A keyboard and mouse player here.
If I may be as bold to offer a few suggestions that have helped me...
Handy hints I wish I'd realised...
I hope you persevere with the game through Beta to launch (even if it means taking a break for awhile. Once the game expands out of the 5 beta systems I feel you'll get a true sense of the scale of the game.
If I may be as bold to offer a few suggestions that have helped me...
- I prefer the mouse to be Pitch and Yaw. I place roll on the A & D keys.
- Still playing around with sensitivity but I find zero deadzone on the mouse better, just have to get used to a slight bounce if you over compensate.
- With acceleration controls on the W & S keys it's handy (especially with docking) to put the 'Set speed to 0' on the 2 key.
- Get used to using 'Flight Assist Off' when dogfighting, it's one of the best ways to turn onto your target if you get into a turning competition.
- The two side menus and their controls are used a lot so I mapped them over on the numeric keypad.
Handy hints I wish I'd realised...
- With the speed set in the blue zone, Pitch up is the fastest way to turn so remember to roll onto the target and use pitch up.
- Power balance is vital in some situations, 4 pips in engines makes a noticeable difference in speed, 4 pips in weapons can keep those class 1 lasers up and firing far longer. (I map them to the 4 arrow keys for ease of access)
- That little circle above your speed indicator is a navigation compass, the yellow point is your map target, rectangle if it's in front of you. This makes finding your jump point so much easier.
- Gimble mounts can counter out some of the accuracy issues of aiming, however a skilled opponent will go into stealth mode.
- The third scenario 'Sidewinder Face-off' is a lot harder than it was originally and is probably one of the harder scenarios. Certainly gives you good practice for dog fighting.
- The only balance control in the game is whether you feel you can win a situation or not, there is no shame from running from a combat if you feel overpowered.
I hope you persevere with the game through Beta to launch (even if it means taking a break for awhile. Once the game expands out of the 5 beta systems I feel you'll get a true sense of the scale of the game.
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