRA POINT CIRCUIT (SRV) (by Elite Racers - CMDR BlackMaze)
System: LP 476-207,
Planet: A 1,
Coords: Kopra Point
Gravity: 1.19G
VIDEO GUIDE
START / FINISH
  • Start: From the 3rd gantry on the 'tarmac' road between the buildings.
  • Finish: Cross the start/finish line after completing 12 laps.
RULES
  • Racers must keep within the gantry gates on the 'tarmac' straight.
  • Racers may jump in a straight line over the landing platform, going between the panels on the other side.
  • Racers must keep below the height of the buildings.
  • Racers must stay between the railings on road/ramp sections.
  • Video or Screenshot proof is required.
  • Racers must drive their SRV from start to finish without blowing up.
  • Repairs are allowed DURING the race.
  • Refueling is allowed DURING the race.
HISTORY


Yekh68g.jpg

Track #4 - GRAVITY CIRCUIT (Ship/SRV) (by Elite Racers - CMDR Terrorsidic)
System: LP 476-207,
Planet: A 1,
Coords: Kopra Point
Gravity: 1.19G
VIDEO GUIDE
START / FINISH
  • Start: From the 3rd gantry in the Storage Area, facing away from the towers.
  • Finish: Cross the start/finish line after completing 3 laps.
RULES
  • Video or Screenshot proof is required.
  • Racers must fly their ship from start to finish without blowing up.


5U2nPyD.jpg

Track #5 - RALLY CROSS (SRV) (by Elite Racers - CMDR Terrorsidic)
System: LP 476-207,
Planet: A 1,
Coords: Kopra Point
Gravity: 1.19G
VIDEO GUIDE
START / FINISH
  • Start: From the 3rd gantry, on the bridge facing the tower.
  • Finish: Cross the start/finish line after completing 3 laps.
RULES
  • Video or Screenshot proof is required.
  • Racers must drive their SRV from start to finish without blowing up.
  • Repairs are allowed DURING the race.
  • Refueling is allowed DURING the race.


g02ezFx.jpg

Track #6 - WALL TRIAL (SRV) (by Elite Racers - CMDR Terrorsidic)
System: LP 476-207,
Planet: A 1,
Coords: Kopra Point
Gravity: 1.19G
VIDEO GUIDE
START / FINISH
  • Start: From the ramp gantry, facing toward the sky.
  • Checkpoint: Go -over- the 'checkpoint' box.
  • Finish: Go under the start/finish gantry at the end of 3 laps.
RULES
  • The 'Floor is Lava' - falling off and touching the red dirt = instant DNF.
  • Video or Screenshot proof is required.
  • Racers must drive their SRV from start to finish without blowing up.
  • Repairs are allowed DURING the race.
  • Refueling is allowed DURING the race.
 
Last edited:
ODUDURO - MACOMB PALACE COURSE INFORMATION

===============
TIME TRIAL (TT) LEADERBOARD
Oduduro spreadsheet

===============



HauqKmI.png

Track #1 - HILL CLIMB (SRV) (by Elite Racers - CMDR BlackMaze)
System: Oduduro,
Planet: A 1,
Coords: (54.3679, -82.7777)
Gravity: 1.13G
VIDEO GUIDE
START / FINISH
  • Start: From the base of the mountain behind (54.3679, -82.7777).
  • Finish: Reach the top, no need to stop (but it does help for the downhill).
RULES
  • Video or Screenshot proof is required.
  • Racers must drive their SRV from start to finish without blowing up.
  • Repairs are allowed DURING the race.
  • Refueling is allowed DURING the race.
HISTORY


KVkqut6.png

Track #2 - DOWNHILL NO PIPS (SRV) (by Elite Racers - CMDR BlackMaze)
System: Oduduro,
Planet: A 1,
Coords: (54.3679, -82.7777)
Gravity: 1.13G
VIDEO GUIDE
START / FINISH
  • Start: From the top of the mountain, face 205. NO PIPS IN ENGINE
  • Finish: Cross the invisible finish by passing (54.3679, -82.7777).
RULES
  • NOTE: Invisible finish line can be easier to locate using the SRV Tracker
  • Racers must keep within the gantry gates.
  • Video or Screenshot proof is required.
  • Racers must drive their SRV from start to finish without blowing up.
  • Repairs are allowed DURING the race.
  • Refueling is allowed DURING the race.
HISTORY


