Horizons Controls

Ok.
What I am trying to do is have simultaneous control of the FREE CAMERA and the ship using Voice Attack commands.

I have already set up binding using separate keys for ship control and camera control.

I did this because I use a lot of VA macros for ship control and found that when I switched to the camera, the macros switched to making the camera pitch/roll/yaw etc.

I also found that when I switched to the camera sometimes the macros to move the camera would negate a command in a running macro for ship control.
Example:
I have a macro that sets the speed to 100% and holds the down thrust key down until I tell it to release.
I have a different macro that activates the camera, sets it to FREE, and aligns it directly above the ship looking about 75 deg right fwd beam and -10 degrees down.

If I have activated the first macro and then activate the second macro,, the continuous down thrust gets canceled apparently because part of the camera re-alignment macro includes an UP command.

Setting separate keys for the flight thrust/direction and the camera controls seems to have negated that problem,, but,, it would be nice to be able to have the camera active and still send VA or keyboard commands to the ship..
--------------------------------------------------------------------------update------------------------------------------------
I have decided to abandon this effort.
I did manage to identify and assign 12 keys specifically to the camera that were different than the keys used for the ship control.
This did stop the VA macros from causing the camera to change positions.
BUT,, The only way I could get commands to the ship was by using a ship/camera toggle key.
This did allow for effective control of the ship while still in camera mode.
I was also able to establish rough voice control of the camera, BUT,, since the new keys were scattered all over the keyboard, keyboard control of the camera became essentially impossible.
For this to actually work I see three options.
VA needs to be able to distinguish between the ship and the camera at the same time without the need for the toggle.
ED needs to be modified so VA can see the ship and the camera as separate "windows".
The third option is actually several different options.
I already use a Genovations dual level 48 key programmable keypad that I could programs one level for ship control and the other for camera control and have the same key layout as the number pad on a standard keyboard. I already have that for ship control so it would be simply a matter of programing the second level and the switching key.
An alternative I like better and may try in the future is a Cherry G86-63400EUADAA SPOS Rows and Columns Keyboard that has 142 keys (14.20" x 7.80" x 1.50") since that would not require a switching key and I could have both the ship and the camera controls one each end of the keyboard and my other ship and combat controls in the center area.
Then there is this http://xkeys.com/xkeys/xk68Joystick.php from http://xkeys.com/XkeysControls/index.php
 
Last edited:
Back
Top Bottom