KPs4Be9.png

Track #3 - MACOMB PALACE CIRCUIT (SRV) (by Elite Racers - CMDR BlackMaze)
System: Oduduro,
Planet: A 1,
Coords: (54.3679, -82.7777)
Gravity: 1.13G
VIDEO GUIDE
START / FINISH
  • Start: Behind the doorway/archway at the start line.
  • Finish: Cross the start/finish line after completing 10 laps.
RULES
  • Racers must keep below the height of the buildings.
  • Video or Screenshot proof is required.
  • Racers must drive their SRV from start to finish without blowing up.
  • Repairs are allowed DURING the race.
  • Refueling is allowed DURING the race.
  • Racers must NOT drive on roads (areas marked with green boundary).
    unknown.png
HISTORY


tower.jpg

Track #4 - MACOMB PALACE TOWER (SRV) (by Elite Racers - CMDR Osashes)
System: Oduduro,
Planet: A 1,
Coords: (54.3679, -82.7777)
Gravity: 1.13G
VIDEO GUIDE
START / FINISH
  • Start: Off ground level, the slope before the first vertical climb of the tower.
  • Finish: Stop on top of the tower where the 2 antenna are.
RULES
  • Video or Screenshot proof is required.
  • Racers must drive their SRV from start to finish without blowing up.
  • Repairs are allowed DURING the race.
  • Refueling is allowed DURING the race.
 
Last edited:
DECIAT - FARSEER INC COURSE INFORMATION (Coming Soon)
⭐
===============
TIME TRIAL (TT) LEADERBOARD
Deciat spreadsheet

===============



AtBsgtb.png

Track #1 - HILL CLIMB (SRV) (by Elite Racers - CMDR BlackMaze)
System: 12 Trianguli,
Planet: A 1,
Coords: Taylor Keep (-51.5711, 130.6677).
Gravity: 0.92G
VIDEO GUIDE
START / FINISH
  • Start: From the gate/ramp next to the data point (left side of base as you come from the main gateway entry).
  • Finish: Come to a STOP once you see the sun.
RULES
  • You're aiming for the lowest part of the mountain ahead.
  • Video or Screenshot proof is required.
  • Racers must drive their SRV from start to finish without blowing up.
  • Premium repair and fuel is allowed.
  • Repairs are not allowed DURING the race.
  • Refueling is not allowed DURING the race.
HISTORY



Code:
SMC
https://imgur.com/a/J1Sp0Ob
https://youtu.be/smPSippdW0U
https://youtu.be/DpQIVr1Ia3I
TOWER
https://youtu.be/UJik1Fxnlg8
https://youtu.be/ckAyrOUxtZQ
https://youtu.be/obEpRBLIf7o
https://youtu.be/Fw4CuANGMY8
SPEEDWAY
https://www.reddit.com/r/EliteRacers/comments/k9bt9i/race_course_farseer_speedway/
CLASSIC
https://www.reddit.com/r/EliteDangerous/comments/com2jg/come_to_this_years_farseer_classic/
https://cdn.discordapp.com/attachments/486211158928261131/803781452138938380/20210126_191903.png
https://youtu.be/nWznbmucQ0c
NOVAZXEROS
https://www.reddit.com/r/EliteRacers/comments/4ibxl1/possible_canyon_sprint_srv_rally_track_at_deciat/
https://i.imgur.com/36aqSqF.jpg
LOOP (CMDR Tikas / Little Boxes)
https://i.imgur.com/uCECn8Q.jpg
https://youtu.be/-wq-EKAbEEM
FARSEER ELITE
https://youtu.be/Bf0fAmKhxd8
BLUE
https://youtu.be/A6V1acJUf_E
 
Last edited:
RODENTIA - SURLY'S NEST COURSE INFORMATION
(Colonia Region) 🌌

===============
TIME TRIAL (TT) LEADERBOARD
Rodentia spreadsheet

===============



121Racesurly.jpg

Track #1 - SURLY BUYS A ROUND (SRV) (by The Fuel Rats - CMDR HojoTheFool)
System: Rodentia (Colonia region),
Planet: 4,
Coords: Surly's Nest
Gravity: 0.77G
VIDEO GUIDE
START / FINISH
  • Start: With your SRV touching AND facing the 'west' C wall, and go around the structure clockwise.
  • Finish: Finish by booping Black Out Pylon!.
RULES
  • Cutting Corners: The ramp after "The Light Headed Straight" CAN, everything else CANNOT.
  • Same course, but different lap options
    ** Single malt : 1 Lap,
    ** Double Shot: 2 Laps,
    ** Surly Bomb: 5 Laps,
    ** Back To Rehab : 1 lap in opposite direction (or for eternal greatness do it while driving in reverse)
  • For multiple laps you pass with Blackout pylon on your right side instead of crashing it.
  • SRV repairs can be made at the end of a lap once you pass blackout pylon.
  • Video or Screenshot proof is required.
  • Racers must drive their SRV from start to finish without blowing up.
HISTORY
 
Last edited:
DELKAR - DELKAR CANYON COURSE INFORMATION (Coming Soon)

===============
TIME TRIAL (TT) LEADERBOARD
Delkar spreadsheet

===============



yxSErU0.png

Track #1 - HILL CLIMB (SRV) (by Elite Racers - CMDR BlackMaze)
System: 12 Trianguli,
Planet: A 1,
Coords: Taylor Keep (-51.5711, 130.6677).
Gravity: 0.92G
VIDEO GUIDE
START / FINISH
  • Start: From the gate/ramp next to the data point (left side of base as you come from the main gateway entry).
  • Finish: Come to a STOP once you see the sun.
RULES
  • You're aiming for the lowest part of the mountain ahead.
  • Video or Screenshot proof is required.
  • Racers must drive their SRV from start to finish without blowing up.
  • Premium repair and fuel is allowed.
  • Repairs are not allowed DURING the race.
  • Refueling is not allowed DURING the race.
HISTORY



Code:
https://imgur.com/a/sH3Bk65
 
Last edited:
IRUSAN - DAN GURNEY DRIVE YARDS COURSE INFORMATION (Coming Soon)

===============
TIME TRIAL (TT) LEADERBOARD
Irusan spreadsheet

===============



yxSErU0.png

Track #1 - HILL CLIMB (SRV) (by Elite Racers - CMDR BlackMaze)
System: 12 Trianguli,
Planet: A 1,
Coords: Taylor Keep (-51.5711, 130.6677).
Gravity: 0.92G
VIDEO GUIDE
START / FINISH
  • Start: From the gate/ramp next to the data point (left side of base as you come from the main gateway entry).
  • Finish: Come to a STOP once you see the sun.
RULES
  • You're aiming for the lowest part of the mountain ahead.
  • Video or Screenshot proof is required.
  • Racers must drive their SRV from start to finish without blowing up.
  • Premium repair and fuel is allowed.
  • Repairs are not allowed DURING the race.
  • Refueling is not allowed DURING the race.
HISTORY



Code:
ERF Classic Drive Yards
Terrors Torture Yards
 
MORIOSONG - WAIT COLBURN LANDING COURSE INFORMATION (Coming Soon)

===============
TIME TRIAL (TT) LEADERBOARD
Moriosong spreadsheet

===============



yxSErU0.png

Track #1 - HILL CLIMB (SRV) (by Elite Racers - CMDR BlackMaze)
System: 12 Trianguli,
Planet: A 1,
Coords: Taylor Keep (-51.5711, 130.6677).
Gravity: 0.92G
VIDEO GUIDE
START / FINISH
  • Start: From the gate/ramp next to the data point (left side of base as you come from the main gateway entry).
  • Finish: Come to a STOP once you see the sun.
RULES
  • You're aiming for the lowest part of the mountain ahead.
  • Video or Screenshot proof is required.
  • Racers must drive their SRV from start to finish without blowing up.
  • Premium repair and fuel is allowed.
  • Repairs are not allowed DURING the race.
  • Refueling is not allowed DURING the race.
HISTORY



Code:
Moriosong 8WD canyon run
wall climb
canyon run
Fife Installation urban parkour
Fife Installation srv rally
Terrors Torture Yards
 
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